[Guide]How to Add Elbeland In 1.04D

This is a discussion on [Guide]How to Add Elbeland In 1.04D within the Mu Archives board part of the Mu Online forum category; Hi guy's I share some newbie guide How to add new map in 1.04D My Elbeland Evolution Effect on my ...

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  1. #1
    Christoper's Avatar
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    Talking [Guide]How to Add Elbeland In 1.04D

    Hi guy's I share some newbie guide

    How to add new map in 1.04D

    My Elbeland Evolution Effect on my server How matter your Mb of Ram important is Internet Connection Who Support Players ...



    Server : [>>Download<<]

    Download the File and put on ur MuServer\Data

    Now how to add it?

    Download This [>>PATCH<<]

    Now Go to x\MuServer\Data\CommonServer.cfg Open And Put Like this

    ClientExeVersion = 1.04.10
    ClientExeSerial = J4kumDU3GdA5DgaJ
    Protocol = 1

    The Patch is auto I already hex it True Version of my Server is 1.04j

    But i just custome like 1.03n ^^

    Download [>>HEXEDITOR<<]

    After Open it And Like This :


    Go to your Client Open MAIN.EXE



    After you open the File Press Ctrl+F or Click Find





    Now Search for Zheprahmu.sytes.net



    After You Find my Domain you can change for ur Domain or your IP



    Now its like this COLOR BLUE you can change it for your DOMAIN

    Ok This is Newbie Guide Almost 10years old kid Know this xD
    Last edited by Christoper; 01-14-2008 at 02:28 AM.
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    Speed:100.0 Mbps
    HDD Space 80 GB

  2. #2
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    nice guide.

  3. #3
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    The server where I work,Kingdom Moon,has just upgraded to Season 3 Episode 2 with the new Ebeland map.I added NPCs and monsters to the MonsterSetBase.

    - Ebeland Map Number : 51

    Need to know this to edit map

    Good luck and nice thread.
    The serpent's eyes, have seen many days
    And he tells us not to fear.

  4. #4
    Christoper's Avatar
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    iv already edit it npcs monster
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  5. #5
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    nice guide
    Have you enabled the features of the new NPC and guards as well Cristopher?
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    czt-team.org, your source for development.

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