【Dota 2 Hack】Ensage Cracked! v4.0

This is a discussion on 【Dota 2 Hack】Ensage Cracked! v4.0 within the DotA 2 Hacks board part of the DotA 2 category; Can you make some tutorial to all the script? because so confuse about all the script config......

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  1. #21
    nugiewesley is offline Newbie
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    Can you make some tutorial to all the script? because so confuse about all the script config...


  2. #22
    shubhank008 is offline Newbie
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    Getting this error when trying to play a ranked game, I installed it and its working in lobby (confirmed)

    Quote Originally Posted by shubhank008 View Post
    Getting this error when trying to play a ranked game, I installed it and its working in lobby (confirmed)
    In case above image doesn't work
    http://screenpresso.com/=5gOOe

    2015-01-17_01h35_37.png

  3. #23
    PopcornChicken's Avatar
    PopcornChicken is offline Advanced Hacker
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    Quote Originally Posted by shubhank008 View Post
    Getting this error when trying to play a ranked game, I installed it and its working in lobby (confirmed)



    In case above image doesn't work
    Screenpresso Cloud

    2015-01-17_01h35_37.png

    Restart steam + dota and try it again.. Its a common problem with this hack but if you keep restarting it should work.

  4. #24
    SahilD is offline Newbie Array
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    So i was reading instructions before starting the hack, it says -

    place the "NyanUI" folder into your dota 2 game dictionary under materials.. for example
    C:\Program Files (x86)\Steam\SteamApps\common\dota 2 beta\dota\materials\

    But i cant find anything named "materials" anywhere, max i can go till C:\Program Files (x86)\Steam\SteamApps\common\dota 2 beta\dota\, i cant find materials folder after that, any advice ?

  5. #25
    TechWarrior is offline Newbie
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    SahilD Like the OP said earlier, just create the folder called materials, then paste the NyanUI folder in.

  6. #26
    jiten12 is offline Newbie
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    hey dude it worked for me for 1 MATCH and then when i find match it says something about VAC AND third party software any help?

  7. #27
    Tracky's Avatar
    Tracky is offline Administrator

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    Quote Originally Posted by shubhank008 View Post
    Getting this error when trying to play a ranked game, I installed it and its working in lobby (confirmed)



    In case above image doesn't work
    Screenpresso Cloud

    2015-01-17_01h35_37.png
    Quote Originally Posted by PopcornChicken View Post
    Restart steam + dota and try it again.. Its a common problem with this hack but if you keep restarting it should work.
    Quote Originally Posted by jiten12 View Post
    hey dude it worked for me for 1 MATCH and then when i find match it says something about VAC AND third party software any help?
    Thanks for reading

  8. #28
    wlmak is offline Newbie
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    nice work!!!
    If can add function on save last use scripts should be perfect!

  9. #29
    baraxcho is offline Newbie
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    Thanks man nice work

  10. #30
    PopcornChicken's Avatar
    PopcornChicken is offline Advanced Hacker
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    Version 1.1 released..

    Code:
     
    Version 1.1
    
    Fixed scripts list not saving.. (I think)
    Cleaned up login screen to prevent possible errors
    Added some deleted/private scripts
    
    Unlocked Contributor (beta) Version
    
    
    
    • Added AbilitySpecial.data (returning a table with all data)
    • Rewrote the whole script engine for more performance and stability
    • Fixed EVENT_KEY to block keys if scripts return true (before only libs worked correctly)
    • Added DrawObjLine.x0 and DrawObjLine.y0 (which are the same as .x and .y)
    • Added Effect:Destroy() which should be called whenever you want to remove a effect (instead of forcing the gc)
    • Unloading/Reloading scripts correctly work with script:Unload()/:Reload() now
    • Unloading/Reloading and an error in a script now always trigger the gc
    • Fixed entityList.myHero (returned accidently the player)
    • Added "class" function to the script rework
    • Added a new table "scriptTable" being the local environment for each script
    • Readded client.screenSize, LuaPlayerRessource and fixed minor issues
    • Fixed Vector utils
    • Event error messages also include the script name now
    • Added a stack traceback to errors (so it's easier to find bugs)
    • Fixed nil calls for events
    • Fixed LuaPlayerResource functions
    • Fixed some major inheritance bugs with luaentity
    • Less lua overhead in registry and faster indexing
    • reworked the inheritance of entities and draw objects
    • fixed multiple outdated values
    • Fixed some crashes, including Reload-Button crash
    • Fixed 3 other crash bugs
    • Fixed entity recursion for the index method

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