Support thread for Ghost++

This is a discussion on Support thread for Ghost++ within the Warcraft 3 Hacks, bots and tools board part of the Warcraft 3 forum category; Hi, I have a similar problem although not having much luck figuring it out. [GAME: GHost++ Admin Game] loading IP ...

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  1. #31
    knob is offline Newbie
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    Hi, I have a similar problem although not having much luck figuring it out.



    [GAME: GHost++ Admin Game] loading IP blacklist file [ipblacklist.txt]
    [GAME: GHost++ Admin Game] loaded 635 lines from IP blacklist file
    [GAME: GHost++ Admin Game] attempting to bind to all available addresses
    [GAME: GHost++ Admin Game] listening on port 6152
    [GHOST] GHost++ Version 13.3 (with MySQL support)
    [BNET: useast.battle.net] connecting to server [useast.battle.net] on port 6112
    [BNET: useast.battle.net] resolved and cached server IP address 63.240.202.129
    [BNET: useast.battle.net] connected
    [BNET: useast.battle.net] creating BNLS client
    [BNLSC: d2bot.cjb.net:9367:C1] connecting to server [d2bot.cjb.net] on port 9367
    [BNET: useast.battle.net] logon failed - game version is invalid, disconnecting
    [BNET: useast.battle.net] disconnected from battle.net due to socket not connected
    [BNET: useast.battle.net] waiting 90 seconds to reconnect

    Any idea what the problem is?

  2. #32
    Jolinar's Avatar
    Jolinar is offline rapid response team #1


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    [BNET: useast.battle.net] logon failed - game version is invalid, disconnecting


    Make sure you have Warcraft 3 and the latest WC3 patch installed or it will not be able to connect.


  3. #33
    Shoshosho is offline Member
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    Quote Originally Posted by Jolinar View Post
    [BNET: useast.battle.net] logon failed - game version is invalid, disconnecting


    Make sure you have Warcraft 3 and the latest WC3 patch installed or it will not be able to connect.
    I have the same problem... Whereas I have the last Warcraft III version (1.24b).

    Here is my ghost.cfg

    #####################
    # BOT CONFIGURATION #
    #####################

    ### the log file

    bot_log = ghost.log

    ### set to 1 if you are using warcraft 3 patch 1.23 or newer
    bot_patch23ornewer = 1

    ### the language file

    bot_language = language.cfg

    ### the path to your local Warcraft III directory
    ### this path must contain war3.exe, storm.dll, and game.dll
    ### this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
    ### if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
    ### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc

    bot_war3path = C:\Program Files\Warcraft III\

    ### the port GHost++ will host battle.net games on (this must be different from your admingame_port)

    bot_hostport = 6114

    ### maximum number of games to host at once

    bot_maxgames = 1

    ### command trigger for ingame only (battle.net command triggers are defined later)

    bot_commandtrigger = !

    ### the path to the directory where you keep your map config files (must end in your system's path seperator)
    ### this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
    ### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc

    bot_mapcfgpath = mapcfgs\

    ### the path to the directory where you keep your savegame files (must end in your system's path seperator)

    bot_savegamepath = savegames\

    ### the path to the directory where you keep your map files (must end in your system's path seperator)
    ### GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
    ### GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)

    bot_mappath = C:\Program Files\Warcraft III\\maps\download\

    ### whether to save replays or not

    bot_savereplays = 1

    ### the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)

    bot_replaypath = replays\

    ### whether to require spoof checks or not
    ### disabling spoof checks just turns off automatic spoof checks and requiring players to be spoof checked before starting the game
    ### spoof checks need to be enabled if you want GHost++ to detect which realm each player came from (use the !check command to see the realm)
    ### you can always manually spoof check by whispering the bot (and in fact is required before running admin commands)

    bot_spoofchecks = 1

    ### whether to display game refresh messages by default
    ### this can always be changed for a particular game with the !refresh command

    bot_refreshmessages = 0

    ### whether to automatically lock games when the owner joins

    bot_autolock = 0

    ### whether to automatically save games when a player disconnects
    ### this can always be changed for a particular game with the !autosave command

    bot_autosave = 0

    ### whether to allow map downloads or not
    ### set to 0 to disable map downloads
    ### set to 1 to enable map downloads
    ### set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)

    bot_allowdownloads = 0

    ### whether to ping players during map downloads or not
    ### GHost++ will always stop pinging any players who are downloading the map
    ### this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map

