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[Release] msbEditor version 1.0.0.3 - By MemmeR

This is a discussion on [Release] msbEditor version 1.0.0.3 - By MemmeR within the Mu Releases forum part of the Mu Online forum category; Hi. I finally finished version 1 of my monstersetbase editor Features: Xml config Using monster.txt to read name from Images ...


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  #1  
Old 06-29-2008, 12:41 PM
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Exclamation [Release] msbEditor version 1.0.0.7 - By MemmeR

Hi.

I finally finished version 1 of my monstersetbase editor

Features:
Xml config
Using monster.txt to read name from
Images of maps and monsters
Automatic program update (Checking version from http://msbeditor.dumpen.dk/versioninfo.html)
Adding new monsters
Displaying all monsters with previous and next buttons
And much more..

Download it from here:
http://msbeditor.dumpen.dk/msbEditor.rar

Screenshot:


Video:
http://www.youtube.com/watch?v=tEHrLPK_AYM

Known bugs:
You have to press next and previous button twice before it disables
You have to have some monster in monstersetbase.txt otherwise it will give error

.net framework 3.5 is required:
Download it here


Version 1 bug fix list:
  • Add dialog looked for config.xml in D:\msbEditor\config.xml it now looks for it in the program folder
  • Value for direction changed
  • Program now accepts that there are no comments (It adds comment it self)
  • When selecting a monster on add monster it sometimes has the wrong id
  • When choosing "Save As" and then opening add monster the application crashed with a error that config.xml couldn be found
  • Some maps was not shown correct (It took the map like "3 <space> .jpg)
  • You can open add monster twice or more by using the top menu
  • [New feature] New update function (try it)
  • When choosing "Save As" and saving it will give error
  • Update will be saved in the same folder as MonstersetBaseEditor.exe instet of C:\
  • Monster.txt has been replaced with a newer one (Thank you chris05)

Version 2 to do list:
  • "Choose map"
  • "Options"
  • Automatic backups. Have it write to a temporary file while you're making changes, and doesn't save to the actual file until you go to File> Save
  • Automatic update of the main pr ogram after adding a monster
  • Delete spot button
  • Your suggestion here

Version 2 done list:
Credits:
darcantix (interface)
oskdemon (mob picture idea)
Crystal-X/Milamber for the map pictures
Chris05 for the new monster.txt
All the great C# forums out there helping me

Last edited by MemmeR; 07-24-2008 at 03:18 PM.
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  #2  
Old 06-29-2008, 07:11 PM
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Milamber is just really niceMilamber is just really niceMilamber is just really niceMilamber is just really nice
Awesome release ^^ dude,mind changing Crystal-X to Milamber please in the credits? :biggrin:
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Old 06-30-2008, 12:49 PM
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Version 1.0.0.4 released

Faq.txt and main program updated

Bug fix: When selecting a monster on add monster it sometimes has the wrong id

And 1.0.0.5 released

When choosing "Save As" and then opening add monster the application crashed with a error that config.xml couldn be found
Some maps was not shown correct (It took the map like "3 <space> .jpg)

If your using 1.0.0.4 or lower just replace the program and faq.txt with the new one

Ps credits changed

Last edited by MemmeR; 06-30-2008 at 09:35 PM.
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Old 07-02-2008, 06:10 PM
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Version 1.0.0.6 released
Bug fix:
You can open add monster twice or more by using the top menu
[New feature] New update function (try it)
When choosing "Save As" and saving it will give error

Version 1.0.0.7 released
Update will be saved in the same folder as MonstersetBaseEditor.exe instet of C:\
Monster.txt has been replaced with a newer one (Thank you chris05)

This is (probably) the last version in version 1. Next time I release it will be version 2

But remember to post bugs..

The info of a monsters you are about to add done
http://www.youtube.com/watch?v=zuDkE1YO4Bg

Last edited by MemmeR; 07-13-2008 at 04:07 PM.
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Old 04-24-2009, 03:32 AM
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Nice release, 10/10
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Old 06-27-2009, 08:54 AM
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Dev stopped?
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