[Guide] Maliken

This is a discussion on [Guide] Maliken within the Heroes of Newerth Guides forum part of the Heroes of Newerth forum category; Maliken - Mali Klause Stats Attack Type= Melee/Ranged Attack Damage= 44-50 Attack Range=125 Movementspeed=300 Turnrate=320 Armor=1.90 MagicArmor=5.5 Strength= 22 Agility=20 ...


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Thread: [Guide] Maliken

  1. #1
    AlexanderTheGreat's Avatar
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    [Guide] Maliken

    Maliken - Mali Klause



    Stats
    Attack Type=Melee/Ranged
    Attack Damage=44-50
    Attack Range=125
    Movementspeed=300
    Turnrate=320
    Armor=1.90
    MagicArmor=5.5
    Strength=22
    Agility=20
    Intelligence=18
    Strength per level=2.4
    Agility per level=2.4
    Intelligence per level=1.7

    Spells
    Sword Throw

    Maliken throws his sword, damaging enemies it hits.
    Maliken may teleport to his sword while it is in flight.

    Level 1 : Throws sword in target direction, damaging enemies in the radius for 80 Magic Damage , and Maiming them. 700 Range
    Level 2 : Throws sword in target direction, damaging enemies in the radius for 140 Magic Damage , and Maiming them. 700 Range
    Level 3 : Throws sword in target direction, damaging enemies in the radius for 200 Magic Damage , and Maiming them. 700 Range
    Level 4 : Throws sword in target direction, damaging enemies in the radius for 260 Magic Damage , and Maiming them. 700 Range
    Mana cost 110/120/130/140
    Cooldown 13 seconds
    Maimed effects
    20/30/40/50% Movement speed slow, gradually wears off over 6 seconds.

    Sword of the Damned

    Maliken’s legendary weapon, the Sword of the Damned,
    is capable of two different attack modes:
    Enchanted Flames grants him increased damage at the
    cost of his own life, while Life Essence grants him very
    high life steal at the cost of reduced damage.

    Enchanted Flames

    Toggles on Enchanted Flames, de-toggles Life Essence.
    Level 1 : +10 Damage. Deals 5 True damage to self on attack.
    Level 2 : +20 Damage. Deals 10 True damage to self on attack.
    Level 3 : +30 Damage. Deals 15 True damage to self on attack.
    Level 4 : +40 Damage. Deals 20 True damage to self on attack.
    Mana cost n/a
    Cooldown n/a
    Will not cause health to go below 15%
    Sword Throw Modifications:
    Causes Sword Throw to deal +40 /50/60/70 extra Magic damage per target.
    Using Sword Throw will deal 25/30/35/40 True damage to self.

    Life Essence

    Toggles on Life Essence, de-toggles Enchanted Flames.
    Level 1 : -10 Damage. Heals self for 10 per attack
    Level 2 : -20 Damage. Heals self for 20 per attack
    Level 3 : -30 Damage. Heals self for 30 per attack
    Level 4 : -40 Damage. Heals self for 40 per attack
    Mana cost 7/6/9/10 per attack
    Cooldown n/a
    Sword Throw Modifications:
    Reduces damage dealt by Sword Throw by 40%
    Causes Sword Throw to heal self for 10/20/30/40 per target. Will not heal for
    more than 300 total Health


    Hellbourne Zeal

    Maliken allows his wounds to fuel his rage,
    increasing his attack speed based on how much
    health he is missing.

    Level 1 : Increases attack speed by 0.5 for every 1% health missing
    Level 2 : Increases attack speed by 0.8 for every 1% health missing
    Level 3 : Increases attack speed by 1.2 for every 1% health missing
    Level 4 : Increases attack speed by 1.4 for every 1% health missing
    Mana cost n/a
    Cooldown n/a

    Ultimate

    Possession

    Maliken allows himself to become possessed,
    transforming him into a full daemon temporarily.
    While in this form, Maliken’s attack becomes ranged
    and he attacks faster.

    Level 1 : Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 0.75 seconds
    Level 2 : Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 1.25 seconds
    Level 3 : Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 2 seconds
    Mana Cost 150
    Cooldown 100/80/60 seconds
    Possessed Effects
    Attack type change to Ranged with a range of 600
    Attack Cool Down reduced to 1.4 seconds from 1.7.
    Attacks Splash to nearby units
    50/75/100% Splash in a 75 AOE
    35/50/65% Splash in 200 AOE
    20/25/30% Splash in a 350 AOE
    +20/40/60 Armor buff for the first 2 seconds, which decreases to +0 armor over the next 5 seconds
    Feared
    +40% Movement Speed
    Silenced
    Perplexed
    Disarmed
    Unit walking
    Lose character control, running around in fear

