Starcraft 2 Coding

Below you will find a list of discussions in the Starcraft 2 Coding board at D3Scene.com. This forum is meant for Starcraft 2 coding related topics. This also includes map scripting.

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Threads 101 to 120 of 126
  1. Announcement:
    Read before releasing a P2C Hack!
    Tracky (Administrator)
    03-22-2016
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    1.   Sticky Threads  

    2. Exclamation Sticky Thread Sticky: BlizzHackers API dump script finally needed an update

      Started by Mr Nukealizer, 02-12-2013 04:58 AM
      2 Pages
      1 2
      • Replies: 19
      • Views: 5,976
      09-09-2015, 07:41 PM Go to last post
    3.   Normal Threads  

    1. Looking for Tutorial

      Started by maximalista, 01-15-2012 06:57 PM
      • Replies: 7
      • Views: 746
      01-31-2012, 09:31 PM Go to last post
    2. How to get addresses of process

      Started by bellaPatricia, 12-07-2011 03:23 PM
      2 Pages
      1 2
      • Replies: 19
      • Views: 1,540
      01-23-2012, 10:03 PM Go to last post
    3. 1.4.2 offsets (help please)

      Started by james666, 11-26-2011 03:18 PM
      • Replies: 7
      • Views: 1,300
      eax
      01-21-2012, 03:13 AM Go to last post
    4. Iterating through units

      Started by zozozozo, 01-15-2012 02:19 PM
      • Replies: 1
      • Views: 885
      01-15-2012, 05:31 PM Go to last post
    5. [Help] Direct X overlays?

      Started by eax, 11-18-2011 11:05 PM
      • Replies: 7
      • Views: 1,068
      01-05-2012, 04:12 AM Go to last post
    6. Problem with auto harvesting Probes

      Started by xYz0rR, 05-14-2011 09:43 PM
      • Replies: 1
      • Views: 1,589
      12-25-2011, 06:51 AM Go to last post
    7. Unit position offset

      Started by Wolfszorn, 12-05-2011 07:39 AM
      • Replies: 0
      • Views: 692
      12-05-2011, 07:39 AM Go to last post
    8. [Help] battlenet cache filename algorithm?

      Started by asdfVerte, 11-26-2011 11:59 PM
      • Replies: 0
      • Views: 750
      11-26-2011, 11:59 PM Go to last post
    9. Moved: [Guide] Hacking Custom Maps

      Started by Kalafina, 05-18-2011 07:36 PM
      •  
      •  
    10. [Help] MemString

      Started by xPloit, 11-10-2011 01:09 AM
      • Replies: 2
      • Views: 576
      11-10-2011, 05:20 AM Go to last post
    11. Upgrade Memory Addresses

      Started by bfsck, 06-21-2011 04:03 AM
      • Replies: 2
      • Views: 1,036
      11-07-2011, 03:42 PM Go to last post
    12. 1.3.6 unit table?

      Started by beki, 08-08-2011 10:27 AM
      2 Pages
      1 2
      • Replies: 15
      • Views: 2,230
      10-13-2011, 09:51 PM Go to last post
    13. Lightbulb [Help] Reverse Engineering m3

      Started by testbunnie, 09-12-2011 07:12 PM
      • Replies: 6
      • Views: 1,123
      10-01-2011, 04:42 AM Go to last post
    14. Arrow Unit Class Ids

      Started by Qazzy, 01-06-2011 03:06 AM
      2 Pages
      1 2
      • Replies: 16
      • Views: 2,781
      09-20-2011, 02:48 PM Go to last post
    15. [Guide] A hook-free method to achieve panel filtering / ordering

      Started by longx, 03-26-2011 01:51 AM
      • Replies: 1
      • Views: 1,104
      08-30-2011, 08:48 PM Go to last post
    16. [Help] How are SC2 Names / Strings stored?

      Started by eax, 07-20-2011 03:40 AM
      • Replies: 7
      • Views: 1,092
      08-23-2011, 09:09 PM Go to last post
    17. Mutliple instances of SC?

      Started by jonathanlingle, 07-30-2011 09:42 PM
      • Replies: 1
      • Views: 570
      eax
      08-21-2011, 12:58 AM Go to last post
    18. [Help] Getting If Unit Exists

      Started by Gooby200, 06-13-2011 03:15 AM
      2 Pages
      1 2
      • Replies: 13
      • Views: 1,730
      06-22-2011, 07:42 PM Go to last post
    19. Looking for a tutorial

      Started by rbroelle, 05-21-2011 10:39 PM
      • Replies: 9
      • Views: 932
      06-12-2011, 01:41 AM Go to last post
    20. Memory Structure in SC2

      Started by superdoc1234, 06-10-2011 07:44 AM
      • Replies: 1
      • Views: 1,355
      06-11-2011, 11:22 AM Go to last post

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