[RELEASE] Universal Aimbot 2.4 - VAC Proof Forever Color Aimbot

This is a discussion on [RELEASE] Universal Aimbot 2.4 - VAC Proof Forever Color Aimbot within the Counter-Strike: Source Hacks board part of the Counter-Strike Forum category; does this works with TF2 ? he said something about TF2 but doesn't specifically mention if this works for TF2...

Page 11 of 22 FirstFirst ... 91011121321 ... LastLast
Results 101 to 110 of 212
  1. #101
    chukkyjr is offline Member
    Array
    Join Date
    Dec 2011
    Posts
    29
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0
    does this works with TF2? he said something about TF2 but doesn't specifically mention if this works for TF2

  2. #102
    Darchrow's Avatar
    Darchrow is offline Life's good.



    Array
    Join Date
    Jan 2011
    Location
    Germany
    Posts
    1,854
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    15
    Reputation
    1247
    Well, this is an Universal Aimbot so it should work with every game where you have colored models and the same controls (autofire etc.).

    Or at least it would be possible ...


  3. #103
    Santino Moretti is offline Newbie
    Array
    Join Date
    Mar 2012
    Location
    Russia
    Posts
    1
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0
    Hello.I have one question.Can this program to be useful for TPS like "Lead and Gold" game?

  4. #104
    zappenduster99 is offline Newbie
    Array
    Join Date
    Mar 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0
    The Aimbot is working fine, but if the enemy is standing in a dark room, the color is too dark. So the Triggerbot doesn't detect it.

    How to fix this problem?
    Last edited by zappenduster99; 03-16-2012 at 05:23 PM.

  5. #105
    JadaX is offline Mentor
    Array
    Join Date
    Nov 2008
    Posts
    113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    11
    Reputation
    18
    It's weird...UA 1.57 still works for me, but UA 2.4 I can't get to work properly

  6. #106
    brokenx666 is offline Wannabe Member
    Array
    Join Date
    Jan 2012
    Posts
    23
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    8
    Reputation
    5
    uploading vid ill write another reply when up had issues with showing my name sorry for delay

    ---------- Post added at 08:15 PM ---------- Previous post was at 068 PM ----------

    The Setup video for this is up please watch on my channel at

    please give it a like and comment
    please comment if you have any trouble thanks
    after watching and commenting on vid i can help you through skype if i can not solve it.

  7. #107
    zappenduster99 is offline Newbie
    Array
    Join Date
    Mar 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0
    Nice! Thanks, didn't even noticed that you can use a normal aimbot when you turn motion and trigger aimbot off

  8. #108
    brokenx666 is offline Wannabe Member
    Array
    Join Date
    Jan 2012
    Posts
    23
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    8
    Reputation
    5
    Quote Originally Posted by zappenduster99 View Post
    Nice! Thanks, didn't even noticed that you can use a normal aimbot when you turn motion and trigger aimbot off
    thanks and remember if u have questions i prefer them as comments on youtube. there easier for me to find and answer. np bud happy to help

  9. #109
    zappenduster99 is offline Newbie
    Array
    Join Date
    Mar 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0
    Sorry i do not have a youtube Account and they want handy number for verification

    1. It seems that when i am too far away from the enemy, the aimbot is aiming at the enemy and then the aim goes to right down corner. How to get bigger distance for sniping etc?

    2. Can i do "cl_ragdoll_physics_enable 0" automatically on start of counter strike source?

    3. In Lego Maps etc. the aimbot aims at the wall, any fix?

    thanks in advance!

  10. #110
    brokenx666 is offline Wannabe Member
    Array
    Join Date
    Jan 2012
    Posts
    23
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    8
    Reputation
    5
    Quote Originally Posted by zappenduster99 View Post
    Sorry i do not have a youtube Account and they want handy number for verification

    1. It seems that when i am too far away from the enemy, the aimbot is aiming at the enemy and then the aim goes to right down corner. How to get bigger distance for sniping etc?

    2. Can i do "cl_ragdoll_physics_enable 0" automatically on start of counter strike source?

    3. In Lego Maps etc. the aimbot aims at the wall, any fix?

    thanks in advance!
    1. this could be partially due to that there is a red or blue name under it. you can try turning off the the name when you hover over someone. btw on dust 2 there are some areas of the map that dont work very well. what i like to do is play like i dont have it and rely on skill and let it do alot of helping.

    2. you added the lauch options to make it run better right? well all you need to do it change css launch options through library>properties> launch options and change it from. -dxlevel 80 +mat_antialias 0 -windowed to -dxlevel 80 +mat_antialias 0 -windowed +cl_ragdoll_physics_enable <0> i also changed this in vid to so you can look there.

    3. Lego maps?
    hey feel free drop me a like if you found this help full

Page 11 of 22 FirstFirst ... 91011121321 ... LastLast

Similar Threads

  1. [UNDETECTED] Universal Aimbot 2.4 -Color Aimbot with CS:GO
    By Cipa in forum Counter-Strike: Global Offensive Hacks
    Replies: 8
    Last Post: 03-31-2014, 01:11 AM
  2. [RELEASE] Universal Aimbot 2.0 BETA
    By NeSuckS in forum Counter-Strike: Source Hacks
    Replies: 63
    Last Post: 06-04-2012, 01:34 AM
  3. [RELEASE] Universal Aimbot 2.2
    By NeSuckS in forum Counter-Strike: Source Hacks
    Replies: 30
    Last Post: 05-07-2012, 02:12 AM
  4. [Release] Universal Aimbot 1.43
    By Pein-sama in forum Counter-Strike: Source Hacks
    Replies: 5
    Last Post: 02-19-2011, 08:33 PM
  5. [VAC & SV_PURE 2 proof] Exclusive pixel color aimbot beta
    By NeSuckS in forum Counter-Strike: Source Hacks
    Replies: 0
    Last Post: 12-10-2010, 09:53 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •