Sony keeps it simple, with big games, 3D & release dates

↑ Killzone 3 looked suitably epic and impressive ↑

Last night was Sony's turn to offer a glimpse inside its Pandora's Box of forthcoming PlayStation-related hardware and software, with an E3 presentation high on traditional gaming thrills that rather crushed Microsoft's attempt at selling us a glorified webcam.

The company's main opening thrust was the imminent mass arrival of 3D games on PlayStation 3, with the possible combination of PlayStation Move and 3D gaming putting you "Physically in the game itself" according Sony's Kaz Hirai. Imagine that.

A list of forthcoming 3D PS3 games was reeled out numerous times throughout the presentation, but the clear winner was Killzone 3.

The developer of Killzone 3 promised the crowd the game was built with 3D in mind from the "ground up" - rather than having 3D effects crudely stuck in because it so happens to fit in with 2010's hottest TV technology micro-trend.

The video demo didn't really live up to that promise, to be honest, with a visually intense but rather standard-looking shooter unfolding. Dropships flew in, aliens attacked, men covered each other and begged for "evac" while the audience cheered for the crazy jetpack-based combat sections.

It looked suitably epic and impressive, but what well-produced, Triple-A software product doesn't these days? Killzone 3 release date is Feb 2011 including PlayStation Move motion control support from launch, if you're into the whole clapping your hands and blowing raspberries business.

PlayStation Move games

And it was PlayStation Move that was the second thrust of Sony's E3 conference, with the company wheeling out a list of developers to back up the precise, 3D nature of the motion device. Sony's Jack Tretton was also keen to point out that PlayStation Move has "buttons" on it, in an attempt to differentiate Sony's offering from Microsoft's - while inadvertently making it sound like even more the blatant clone of Nintendo's Wii.

For all the talk of precision and accuracy, new game Sorcery was exactly what we've come to expect from motion control games - a character running around a 3D environment slashing away at angry-looking bad things.

Read more: TechRadar