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Wanted!

This is a discussion on Wanted! within the Member quests forum part of the Runescape quests category; Difficulty level: Easy Start location: Falador Park, speak to Sir Tiffy Cashien Required: Skills: none, but you need at least ...


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Old 05-04-2007, 04:30 AM
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Wanted!

Difficulty level: Easy

Start location: Falador Park, speak to Sir Tiffy Cashien

Required:

Skills: none, but you need at least 32 quest points.

Items: 20 rune essences(normal or pure) and 10,000 gold coins OR 1 law rune, a slayer gem and some molten glass

Quests: Priest In Peril, Recruitment Drive, Rune Mysteries and The Lost Tribe (though if you get lucky and do not get a bone spear as a clue, then The Lost Tribe will not be needed).

Suggested:

Items: Enough teleport runes to teleport you to Varrock, Ardougne and Lumbridge, and a full Ectophial

Monsters: Black Knight (level 33), Solus Dellagar

NPC: Sir Tiffy Cashien, Sir Amik Varze, Elyssa Van Lendes (Savant), Lord Daquarius, Mage of Zamorak


1: Getting Started
Go to Falador Park and talk to Sir Tiffy Cashien. He will ask you to go talk to Sir Amik Varze to have him deputise you. Go to the White Knight's Castle, which is just to the southeast of the Rising Sun Inn pub (over the bridge). You'll find Sir Amik Varze on the West side of the 2nd floor.


2: Sir Amik Varze
Sir Amik asks you to be his squire. Refuse, and ask him if he can deputise you instead. He will accept. Ask him if there are any jobs available. He will say no, because there isn't any crisis at the moment. Go back to Sir Tiffy.


3: Sir Tiffy Cashien
Sir Tiffy will tell you about a crisis that's starting to take shape. He will also tell you about a dangerous criminal, and asks you to go back to Sir Amik.


4: White Knights Order
Sir Amik will tell you that "Evil Solus Dellagar" has returned, and will ask for your help. Accept and he will fully deputise you into the White Knights Order. Now go back to Sir Tiffy Cashien.


5: Communications Orb
Sir Tiffy will now give you a Communications Orb. You can either bring him a law rune, a slayer gem and some molten glass* and he will make one for you, or you can buy one from him for 10,000 gold coins. When you have your orb, right click on it to contact Savant. Ask her about your assignment. Then right click your Orb once more, and watch the two recordings Savant has provided you. Once you have finished watching the two recordings, head out to Taverly Dungeon to the Black Knight Headquarters.

*To make molten glass, you'll need some seaweed, a bucket, some sand, and access to a range and a furnace. Refer to our Crafting Guide for more information.


6: Lord Daquarius
At the Black Knight Headquarters, talk to Lord Daquarius. He won't tell you anything. Kill some of the black knights around him, and after a while he'll have no choice but to talk to you. After talking to him a second time, you'll see that you can't get any more information from him. Now you'll need to find the Mage of Zamorak.


7: Mage of Zamorak
Teleport or walk to Varrock, and go the the temple located in the Southeast corner of the city. Talk to the mage of Zamorak at the temple. He says he will give you information in exchange for 20 rune essences. Bring him 20 essences(normal or pure) and he will give you some information. If you haven't talked to him before, you must speak to him in the Wilderness north of Edgeville prior to meeting him in Varrock. He will tell you that Solus Dellagar has moved to the East from his location. After getting his information your character knows where Solus is. You will now know that Solus Dellagar is in Canifis. Walk to Canifis, or use your ectophial to get there quickly.


8: Canifis
When you enter Canifis, Savant will talk to you about "Slow Teleporting", and will tell you to scan in Canifis. When you scan using the "Scan" option on your Communications Orb, you will be shown a recording involving Solus. Savant will then retrieve an item from the slow teleport. It will be one of twelve possible items, and will give you a hint about where you need to go next. See the list below to match your item with Solus' location.


9: Chasing Solus
Each time you get to a new location, you will have to scan to get the next item and the corresponding location. Before scanning, make sure you have one free inventory space! The items are completely random, and you will have to repeat the process 4 or more times.

Clue 1: White Pastel Wizard Hat - first floor of the Grand Tree in Gnome Stronghold
Clue 2: Cape (Blue) - Champions Guild in Varrock
Clue 3: Greenman's Ale - Yanille's Dragon Inn
Clue 4: Banana - Banana plantation on Karamja
Clue 5: Eye Patch - Brimhaven, pub with pirates
Clue 6: Unholy symbol - Spirit of Scorpius' Grave (North of Observatory)
Clue 7: Castle Wars Ticket - Castle Wars
Clue 8: Frog legs - Lumbridge Caves (Giant Frogs area)
Clue 9: Goblin Mail - Goblin Village
Clue 10: Bone Spear - Lumbridge Cave (Dorgeshuun mines)
Clue 11: Fake Beard - Al-Kharid (Ali Morrisane)
Clue 12: Fremennik Cloak - Rellekka
Clue 13: Bear fur - Fur stall in Ardougne Marketplace
Clue 14: Red vine worm - McGrubor's Woods, West of Seers Village
Clue 15: Blue Wizard Hat - Wizards Tower
Clue 16: Earmuffs - Morytania tower, Banshee area
Clue 17: Grey Toy Horse - Draynor Market, Draynor Village
Clue 18: Cake - Cake Stall, Marketplace in East Ardougne
10: Rune Essence Mine
Solus Dellagar's final location will be in the Rune Essence mine. To get there, you need to talk to one of the following people:

Wizard Sedridor on the lower level of the Wizard Tower South of Draynor Village.
Aubury in the rune shop in Varrock, just South of the East Bank.
Wizard Cromperty in East Ardougne, just to the northeast of the Marketplace.
Wizard Distentor in the Magic Guild in Yanille.
The gnome Brimstail in a cave in the Tree Gnome Stronghold (North west of Ardougne). To find his cave, head Northwest from the Stronghold gate until you see a small bridge on the West side of the Stronghold. Brimstail's cave is inside a large hollow rock a little to the East of that bridge.
When you get to the Rune Essence mine and find Solus Dellagar, you need to attack him. He's not that hard to beat. Kill him and get his hat. Take it back to Sir Amik Varze. He will congratulate you and give you your reward.

Reward:

5,000 slayer experience
Access to the White Knight Armoury
Quest points gained on completion: 1

Tips, tricks & notes:

If you talk to Sir Amik Varze for the first time while wearing initiate armour, you will get an amusing little quip about how much you like the armour. (Thanks Pyre_eterni!)

After finishing the quest you can buy White Armour from Sir Vyvin. You'll find Sir Vyvin on the 3rd floor of the White Knight's Castle, on the East side.

To get better weapons and armour you need to raise your White Knight rank by killing Black Knights. You will start at the Novice level. Killing White Knights will lower your rank.

Here are the various White Knight Levels and the items you can buy at each level:

'Novice' level [Chain + Legs]
'Peon' level [Dagger + Sword]
'Page' level [Skirt + Med Helm + Square Shield]
'Noble' level [Mace + White Magic Staff + Longsword]
'Adept' level [Large + Kite + Plate + Boots + Gloves] (the stock will also rise to 20 each)
'Master' level [ Warhammer + Battleaxe + Scimitar + Claws + 2H Sword + Halberd ]
The kills required for the ranks are:
Peon - 100 Black Knight Kills
Page - 200 Black Knight Kills
Noble - 400 Black Knight Kills
Adept - 800 Black Knight Kills
Master - 1,600 Black Knight Kills
Written By/Credits: Pirkka
Guide originally from http://www.tip.it/runescape
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