[Guide] Predator

This is a discussion on [Guide] Predator within the Heroes of Newerth Guides board part of the Heroes of Newerth forum category; Predator Attribute s: 25/ 18/15 Statgain: 2,5 /1,9/1,75 Movementspeed: 300 Basearmor: 1.52 Range: 100 Skillset: Venomous Leap: The Predator leaps ...

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  1. #1
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    [Guide] Predator

    Predator



    Attribute
    s: 25/18/15

    Statgain: 2,5
    /1,9/1,75
    Movementspeed: 300
    Basearmor: 1.52
    Range: 100




    Skillset:

    Venomous Leap:

    The Predator leaps toward an enemy unit, then strikes them with venomous claws. The enemy takes some damage and is slowed briefly.
    Type: Physical
    Range: 650
    Cast Time: 0.7 Seconds
    Mana Cost: 90
    Cooldown: 20.0 / 17.0 / 14.0 / 11.0 Seconds
    Required Level: 1 / 3 / 5 / 7

    Activation:

    Leaps toward target, dealing 75 / 125 / 175 / 225 Magic damage and applying Venomous for 2 / 3 / 4 / 5 seconds.

    Venomous Effects
    :
    40% Movement Slow

    Note:
    However the damage is not physical, it will be still strong when ganging early game.
    Just make sure you jump on the target with lowest armor (most likely int and str to some extent...)

    Normally you want to jump into the teamfight with this, however initiating can be dangerous, especially with a team full of chickens.




    Stone Hide:

    The Predator makes his hide like stone, granting him Magic Immunity, dispelling debuffs, and increasing his armor temporarily.

    Mana Cost: 75
    Effects: Dispels debuffs and applies Stone Hide to self for 3/3.75/4.5/5.25 seconds.
    Stone Hide Effects: +3/+6/+9/+12 armor and Magic immunity during the duration.
    Cooldown: 15 seconds

    Note: Grants magic immunity and +armor, quite obviously boosts your chance of survival.
    Best used when you can evade spells by activating. (javelin, rockets, ....)
    or when the big AOE clash begins (at teamfight-startings)
    Physical disables still rape you ( PANDA ZOMFG)



    Carnivorous

    The Predator feasts on his opponents flesh with each attack, allowing him to topple the mightiest warriors. Each attack damages opponents for a percentage of their current Health, and heals the Predator based on the damage dealt.

    Passive
    Required Level: 1 / 3 / 5 / 7
    On Attack
    Deals Physical damage to targets equal to 4 / 5 / 6 / 7% of their current Health and heals you for the same amount.
    Does not work on Boss units.

    Note: Inbuild-Lifesteal with insane damageoutput.
    If you are low in health in a teamfight, jump on another target (best would be fully healed str target) and feast on him.
    Greatly helps jungling.





    Terror

    The Predator roars, instilling terror in nearby enemies, reducing their armor. Allies who attack enemies affected by terror will receive increased attack and movement speed.

    Action:Target Self
    Type:Enemy Heroes
    Type: Physical
    Radius: 450
    Cast Time: 1.0 Seconds
    Mana Cost: 50 / 75 / 100
    Cooldown: 60.0 Seconds
    Required Level: 6 / 11 / 16

    Activation
    Applies Terror to targets in radius around self for 20 seconds.

    Terror Effects
    -2 / -4 / -6 Armor
    When attacked, buffs attacker's attack speed by 20 / 40 / 60 and movement speed by 15% for 4.5 seconds

    Note: Pretty spamable, suits Pred's small mana pool.
    Used to open a teamfight, the aoe is pretty small though...
    ALWAYS TRY TO INFECT AS MUCH AS POSSIBLE, thats a no-brainer I guess.


    Skillbuild:

    1. Carnivorous
    2. Venomous Leap / Stone Hide
    3. Carnivorous
    4. Venomous Leap
    5. Carnivorous
    6. Venomous Leap
    7. Carnivorous
    8. Venomous Leap
    9. Stone Hide / Venomous Leap
    10. Terror
    11. Terror
    12. Stone Hide
    13. Stone Hide
    14.Stone Hide
    15. Stats
    16. Terror
    17. - 25. Stats

    Stone Hide at level 2 if you fear gangs in forest.
    generally, it also assists your jungling, but not much tbh.
    Maxing venomous leap on level 8 makes you a even more terrific ganger though.


    Itembuild:

    Startgear:



    Primarily, I am using this build for jungling, however this could also work for laning.

    NEXT:

    (str)

    YOU NEED A COURIER. (bought by an allie ofc )
    As soon as you hit 500g, bring your first

    , but also bring health potions if you got really screwed.

