 |  RCON tool: AGRconThis is a discussion on RCON tool: AGRcon within the CoD 4 forum forum part of the Call of Duty category; Hi all,
Welcome to the first Progress Report for AGrcon! I'm JD, and am the author of this remote admin ...  Welcome on D3scene.com! Make sure to register - it's free and very quick! You have to register before you can post and participate in our discussions with 70000 other registered members. Downloads, user profiles and some forums can only be seen by registered members. After you create your free account you will be able to customize many options, you will have the full access to new hacks, latest cheats and last but not least will see no advertisements at all. We would love to see you around in our community! 
06-06-2009, 02:38 PM
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Rep Power: 5 | | | RCON tool: AGRcon Quote:
Hi all,
Welcome to the first Progress Report for AGrcon! I'm JD, and am the author of this remote admin Rcon utility. AGrcon will support Call of Duty 4: Modern Warfare and Call of Duty: World at War with its 1.0 release. After that, who knows what other games it may wind up supporting. It all depends on how much free time I have, as this program will be offered completely free of charge, and is something I build in my spare time for fun & utility.
First, a brief background; AGrcon is an evolution of a program I made a little over a year ago, called "ModernRcon." ModernRcon was the first Remote Rcon utility for Call of Duty 4, releasing mere days after the game's worldwide release. It evolved over 8 iterations, to add a litany of new community-requested features. This ModernRcon platform is the basis for which AGrcon will be built from.
So with the new name, many of the same GUI elements will remain intact, and the overall attention to ease-of-use for the end-user will not be sacrificed. Also, I will look to this community at Aggregame for suggestions for future versions, future features, and for feedback & bug reports on all releases.
So having said that, how's it coming along?
It fully supports CoD:WaW at this point, and I am building in UI elements necessary for users to specify which type of server they are connecting to. For those of you familiar with ModernRcon, you'll know that previously I only asked for the IP, Port, and Rcon Password for you to connect to your servers. Now you'll also have to simply specify the Game as well (CoD4 or CoD:WaW).
Screenshots: http://www.aggregame.com/agrcon/images/agrcon_1.jpg http://www.aggregame.com/agrcon/images/agrcon_maps.jpg http://www.aggregame.com/agrcon/imag...con_gtypes.jpg
Note that these screenshots are from an alpha or beta version and the actual tool may not look like this!
So a running list of features AGrcon will support with its 1.0 release is below. In addition, I may add In-Game chat auto-kick for foul language, Local Ban List for unbanning, and "Name" field for In-Game Chat tab so that players can see which admin is talking to them. This all depends again on my schedule. My main goal is to get this CoD:WaW supported version out the door as quickly as possible, so if any of those features would add significant delays, I will push them back to future versions =).
AGrcon 1.0 Features will include:
* Feature Parity support for CoD4 & CoD:WaW servers!
* Rcon Limiter! Give clan mates lesser Rcon access!
* Save servers to a server list.
* Realtime in-game chat monitoring! (PBUCON)
* View server information (gametype, map, name, players, etc).
* Kick, Ban, TempBan, Message, Private Message, and monitor players.
* Kick, Ban, Screenshot, and more via PunkBuster controls.
* Restart Map, FastRestart Map, Load next map.
* Load a selected map from a list of maps.
* Load custom maps!
* Config Builder tool for creating server configs.
* Set a new gametype when loading a map from a list.
* Configure all basic settings, including Hardcore mode, Autobalance, Friendly Fire, etc.
* Set or remove server passwords!
* Manually enter commands into the console and read responses.
* Configure all aspects of all supported gametypes.
* View / modify map rotation settings. Easy tools like Rotation Builder exist!
* Send messages to the server.
* Send messages to individual players.
* Setup rotating messages to display to the server on an interval.
* Save message rotations.
* Auto-update player list for easy server monitoring.
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