    bot_pingduringdownloads = 0

    ### kicked banned people when they enter the channel
    bot_kickbannedfromchannel = 0

    ### use LC style pings (divide actual pings by two)

    bot_lcpings = 1

    ### auto kick players with ping higher than this

    bot_autokickping = 100

    ### the game latency
    ### this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)

    bot_latency = 80

    ### the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
    ### before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
    ### this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)

    bot_synclimit = 90

    ### use new refresh (0) or old refresh code (1)
    bot_oldrefresh = 0

    ### whether votekicks are allowed or not

    bot_votekickallowed = 1

    ### the percentage of players required to vote yes for a votekick to pass
    ### the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
    ### the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
    ### this means it will round UP the number of votes required
    ### if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
    ### if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
    ### if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
    ### if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
    ### if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass

    bot_votekickpercentage = 100

    ### Just before a game is hosted the creator is added to the bots friends list and removed soon after
    bot_addcreatorasfriendonhost = 0

    ### lobby/game commands are displayed as chat (or hidden)
    bot_relaychatcommands = 1

    ### display information on current downloads (speed, ETA)
    bot_showdownloadsinfo = 1

    ### interval in seconds between download info message
    bot_showdownloadsinfotime = 2

    ### maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
    bot_maxdownloaders = 3

    ### set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
    bot_totaldownloadspeed = 1024

    ### set max download speed (KB/s) available for one client
    bot_clientdownloadspeed = 512

    ### initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
    bot_gameoverminplayers = 0

    ### initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
    bot_gameoverminpercent = 0

    ### initiate game over timer if team difference is bigger than this number, 0 - to disable
    bot_gameovermaxteamdifference = 0

    ### redirect console output to udp
    bot_udpconsole = 1

    ### whether to automatically add the players from last game to the next game's reserved list
    bot_holdplayersforrmk = 1

    ### non admin commands, 1 enable, 0 disable
    bot_nonadmincommands = 1

    ### root admins are required to spoof check if 1, or not if 0
    bot_rootadminsspoofcheck = 0

    ### admins are required to spoof check if 1, or not if 0
    bot_adminsspoofcheck = 0

    ### banned players will be notified with a whisper.
    bot_notifybannedplayers = 1

    ### ghost will find its external ip on startup, disable if you want to play on LAN only
    bot_findexternalip = 1

    ### specify your external ip here if you don't want ghost to auto find it.
    bot_externalip =

    ### use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
    bot_altfindip = 0

    ### bot's additional rootadmins separated by space ex: userone usertwo userthree
    bot_rootadmins =

    ### bot's UDP password
    bot_udppassword =

    ### show autokick denied country or banned player messages
    bot_verbose = 0

    ### bot's virtual host name
    bot_virtualhostname = |cFF483D8BOne

    ### ignore drop request for the first x seconds of lagging.
    bot_dropvotetime = 30

    ### Time limit for hosting a game where no admins enter it
    bot_lobbytimelimit = 10

    ### udp ip
    udp_cmdbindip = 0.0.0.0

    ### udp port
    udp_cmdport = 6969

    ### udp spoof target
    udp_cmdspooftarget =

    ############################
    # ADMIN GAME CONFIGURATION #
    ############################

    ### whether to create the admin game or not (see readme.txt for more information)

    admingame_create = 1

    ### the port GHost++ will host the admin game on (this must be different from your bot_hostport)

    bot_adminport = 6115

    ### the admin game password

    admingame_password = *******

    ##########################
    # DATABASE CONFIGURATION #
    ##########################

    ### database type (this config value is ignored for now since we only support one type of database)

    db_type = sqlite3

    ### sqlite3 database file

    db_sqlite3_file = ghost.dbs

    ############################
    # BATTLE.NET CONFIGURATION #
    ############################

    ### which battle.net server to connect to
    ### 1.) useast.battle.net
    ### 2.) uswest.battle.net
    ### 3.) asia.battle.net
    ### 4.) europe.battle.net
    ### note that each banned player is tied to the realm it was created on and the realm is case sensitive
    ### so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back

    bnet_server = server.eurobattle.net

    ### your Warcraft III: Reign of Chaos CD key

    bnet_cdkeyroc = ********************************

    ### your Warcraft III: The Frozen Throne CD key

    bnet_cdkeytft = ****************************

    ### your battle.net username

    bnet_username = GrotA

    ### your battle.net password

    bnet_password = *******

    ### the first channel to join upon entering battle.net

    bnet_firstchannel = GrotA

    ### the root admin on this battle.net server only

    bnet_rootadmin =

    ### command trigger for this battle.net server only

    bnet_commandtrigger = !

