Auto-Micro or Auto-Burrow or Auto-Blink?

This is a discussion on Auto-Micro or Auto-Burrow or Auto-Blink? within the Starcraft 2 Hacks, bots and tools board part of the Starcraft 2 forum category; So im wonder if there are any Auto-Micro or Auto-Burrow or Auto-Blink? Like auto micro ur units when they get ...

Results 1 to 4 of 4
  1. #1
    nevalopo is offline Wannabe Member
    Array
    Join Date
    Jan 2010
    Posts
    16
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    10
    Reputation
    1

    Auto-Micro or Auto-Burrow or Auto-Blink?

    So im wonder if there are any Auto-Micro or Auto-Burrow or Auto-Blink? Like auto micro ur units when they get hit pull back or auto burrow roaches etc. I can't really find any and that is so weird. Anyone have any ideas if anything like this exists?

  2. #2
    god_forbids is offline Hacker

    Array
    Join Date
    Oct 2010
    Posts
    233
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    10
    Reputation
    118
    VCMH = Valiant Chaos Map Hack

    Quote Originally Posted by Tracky View Post
    Nevermind my previous stupidity.
    Here's a list of features.

    (You could've found them on VC forums as well - Just do your work and have a look their forums.)
     
    Code:
    Features:
    
    
    
    • Warden Protection
    • Version checker
    • Configurable hotkeys
    • 3-state Maphack
    • -> Show units on mainmap & minimap
    • -> Show invisible/burrowed units
    • -> Show hallucinated units
    • -> Show Zerg creep
    • -> Hear sounds under fog of war
    • -> Enable selections under fog of war (client-sided)
    • -> View what your enemy is training/researching or the contents of selected
    • -> Graphical bugs fixed
    • Camera Lock
    • Show player selections
    • Show player clicks
    • Enable observer panel
    • -> Set to Production tab when game starts
    • -> Filter out local player
    • -> Filter out allied players
    • -> Filter out unwanted units and researches
    • -> Apply filtering for units and researches after X game seconds
    • -> Allow clicks through Production and Units tab information
    • Enable color/race icon
    • Enable 1v1 resource/player info
    • Watch player camera
    • Auto-start
    • -> Auto-mine minerals
    • -> Auto-create 1 worker
    • -> Auto-rally main building to local mineral patch
    • Auto-larva
    • -> Auto-group queens
    • Auto-mule
    • Auto-group buildings
    • Award achievements
    • Tac nuke strike alert
    • Nydus worm alert
    • Unit alert
    • Camera zoom out
    • Instant win against A.I.
    Hotkeys: F2 - Quick switch between Units and Production tabs for Observer panel. F4 - Zerg auto-larva and Terran auto-mule. F5 (or Ctrl + F5) - Toggle 3 state maphack off, lite and full. F8 (or Middle mouse button) - Toggle camera lock off and on. Commands: (Don't work in game lobby) /mh # - Set maphack to off(1), lite(2) or full(3). /aa # - Award achievement. (Use 'Achievements.txt' to get id) /wp # - Watch player camera. (use /list to get player id) /wp - Toggle watch player camera off. /as - Toggle auto-start on/off. /al - Toggle auto-larva on/off. /am - Toggle auto-mule on/off. /ss - Toggle show player selections on/off. /sc - Toggle show player clicks on/off. /lf - Toggle local player filtering for observer panel on/off. /af - Toggle ally player filtering for observer panel on/off. /uf - Toggle Units tab filtering for observer panel on/off. /pf - Toggle Production tab filtering for observer panel on/off. /na - Toggle nuke alert on/off. /wa - Toggle nydus worm alert on/off. /ua - Toggle unit alert on/off. /list - Get a list of players in-game with player id. /win - Win instantly against A.I. (Must have no other human players left in the game!) /cheat - Gives you lots of minerals, gas and supply. (Must have no other human players left in the game!) Detailed information: - Warden protection If you don't know what Warden is, read this. I will not go into details with how my protection works or what techniques I have used to help prevent detection, but know that it's there and working to protect you. - Version checker Checks for the latest version of ValiantChaos Maphack and will alert you if there is at the login screen. - Configurable hotkeys Open the file VCMH.ini and edit the key code value to what you want. Key code values can be found here. - 3-state maphack Comes with 3 different modes which are off, lite and full, and has an advanced list of features it provides compared to any other maphack. I have also fixed many graphical bugs such as strange objects occurring from units and old/destroyed units still appearing under the fog of war. - Camera lock Lock your current camera position and save selected so you can freely look around the map so that your camera movement and selections are not recorded into replay. Use this when necassary to help avoid suspicious camera movement in your replays. If you happen to leave this feature on and try to command any units it will automatically turn off, this is a safety feature so that you don't leave it on by accident. - Show player selections Shows player selections for everyone in game with a broken circle around the selected and in color. - Show player clicks Shows player movement clicks for everyone in game and in color. - Enable observer panel Enables the replay observer panel that's located at the top left of screen. To change the display mode using one of the hotkeys you will need to hold down the Alt key, that way it won't interfere with any unit ability hotkeys or anything else. To help make viewing easier and so your screen is not filled up with so much information there is filtering for local player, allied players, units and researches with Units and Production tabs. - Enable color/race icon Enables the replay color/race icon that is located near the minerals icon to show your local player color. This can be useful in team games where you have hostile colors (Green, Yellow, Red) enabled and someone refers to you by your color. - Enable 1v1 resource/player info Enables the replay 1v1 resource/player information to be displayed under yours in the top right of screen. - Watch player camera Watch the camera movement of any player in real time, it also works like camera lock so everything is client-sided and not saved into the replay. - Auto-start Automatically sends workers to mine minerals, builds 1 worker and sets rally point when the game starts. This feature will only work if the main building and units are visible on your screen when game starts, just to be safe. There is also a configuration option in VCMH.ini to enable the auto-mine double split, I suggest at least being a platinum player if your wanting to enable that. - Auto-larva Automatically spawn larva on all Zerg main buildings with the press of a key, all queens must be hotkeyed to group 0 for it to work and they must be kept close to the building your wanting to spawn larva on. After using auto-larva you will be alerted 40 game seconds later when you are able to go again, if trying to use early before the 40 seconds then an alert will be given if you can't go again and nothing will happen. Any map pings (client-sided) that occur after pressing the key are on Zerg buildings that failed to spawn larva due to a queen not being located close enough to it. There is also 4 different speeds for auto-larva including an instant option, auto grouping of queens when they are selected and an option to have auto-larva fully automated in the background without having to press a hotkey, all this can be configured in VCMH.ini. - Auto-mule Automatically calls down X(1 up to 4) MULEs with the press of a hotkey to a mineral field that is local to a Command Center, Orbital Command or Planetary Fortress that has the highest total mineral count of surrounding mineral fields. Your Orbital Commands must be hotkeyed to the group configured in VCMH.ini otherwise they will be missed and not used. There is also an option to have auto-mule fully automated in the background reserving 50 energy if you have only 1 Orbital Command or 100 with 2 or more Orbital Commands, this is to help ensure you have enough energy to still use scans. - Auto-group buildings Automatically groups configured building types to a control group number when they are selected, settings can be configured in VCMH.ini. This feature also has a slight delay when grouping so that it's not seem bot like suspicious. - Award achievements Award yourself with many different achievement (not all), use 'Achievements.txt' to get the id of the one you want. For campaign achievement you will need to be in campaign mode and for Blizzard custom map achievements, you will need to be in the specific Blizzard map otherwise the achievement data won't be loaded and therefor you can't get the achievement. - Tac nuke strike alert Alerts you when an enemy player targets the location he/she is wanting to nuke with a message and map ping for the location. The map ping is client-sided so only you can see it and it will be in your local player color. - Nydus worm alert Alerts you when an enemy player summons a Nydus Worm with a message and map ping for the location. The map ping is client-sided so only you can see it and it will be in your local player color. - Unit alert Alerts you when certain unit types are built, at the moment I have just kept it basic because the Observer panel is far more superior. Currently it will only alert on Dark Shrine, Dark Templars and Banshees so you can be alerted instantly and worry about detecting these cloaked units. - Camera zoom out An extra 5 more zoom outs have been added for your camera, use the mouse wheel and page up/down keys like normal except you will need to hold down the Ctrl key to begin the first zoom out. If your playing ranked matches it's probably best to only zoom out once or not at all, otherwise it can look suspicious in replays when selecting things out side of your camera standard camera view. - Instant win against A.I. Using this feature (/win command) will make you win instantly against A.I opponents, you can use this to help earn various achievements. If using in a co-op game your allies must first leave before you can use the command, and you will also need to wait 5 minutes otherwise the win will not go towards your achievement progress. --
    Buy it here