    Skillbuild
    1) Sword Throw
    2) Sword of the Damned
    3) Sword Throw
    4) Hellbourne Zeal
    5) Sword Throw
    6) Possesion
    7) Sword Throw
    8) Hellbourne Zeal
    9) Hellbourne Zeal
    10) Hellbourne Zeal
    11) Possesion
    12) Sword of the Damned
    13) Sword of the Damned
    14) Sword of the Damned
    15) Stats
    16) Possesion
    17-20 Stats

    Skillbuild explanation
    Sword Throw leveled up first because of the slow, and damage. One level of both Zeal and SotD... SotD - early lifesteal, but because of the mana cost it's not leveled up further. Zeal, early attack speed boost + Enchanted Flames can be deadly. Zeal after Sword Throw is leveled because SotD's lifesteal is useless because of mana costs, and SotDS damage boost takes up a lot of your hp, it will pwn later on.

    Item build
    Beginning

    Early game

    Mid game

    Late Game

    Luxury items

    Items to consider


    Don't tell me this item build is bad... I just got annihilation with him(in a 1600+ non EM game), that inspired me to write this guide

    Item build explanation
    Beginning: Crushing Claws - >Bracelet. Logger's Hatchet - Faaaaarm.
    Early game: Steam Boots - MS/AS/DMG/HP. Bracelet - DMG/HP. Helm of the Victim - > Whispering Helm.
    Mid game: Whispering Helm - Lifesteal+Zeal+Enchanted Flames=:O. Shieldbreaker - Damage....
    Late game: Symbol of Rage - HP/More lifesteal.... You cannot die. Geometer's Bane - Illusions do splash...
    Luxury items: Riftshards - That much damage+lifesteal+zeal=:Ox2. Behemoth's Heart - More Hp... Just in case.
    Items to consider: Shrunken Head - In case you play against heavy nukers. Insanitarius - Very good item for him, but just no time to buy it... If you're fed like crazy, buy it just after Whispering Helm.

    Walkthrough
    At the beginning go top/bot lane, and faaarm. Don't gank your lane opponents yet, wait lvl 6.
    Ar early game gank like a biatch, not only your lane, all the other lanes too. But still farm woods from time to time.
    At mid game gank, gank, gank! Use your spells like this in team fights: Activate Enchanted Flames, Hop in the middle of the opponents using Sword Throw, activate Possesion to apply Feared to them, and kill em all.
    At late game tactics are the same as in mid game for team fights, just when you activate Possesion, activate Geometer's Bane right after. If they somehow get you to low HP just activate Symbol of Rage, that should fill ya up. GG!

    The End =]


    Took Stats for Maliken from Maliken - Heroes of Newerth Strategy and guides - Heroes-Newerth.com


    Everything else was written by me


    Last edited by AlexanderTheGreat; 12-28-2009 at 12:43 PM.
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    Very nice walk-through and guide, i am having big problems with that bitch hero, i really like him but i dunno how to play him right, well before i read ur post i didnt know=P
    btw, new start items that pwn at all times:
    2x Crushing Claws
    2x Minor Totems
    2x Runes of blight / 1x runes of blight 1x health potion . =)

    Whats the point of this ? you buy the loggers in outpost (6) and at the same way you have nice last hitting options too ...
    + I consider this build for start for low-hp/ spell dependent(like armadon, especially him so you get that fu~ing power supply) heroes and for str heroes its a good last hitting at start too, who need 2 fortified bracelets .

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    item build is bad.
    no runed axe no good.


    nah, srsly put runed axe under items to consider. he depends so heavy on items, a bonus in farming helps out greatly. mana reg is also good for spamming sword. your build is perfectly fine though, but for example farming woods isnt this effective without runed

    ofc decent build + layout.

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    just a nice and pointless thought but maliken + ult + shrunken head looks like an angel

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    Quote Originally Posted by X-räi View Post
    item build is bad.
    no runed axe no good.


    nah, srsly put runed axe under items to consider. he depends so heavy on items, a bonus in farming helps out greatly. mana reg is also good for spamming sword. your build is perfectly fine though, but for example farming woods isnt this effective without runed

    ofc decent build + layout.
    Well, i found Runed Axe completely useless There are better damage items, splash doesn't work in your ulti.. And you can farm completely fine with Whispering And btw, i dont use the green sword, it's useless, the 40+ dmg sword + whispering heals more than the green sword So you don't need more mana than you have.
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  6. #6
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    btw u cant dissasemble in hon why so ? doesnt work for me atleast ...

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    yea,you can.You put it in your stash (press b and drag) and right click it (or left idk)

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    umm ... well it didnt work when i was trying to right/left click in stash, i think its still not in cuz ive tried many times to disassemble even to drag to the all way right panel ... dunno whats it for ....

    guess just a beta needs to be reconfigured alot ...

  9. #9
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    I'd say geometers bane is more of a luxery since behe heart, shrunken head and crits are way more effective.

    Dont forget to REP peeps if they post somthign usefull

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