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[C++ Source] D3Scene Maphack v3 for 1.23

This is a discussion on [C++ Source] D3Scene Maphack v3 for 1.23 within the Development forum part of the Software/Hardware category; This is the source for the 1.23 version of my hack. The thing is unfortunately way too big to be ...


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Old 06-16-2009, 08:19 AM
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[C++ Source] D3Scene Maphack v3 for 1.23

This is the source for the 1.23 version of my hack. The thing is unfortunately way too big to be posted here and is contained in multiple files (about 2200 of code lines in the main file)

Source here: Source:TyranoMapHack123 - Codemotion

On another note, some of you may have noticed my inactivity in the past 2 months. I had to study to pass my physics class (which I passed) and I have been accepted in Law School at uni (that's right, I will be a lawyer).

Right now I have a summer job (I sell ice cream) and not so much time to program as I prefer getting smashed in clubs and pubs with friends during my free time .

Maybe I'm going to find some inspiration to hack once a new blizzard game comes out, maybe not.

Anyway, I hope this source can be useful to some of you.

Last edited by TyranO; 06-16-2009 at 08:21 AM.
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Old 06-19-2009, 03:04 AM
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Thxs alot , I was still figuring out to input the camera/reveal ivis units/images in my maphack and your files would greatly help me.

Edit: Thxs again.
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