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Halo Mod v2.4

This is a discussion on Halo Mod v2.4 within the CS Mods forum part of the Counter Strike forum category; Halo Mod 2 Slayer/Team Slayer/Capture The Flag/Juggernaut ------------------ Credits VEN - Sticky Grenades / Auto Join On Connect Nightscreem - ...

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Old 04-29-2008, 03:37 AM
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Halo Mod v2.4

Halo Mod 2
Slayer/Team Slayer/Capture The Flag/Juggernaut

------------------Credits
VEN - Sticky Grenades / Auto Join On Connect
Nightscreem - HE Damage Multiplier (Removed from HaloMod)
Emp`- Halo Style Respawning
v3x - Unlimited Ammo
Bail - CSDM (no objectives)
knekter - Real Armor
sytremelaker - RPG idea
Stixsmaster - Testing / helping with a lot
vvg125 - For being awesome and funding our website

Translations
[pl]Morfi
[fr]ColdPro
[ru]UltraFINE
[ge]ThunderBlizzard

---------Installation
CT model = cstrike/models/player/HaloCTs folder
T model = cstrike/models/player/HaloTs folder

---------CVARS
Code:
halo_on<0-1>on-off //Plugin
halo_grenades_on<0-1-2>off-damage/amount-sticky/damage/amount //Grenades
halo_respawn_on<0-1>on-off //Respawn
halo_csdmrespawn_on<0-1>on-off //CS: Deathmatch Respawn Points
halo_respawn_normal<amount> //Standard Respawn Time
halo_respawn_punish<amount> //Respawn Time Punishment for killing teammate or self
halo_grenade_damage<amount> //Percent Grenade Damage (1.00 = 100%, 1.25 = 125%)
halo_gravity<amount> //800 = cstrike def. 400 = halomod def.
halo_respawn_say<amount> //how many seconds are orally counted down
---------Commands
Code:
halo_reset_level = completely reset yourself
halo_reset_skills = repick your skills
halo_weapons = repick weapons
halo_jug_on = juggernaut compatibility on
halo_jug_off = juggernaut compatibility off
halo_ctf_on = ctf compatibility on
halo_ctf_off = ctf compatibility off
halo_ffa_on = ffa (slayer) on
halo_ffa_off = ffa (slayer) off
halo_set = set skills Ex: halo_set armor Bent 24, sets Bent's armor level to 24 (xp on only)
---------Requirements
Code:
#include <cstrike>
#include <fun>
#include <engine>
#include <fakemeta> ( only if you want to use the HE damage multiplier )
#include <nvault> ( only if you want to save skills )
---------Changelog
Quote:
V2.0
-Simplified and Stable Version
V2.1
-Changed little things
-Mixed things around on respawn to make the give weapons smoother
-Only pistol is USP (no glock)
-Added public display of respawn time
-Fullupdate protection
V2.2
-Removed public display (it tended to flood)
-Added RPG/Rewards + saves stats with nvault
-Added weapon chooser (an SMG and a pistol)
-Bots automatically choose a rewards and weapons (randomly)
V2.2a
-Stabilized
-Fixed command bugs
-Extra Experience for HS/Knife Kills
-Removed objectives / round timer
V2.2b
-Removed TK bug where HS/Knife Kills give you experience
V2.3
-Added armor
-Changed health regeneration to armor regeneration
-Automatically Join a team on connect
-Say motd to show the MOTD (plus it shows on connect)
V2.4
-Added Free For All (Slayer)
-GHW's CTF Compatibility
-GHW's Juggernaut Compatibility
-Removed the Auto Join and HE Damage multiplier as they were unnecessary
-All 8 Colored Models for FFA
-Fixed some bugs
-On round start it uses the CSDM spawns
V2.4a
-Fixed the roundstart csdm respawn when halo_csdmrespawn_on = 0
-simply added halo_mod_version
-fixed some ffa bugs

Models and Sound download

Quote:
Originally Posted by GHW_Chronic
I don't know if it will effect your script but I just want to make you aware of a small change in the CTF plugin. the amx_spawn_finder.amxx has been renamed to amx_flagspawn_finder.amxx. Just making you aware of this change.
GHW's CTF Plugin (Don't install his GHW_CTF_respawn.amxx)
GHW's Juggernaut Plugin

Download

cstrikeDMSpawns.zip
czeroDMSpawns.zip

Guide taked from alliedmods.net
Get plugin or Get source

Last edited by DoGgY; 04-29-2008 at 02:28 PM.
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