    __________________________________________________ ________________
    OPTIONAL:
    2x Nice health boosts, +agi is needed and +int also contributes.
    __________________________________________________ __________________________





    Luxury:


    OPTIONAL PART 2:



    Explanation:

    Alchemist Bones: Increases your gold per minute, gives attackspeed. IMHO best item on pred.
    Best used on Vagabond Leader (the big one in the creepset where 1 creep can slow you).
    2. best: minotaur, skeleton boss.

    Steamboots: no brainer, you need attackspeed, you need health.
    Phaseboots can own, but there are inferior on pred.

    Insanatarius: This item fits pred the best. str+damage+attackspeed boost
    Hilarious nice stats for such a cheap prize. (yes I know its balanced because of the true damage)

    Bracers: You need health? Get them.
    Makes your itemslot coordination very difficult though.

    Heart or Shieldbreaker first?

    Do you need hp like hell cause the enemy team is full of aoe and/or focuses you?
    get behemoth heart. 3 people focusing you still need ages to kill you.

    Are facing an already squishy team with low armor heros?
    Get shieldbreaker to ultimately stomp them into the ground.
    Shieldbreaker doesnt work well against enemy carries though, cause they already got that huge amount of armor.


    deamonic breast plate versus savage mace:
    savage for pure dps (and anti carry)
    deamonic breast plate: support your carry and simply get unkillable. and also boots your dps.

    Abyysal Skull: If you need additional lifesteal to compete against other carries, get one.
    Make sure noone else in your team does.
    Your role drifts even more to support now. When getting abyssal, make sure that you get breatplate too, and stay next to the other carry/carries.
    Also only buy this when your team has AT LEAST 1 other melee carry (the more the better)
    I dont really think you will need more lifesteal, but its situational.




    Items I didnt consider:


    HELM OF THE BLACK LEGION
    Greatly helps you to survive, especially with Insanitarius, no question about that.
    HOWEVER, you pay a HUGE load of money for that "block damage" feature, which doesnt scale much into lategame. And in early game, you will only be present for gangs next to your forest.

    the 300hp are easily obtainable by buying the 1100 gold hp booster alone (and make a behe-heart out of it) or 2 bracers.

    The regen is completely unneeded at the time you get HotBL.
    It also doesnt give any stats / +damage.
    And you are not a tank but a damage dealer.
    I advise you not to buy one.

    FROSTBURN
    first off, shieldbreaker is superior.
    Secondly, it just got nerfed and you need 5 attacks to fully achieve the 15% slow.
    The stats are nice, so is the as and the ms, but I consider other items as more useful.
    In a situation where shieldbreaker isnt superior (mass enemy carries), lifesteal probably is.
    DONT BUY. (it also still tastes like HACK&SLASH, the worst item EVAR!!!111one)

    RIFTSHARD
    savage mace is superior here.
    A good item on pred non-the-less

    SHRUNKEN HEAD
    optional, never bought it, I think there are better items for your 6 slots.
    I think 1 immunity is enough. Still a good item.



    Gameplay:

    I really recommend jungling, this is what the skillbuild is made for.
    And I recommend it from level 1, its hard at first and you need a lot of pulls, but its doable.

    Unless: -Your teammates cant handle 2 solo lanes. (unlikely)
    -Your pullspot is warded, so no new creeps spawn. And you cant effort wards to counter ward. (even more unlikely)
    -Your enemies are hardcore-jungle-gangers.

    So what to do?

    Start by killing the easiest creepset, either finish it or leave it alone to reach the creepset at the bot/top lane to pull it.
    You surely saw before, that the creepsets which are located the nearest the bot(for the left side) or top lane(the right side)
    can be pulled into the lane.

    To pull them, run next to them at either X:15 or X:45 secs gametime and run into the lane.
    Now the creeps will start fighting your allied creeps instead of you. (chop off the tree on the left site, it can block your view)
    Now autoattack the creep with the most health, to generate hleath for yourself but MAKE SURE you get the last hit(and thus the gold).

    Let the courier transfer you health (if needed), and the +15 gloves as soon as you hit 500gold.
    Attackspeed is what you benefit most from early.

    Also look into other jungling guides which explain pulling WAY better.

    General jungling hints:

    -Before finishing a creep, check the gametime, if its X:40-X:53, kill the creep outside the creepcamp (or this spot be refreshed).
    If its X:50-X:54, run away from the creepcamp and stack them.
    (also see other guides for creep stacking)

    -Until level 3, your jungling abilities are quite low, but you can already clear a WILDHUNTER creepset on lvl 1. (can does not mean you should)
    -Catman camps are your worst nightmare .
    -On the legion side, you can also pull a creepset (the one far the left, not the easiest) into the middlelane (at X:27/X:57, if I recall correctly), make sure you tell your mid-ally if you do, cause he will be surprised otherwise.
    -Predator ganging from the woods is super-effective due to his leap. If bot or mid is pushed and your ally can slow/stun, your chances for killing someone are extremely high.
    (very effective against soulstealer, an early death totally rapes their laning-phase)


    Later on:
    Join teamfights after you bought you insanitarius, keep farming, keep rocking.
    Try to win. Use alchemist bones.
    Homecoming let you evade gangs or lost teamfights.
    Stone hide + homecoming stone ---> ZAAP. unless you die because of your health, that is.