    BTW it is $60 and is the best and safest hack known in these parts. If you need advanced functionality be prepared to pay an advanced price for advanced coding and safety. If you don't need such advanced functions there are other cheaper hacks such as those stickied at the top of this forum.
    Last edited by god_forbids; 02-05-2014 at 10:18 AM.

  3. #3
    malloc84's Avatar
    malloc84 is offline Mentor


    Array
    Join Date
    Mar 2010
    Posts
    121
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    11
    Reputation
    215
    If you aren't using VCMH which supports these features, don't even bother with macro hacks that might be offered for free. Do what god_forbids said.

  4. #4
    bellaPatricia's Avatar
    bellaPatricia is offline Legend




    Array
    Join Date
    Oct 2010
    Posts
    1,408
    Mentioned
    8 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    15
    Reputation
    1133
    60 AUD is quiet cheat for such a hack.
    In different games you pay half of it per month..


Similar Threads

  1. Replies: 6
    Last Post: 11-12-2015, 11:25 AM
  2. [Tool] Garena Total v5.3 (Auto Join, Auto Tunnel, Warcraft Hotkey)
    By CafeSaiGon in forum Garena Forum
    Replies: 2
    Last Post: 08-17-2013, 09:15 PM
  3. [Tool] Garena auto join 5.2.1 (Auto join, auto ping, hotkey)
    By CafeSaiGon in forum Garena Forum
    Replies: 2
    Last Post: 01-16-2013, 01:30 AM
  4. Garena auto join 5.0 (Auto join, auto ping, hotkey dota)
    By CafeSaiGon in forum Garena Forum
    Replies: 1
    Last Post: 09-19-2012, 05:00 AM
  5. Replies: 14
    Last Post: 08-01-2012, 03:32 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •