I have not seen any evidence that the bots that we have been previously used will work in any way with D3.

The way the client is communicating with the servers is encrypted and any pixel hacks can be thwarted by the shadow engine so that the potential of recognizing the right pixel and shadow will be near impossible.

The map is the game here, not in the sense that the map is a view of world, the map and locations of encounters is highly secret and systematic searches can be detected and the game AI can interrupt the grid search - lowering overall haul, its looking for a human touch to increase the haul, not a grid bot.

Anyone come up with a way to fool the game AI? O.K. not real AI but the rules of the MAP.