Alpha Launch Test





Aincraft an Immersive Custom 19 Twink Experience


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Welcome to a newly forged story.






This server is a manifestation of brilliant design and by the hands of hard work. It is my pleasure to announce the soon to be released new realm set under the icy clouds of Alterac Valley. Where the Alliance & Horde wage fierce war upon one another.




Gather your allies and embark together through the cold tundra and obtain unknown treasures!


This world is occupied by different beasts and savage ghouls who wish to tear you to pieces. However, fear not for when you enter inside the gracious armory will provide free of charge some starting equipment for you and weapons to protect yourself!




Persevering through combat to excel amongst your peers is the challenge that awaits. We currently have a 100% PvP focused Server and at beta launch all players will start with T.25. Our goal is to place 4 bosses in Alterac Valley whom will be custom scripted like no other experience you have ever seen. These epic fights will drop High-Level Enchants and other delicious items. Gather the tenacious spirit to saddle up and face any challenge that you encounter.. Or Die!




Gear Scaling
All players will start with the same gear stat allocation. T .25 is still in the process of complete balancing and thus to test currently we have Tier Uncommon that can be bought with free gold from the Spell Trinket Vendor. Once we feel ready to release T.25 the Beta will launch and we will wipe all characters. Our mission is to create an intensely focused PvP Server where everyone is on the same battleground.


Transmogrification


Transmogrification is not currently included in the game possibly might in the future. However, we feel this feature ruins a systems progression and the player's reputation among his peers. Armor is like a badge and should be worn around proudly expressing your hard work and achievement. We do intend to make cosmetic progression items that are the same stat equivalent with starting gear to ensure balanced PvP for newcomers and seasoned veterans. We are open to further changes of this based on the communities involvement.


We Listen to Our Players!


Riding Mounts


Mounts will be accessible in the beginning for all players at a base speed of 60%. Alterac Valley is just large enough that we feel it is required to incorporate mobility. There will be opportunities to purchase 100% mounts via PvE content "Bosses", Treasure Chests or Honor/Arena.


Balanced for Competition


Our server has competitively balanced our classes and strive to hear the feedback of our players to understand what really balanced means. Unfortunately, we can not kill every other class. Some classes will have superior natural ability towards ours as our own class will dominate other certain classes. Please keep this in mind when offering suggestions.


All Races / All Classes


If you ever have wished to be any Race and play any Class then we believe this feature is a must for our custom server. This opens new doors that some people have never before experienced and we hope it brings a lot of joy to our players as it brings to us. All classes have been custom edited to have their appropriate abilities. For example Blood Elf warriors have arcane torrent that restores rage. In order to have access to this a patch will be required in your data folder.


Death Knights


We have also produced a patch to celebrate the balanced arrival of a formidable foe. Enter the Alterac Valley as a 19 Twink deathknight and experience what it feels like shredding your enemies with your Wintergrasp! All Spells & effects have been modified and reduced for balanced PvE/PvP.




PvP Focused | Open World PvP all in One Sandbox Experience


To avoid the likely-hood of one faction dominating the other we have enlisted open FFA PvP flag for Alterac Valley. What does this mean? As soon as you step outside your home base sanctuary Horde can attack Horde and Alliance can attack Alliance. We did this so it doesn't matter which side has more players, anybody can kill anyone.




Professions


As of opening Professions will not be released. We have an exclusive plan for professions that engage players consistently and make this component of the game an important and fun factor. Our idea is to utilize gathering professions such as Herbalism, Mining and Fishing as tools to acquire enhancements. For example picking up herbalism, you will travel through Alterac Valley in search of herbs. However, upon looting you will be surprised that herbs don't drop plants but instead enchantments, or potions. We believe this creative idea will invite players to roam across the icy plains in search of equipment upgrades and consumables. This is currently in development but will be available at Full-Launch.


Custom Talent Trees


At level 19 the talent trees are not really proficient at allowing players to customize their play style. We believe in a custom talent tree that provides a unique taste and the dire choice of making a decision for 1 unique spell. Talent trees in conjunction with our spell trinket feature will thus grant our players 3 higher level abilities. No matter what path you choose there will be a hard decisions to make. What will you choose?


