Difficulty level: Easy
Start location: Northwest of Camelot Castle you will find the Sinclair mansion; talk to one of the guards to start the quest.
Required:
Items: Pot
NPC: Guard, Poison Salesman, Anna, Bob, Carol, David, Elizabeth, Frank
1- Gathering Evidence
In order to solve this mystery, you will need to search the house and find the following items:
Fly-paper traps, in the north-west corner of the estate in the Gardener's shack.
Murder scene pot, in the small room on the east side of the ground floor.
Criminal's dagger, at the murder scene on the ground.
Anna's silver necklace, in a barrel in the southwest room.
Bob's silver teacup, in a barrel in the mid-west section of the ground floor.
Elizabeth's silver needle, in a barrel on the top-east room upstairs.
Frank's silver pot, in a barrel mid-east room upstairs.
David's silver book, in a barrel mid-west room upstairs.
Carol's silver bottle, in a barrel north-west room upstairs.
Criminal's thread, found in the north-east corner of the room next to the dog's cage. Investigate the window to find it.
2- The poison
Directly south of the mansion on the path there is a poison salesman (you can also find him in the Seer's Village pub). Talk to him and ask him about the poison he sold to the mansion and ask him who he sold it to. After you have gotten all the info from him, go question all of the Sinclair family members about why they needed the poison. After you talk to all of the servants and family about the poison, investigate the following areas:
Outside - water fountain, family crest, drain, compost heap, and beehive.
Upstairs - spider webs.
After investigating everything, you will find out one of the sites didn't have poison used on it and that was a certain person's alibi. Talk to the guard and tell him you know who it was, after telling him why he will tell you he needs more evidence.
Note: The murderer is different for each person who does the quest.
3- Fingerprints
Take 7 fly-paper traps with you and go into the kitchen, search the barrel and take the flour. Use flour on all of the silver evidence. Next use the fly-paper traps on the floured items to get the fingerprints. Use some flour on the silver dagger to get the murderer's fingerprints and compare all of the fingerprints to the murderer's fingerprints. After finding a match, talk to the guard again and tell him about it.
4- Thread
The guard will still tell you that you need more evidence, so talk to him again and show him the thread you found on the window. It is the same colour as the random person's pants, and the guard will praise you for helping them solve the mystery!
Reward:
2000gp
1406 Crafting xp
Quest points gained on completion: 3
Written By/Credits: Sir Beachy & Ks Jeppe
Guide originally from
http://www.tip.it/runescape