[UNDETECTED] ASUKA PROJECT 1.2 by PinkHaiR

This is a discussion on [UNDETECTED] ASUKA PROJECT 1.2 by PinkHaiR within the Warcraft 3 Hacks, bots and tools board part of the Warcraft 3 forum category; so 1. benedik have not his offsets 2. Yes maybe it may be detected, but I have no ban about ...

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  1. #61
    PinkHair is offline Banned User Array
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    so
    1. benedik have not his offsets
    2. Yes maybe it may be detected, but I have no ban about mounth...
    3. stroh, I know that you tell me fake, u knows nothing about it, look first post, my th dont works, I dont find offs for it yet. But I find the way to find it...
    4. linuz, really you use other offsets ? I dont belive you.

    and at last, offsets is just the hex that you edit ,

    Quote Originally Posted by sd333221
    Enjoy
    For Developers:
    Feel free to use my offsets
    btw you offend me
    if you don't like somethink, don't dl it or go to www.meatspin.com

    at the end , I will not post new version of this HACK free,
    feel happy yourself !!!!




    Last edited by PinkHair; 07-17-2008 at 02:01 PM.

  2. #62
    ZeD's Avatar
    ZeD
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    PinkHair, I'd never said smth about ur ripping, if you just put him in Credits and say that's the offsets of him.. It can't be I really warn everybody DON'T USE THIS, BENDIKS OR SD333221'S MAPHACKS they all use the same offsets.. 3 Mhs => Same Offsets => 90% ratio for a fast detection.

  3. #63
    PinkHair is offline Banned User Array
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    all must use uber's shadowfrench offsets or tftlocal ... ?
    "2. Yes maybe it may be detected, but I have no ban about mounth..."
    but maybe you are right...
    I put him on credits in sourse code
    OMG look to other mh zreaper and so, do you think other mh use other hex for open map , don't you think then why different offests can make same functions ?
    you can't open door whith different keys.
    Last edited by PinkHair; 07-17-2008 at 03:06 PM.

  4. #64
    DamonT is offline Wannabe Member
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    omfg............... (no other words needed here)
    surely you can find 1000 offsets for one single thing...
    e.g. if you want the number 6 as result, you also have many ways to get that:
    2+4; 2*3; 2*2+2; 1+1+1+1+1+1; ...
    so don't try to tell us that EVERY maphack out there is using the same offsets (that's just what you said)

  5. #65
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    No, just the 3 ones are using the same Offsets. I got all Offsets for every MapHack in lists.

    Quote Originally Posted by PinkHair View Post
    all must use uber's shadowfrench offsets or tftlocal ... ?
    "2. Yes maybe it may be detected, but I have no ban about mounth..."
    but maybe you are right...
    I put him on credits in sourse code
    OMG look to other mh zreaper and so, do you think other mh use other hex for open map , don't you think then why different offests can make same functions ?
    you can't open door whith different keys.
    Yeah but look, every function, let's take MainMap reveal Units.
    I got like 20 offsets to show them. So don't tell me you have to use the same ones. Don't release MapHacks if you don't know how to reveal em with other Offsets. Lame.
    Last edited by ZeD; 07-17-2008 at 03:48 PM.

  6. #66
    DarkOwn's Avatar
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    i <3 PinkHair, good hack =) is it detected or ? im confused in what you and zreaper argue bout
    | || ||| |||| Sammeji's Elite Team[z] |||| ||| || |

  7. #67
    X-räi's Avatar
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    Quote Originally Posted by DarkOwn View Post
    i <3 PinkHair, good hack =) is it detected or ? im confused in what you and zreaper argue bout
    lol actually its not detected, but its highly detectable! but USUALLY blizzard does not patch their banning system(warden O_o) without patching whole game(which causes any hack to stop work).
    but don't blame me in case the they upgrade it tomorrow or sth :cheesy:

    ^using CHROME now
    Banned users: 0 (Counting since: 04.06.2008)


  8. #68
    LinuZ_ is offline Wannabe Member
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    Dennis is right (zReaper). You can patch same functions in different ways, lets have a brief lesson. For example, hmm, lets say this is the code:
    Code:
    1:MOV EAX, DWORD PTR DS:[2345678]
    2:CMP EAX, 1
    3:JE Game.1234567
    Lets imagen this is the function for determing on which units I can see cooldown and which I cannot. So we think that it jumps if eax = 1. Now I would just test this... I would come to that EAX should be 1 otherwise it wouldn't show cooldowns for the targeted unit; you could have tested to change the JE to JNZ or JMP or just nopping it out to see the outcome. Thereby we can know that EAX is 1 when we have selected a unit that is ours, we just want the function without the condition, so it would always jump not caring if it was ours or the enemys unit.
    There is several ways to patch these 3 lines.

    1)
    Code:
    1:MOV EAX, 1
    2:CMP EAX, 1
    3:JE Game.1234567
    2)
    Code:
    1:INC EAX
    2:CMP EAX, 1
    3:JE Game.1234567
    3)
    Code:
    1:MOV EAX, DWORD PTR DS:[2345678]
    2:CMP EAX, 1 //I would use "MOV EAX,1" to stablelize the code...
     3:JMP Game.1234567
    There is of course more ways you could patch it, for example scroll up a bit changing some things there or looking where the function call came and edit there etc. I hope you just get my point; YOU CAN PATCH SAME FUNCTIONS DIFFERENT WAYS

    And for you elder ones; please correct the possible mistakes I've made, I'd learn from that, thank you!

    I just didn't see the credit anywhere, that is why I just wanted to point out all this... Credits next time please, it won't hurt you.

    PS:
    you can't open door whith different keys.
    You can, for example the cellar key. All my neighbours can open it, as I can.
    And if you mean psysically different key then yes also, every member in our family has own keys, and all of them can open the same door...
    Last edited by LinuZ_; 07-17-2008 at 06:58 PM.

  9. #69
    abcde is offline Wannabe Member
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    dl link delited ?

  10. #70
    bluetoast is offline Member
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    More methods

    this example can be repeated for every other integer

    Code:
    1:ADD EAX,2
    2:CMP EAX,2
    3:JE Game.1234567
    Just jump directly
    Code:
    1:JMP Game.1234567
    Jump if isnt zero which also spans across thousands of examples
    Code:
    1:DEC EAX
    2:CMP EAX, 1
    3:JNE Game.1234567

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