No Pay 2 Win


We Do NOT have a Pay 2 Win System. This aspect is horrific for a progression world and we strive to make sure all players fight on the same ground!


No Cross-Faction, FFA OPEN PVP


We feel strongly that the Alliance & Horde have a deep hatred toward each other and all heroes who betray their cause. We are excited to test FFA allowing both sides ruthlessly compete for total world domination against all.


C++ Scripted Monsters & Events


Scattered throughout the valley we have a selection of native beasts to the land as well as 4 Bosses. Located near each respective base is the T .25 Dungeon and closer towards the center field of strife are two dungeons for experienced players who can fight for T .5. All bosses will have in depth custom C++ scripted encounters that will send shivers down your icy bones. Be careful the beasts in Alterac Valley will not be hunted so easily. Explore the world and all it has to offer and do not be afraid to Die!


Arena PvP


At each sides Base the Arena Battlemaster will humbly receive your team to participate in the games if you believe you have the might for it! There will be 2v2, 3v3 and 5v5 Arena open for registration.


Battlegrounds


Opportunity for PvP battle royale will be accessible to our players. Honor rewards for equipment will be obtainable if you choose to focus on a PvP route. The equipment is the same for PvP/PvE. The choice is how you obtain it. We are extremely bored of Warsong Gulch and have decided to initiate the call to arms for Eye of the Storm battle. No longer will Druids or Shaman flag running leave players bitter. Fight for caps and defend to win!


Spell Trinkets


Being a 19 twink can sometimes feel limited with the very acute spell selection. Therefore we are proud to declare the tremendous custom upgrade for all classes where we have specially hand picked spells that will be imbued onto special trinkets that can be purchased with gold. For example: Druids can choose Tiger’s Fury, Rebirth, Innervate, or Cyclone. At the release we will have the 4 primarily most needed selection of spells for each class and edited for balancing.


Some of you may be wondering what will happen to your insignia of the Horde/Alliance trinket? Our answer is Tabards will now be the new slot for PvP Insignia Trinkets.


Reputation


Future Development will expand on factions to increase in order to gain access to faction only items.


Aincraft.com



Thank you for your interest in Aincraft. We invite you on this adventure and hope we all will reminisce in the future about the time we played on Aincraft.


Alpha Test Update (1/29/2016)


We've received lots of excellent criticism and feedback from the community, and have decided to make the following changes to our Alpha Test and server as a whole:


- We've decided to remove PvE itemization, and focus more on cultivating the PvP aspect of the server. We planned on initially using Common, Uncommon, Rare as PvE progression gear, but for people who'd prefer to just world PvP and play battlegrounds and arena, this quickly became an unnecessary chore. We've elicited to remove the common (40% power level) items from the server and make all uncommon (70%) gear free, since it's more in tune with the balancing we'll be doing. Upon beta release, the uncommon gear will be released and all the finely-tuned rare gear will be accessible for all players, and further itemization will be offered as PvP rewards in the future.


- We'll be completely revamping the PvE environment, and make the rewards for exploring Alterac Valley much more enticing as a way to offer characters new ways to customize their characters. This includes arena style battle event, custom bosses, and navigating through dangerous environments in order to fight other players and earn unique rewards. Many of these ideas aren't finalized, but we'll be sure to release information as soon as we're well into development.


You can look at our Development Roadmap in our forums to get a good idea of everything we're working on, and as always, I'm here to answer any questions you might have about Aincraft going forward.



Update- Tabards


We have updated the server recently before a major patch upgrade coming this weekend.


As Alpha Testers we appreciate all your help in making this server the best that it can be. Therefore we have added 2 ALPHA ONLY ATTAINABLE Tabards that can be bought with Honor.


For Alliance: Honor Hold Tabard
Cost: 30,400 Honor Points


For Horde: Thrallmar Tabard
Cost: 30,400 Honor Points


Accessible to both is the Contest Winner's Tabard
Cost: 3000 Honor Points


These tabards will only be achievable during this Alpha Test. Once you acquire yours please take a screenshot of your character wearing the tabard and post it on aincraft.com forum so that when we Launch the Beta and wipe all Characters you will have your permanent non-obtainable tabard. <3 Aincraft