    In teamfights, take out squishy target and switch to hp monsters if you need a lot of regen.
    And dont turn back when you get focused by 2 or even 3 (unless your farm was bad ^^),
    because as soon as you turn back, your regen will stop and they will take you out.

    Whilst when you autoattack them, you will regenerate lot of health and thus take a lot more damage.
    Not to mention to you can not only hold yourself, but also defeat them and kill them.
    Hope for teammates to help you, if they wont, run away after activating STONE HIDE and try to juke them.



    Helpful Allies:
    All kind of slowers, stunners and supporters, DOH.
    Special mention: Glacius, the aura assists you greatly (very low mana pool, spamable spells)
    slow+disable on the enemy team, an aoe ulti which draws A LOT of attention. (and slows)


    Bad enemies:
    Slowers are definitely your worst nightmare (apart from catman soldiers when you are level 3 ) Frostburn to some extent, but especially Frostfieldplate are disturbing you heavily.
    Night Hound is also pretty heavy, in his smoke you are vulnerable + his damage is ridiculous when he is backstabbing you.
    Even worse than night hound is Pandamonium, all of his skills are physical-disables, and thus the definition of your nightmare.




    Thats it so far. Tired of writing now :P
    Feedback very appreciated, ingame pictures may follow.

    Also, this is exclusively written for D3scene.com, apart from the stats/skill-stats, which are simply copied. The item-/skill-/heropictures are coming from Heroes of Newerth.
    Last edited by X-räi; 05-16-2010 at 03:22 PM.

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  3. #2
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    Wow.. I remember you telling me everything written in this guide via TS when we played last time

    It's a nice guide + Predator is kinda easy to play, since he has his " lifesteal " + Magic Immunity if needed.
    I recommend following this guide, since it completely works!

    , because you included a lot of tips and stuff

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    General jungling hints:
    -When finishing a creep, look the gametime, if its X:40-X:53 : kill the creep outside the creepcamp.
    if its X:50-X:54, run away from the creepcamp and stack them.

    Hmm, seems familiar

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    Quote Originally Posted by Bat View Post
    General jungling hints:
    -When finishing a creep, look the gametime, if its X:40-X:53 : kill the creep outside the creepcamp.
    if its X:50-X:54, run away from the creepcamp and stack them.

    Hmm, seems familiar
    :P yea, actually I just waited until I could stack them...
    I didnt know its so easy to kill them in a range of ~200 away and still get the spot refreshed^^

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    Quote Originally Posted by X-räi View Post

    Skillset:


    Venomous Leap:

    The Predator leaps toward an enemy unit, then strikes them with venomous claws. The enemy takes some damage and is slowed briefly.
    Type: Physical
    Range: 650
    Cast Time: 0.7 Seconds
    Mana Cost: 90
    Cooldown: 20.0 / 17.0 / 14.0 / 11.0 Seconds
    Required Level: 1 / 3 / 5 / 7

    Activation:

    Leaps toward target, dealing 75 / 125 / 175 / 225 Magic damage and applying Venomous for 2 / 3 / 4 / 5 seconds.

    Venomous Effects
    :
    40% Movement Slow

    Note:
    Since the damage is physical, it will be insanely strong when ganging early game.
    Something isnt correct

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    Quote Originally Posted by RocknTroll View Post
    Something isnt correct
    lol. fixed.
    The damage (despite being "only" 220) seemed so high, and it says: TYPE: PHYSICAL^^
    that would have been a valid explanation.
    Got confused...

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    "-Predator gaging from the woods is super-effective due to his leap. If bot or mid is pushed and you ally can slow/stun, you chances for killing someone are extremely high.
    (very effective against soulstealer, an early death totally rapes their laning-phase)"

    hey.. predator gaging? xD
    otherwise perfect guide and very helpful

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    Quote Originally Posted by D2Junior View Post
    "-Predator gaging from the woods is super-effective due to his leap. If bot or mid is pushed and you ally can slow/stun, you chances for killing someone are extremely high.
    (very effective against soulstealer, an early death totally rapes their laning-phase)"

    hey.. predator gaging? xD
    otherwise perfect guide and very helpful
    thx, fixed.
    also forgot some Rs lol...

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    I suggest to upgrade into
    Very cheap price,a little boost to AS and a good early game 100% change to block 20dmg(heroes only)
    Last edited by RocknTroll; 05-18-2010 at 02:45 PM.

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    You got your point, but i am selling my stout pretty fast anyway, since itemslots are rare with alchi+hatchet,
    I normally sell stout before hatchet, I dont want to have another 150g wasted :P

    but yeah, nothing wrong with that.

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