    ### whether to automatically add your friends list to each game's reserved list

    bnet_holdfriends = 1

    ### whether to automatically add your clan members list to each game's reserved list

    bnet_holdclan = 0

    ### you will need to edit this section of the config file if you're connecting to a PVPGN server
    ### your PVPGN server operator will tell you what to put here

    bnet_custom_war3version = 24
    bnet_custom_exeversion = 24
    bnet_custom_exeversionhash =
    bnet_custom_passwordhashtype =

    ###
    ### example configuration for connecting to a second official battle.net server
    ###

    # bnet2_server = uswest.battle.net
    # bnet2_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet2_username =
    # bnet2_password =
    # bnet2_firstchannel = The Void
    # bnet2_rootadmin =
    # bnet2_commandtrigger = !
    # bnet2_holdfriends = 1
    # bnet2_holdclan = 1

    ###
    ### example configuration for connecting to a third PVPGN battle.net server
    ###

    # bnet3_server = pvpgn.boredaussie.com
    # bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
    # bnet3_username =
    # bnet3_password =
    # bnet3_firstchannel = The Void
    # bnet3_rootadmin =
    # bnet3_commandtrigger = !
    # bnet3_holdfriends = 1
    # bnet3_holdclan = 1
    # bnet3_custom_war3version = 24
    # bnet3_custom_exeversion = 24
    # bnet3_custom_exeversionhash = 219 152 153 144
    # bnet3_custom_passwordhashtype = pvpgn
    bnet2_server = europe.battle.net
    bnet3_server = europe.battle.net
    bnet4_server = europe.battle.net
    bnet5_server = europe.battle.net
    bnet6_server = europe.battle.net
    bnet7_server = europe.battle.net
    bnet8_server = europe.battle.net
    bnet9_server = europe.battle.net
    bnet10_server = europe.battle.net
    admingame_port = 6115




    Could you please help me ? Its the first time I try to use ghost

  4. #34
    Bat's Avatar
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    bnet_custom_war3version = 24
    bnet_custom_exeversion =
    bnet_custom_exeversionhash =
    bnet_custom_passwordhashtype =

    And server.eurobattle.net isn't a server, modify it to either of these.
    ### 1.) useast.battle.net
    ### 2.) uswest.battle.net
    ### 3.) asia.battle.net
    ### 4.) europe.battle.net

    Quote Originally Posted by knob View Post
    Hi, I have a similar problem although not having much luck figuring it out.

    [GAME: GHost++ Admin Game] loading IP blacklist file [ipblacklist.txt]
    [GAME: GHost++ Admin Game] loaded 635 lines from IP blacklist file
    [GAME: GHost++ Admin Game] attempting to bind to all available addresses
    [GAME: GHost++ Admin Game] listening on port 6152
    [GHOST] GHost++ Version 13.3 (with MySQL support)
    [BNET: useast.battle.net] connecting to server [useast.battle.net] on port 6112
    [BNET: useast.battle.net] resolved and cached server IP address 63.240.202.129
    [BNET: useast.battle.net] connected
    [BNET: useast.battle.net] creating BNLS client
    [BNLSC: d2bot.cjb.net:9367:C1] connecting to server [d2bot.cjb.net] on port 9367
    [BNET: useast.battle.net] logon failed - game version is invalid, disconnecting
    [BNET: useast.battle.net] disconnected from battle.net due to socket not connected
    [BNET: useast.battle.net] waiting 90 seconds to reconnect

    Any idea what the problem is?
    ### set to 1 if you are using warcraft 3 patch 1.23 or newer
    bot_patch23ornewer = 1

    bnet_custom_war3version = 24
    bnet_custom_exeversion =
    bnet_custom_exeversionhash =
    bnet_custom_passwordhashtype =

    Try that
    Last edited by Bat; 09-09-2009 at 04:55 PM.

  5. #35
    Shoshosho is offline Member
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    Ty for the help, now the bot doesnt bug anymore on this step, but I still can't see my game in lan. Ghost One tells me : user in channel : 1... Nothing else...
    Do you know what I'm supposed to do ?

  6. #36
    Bat's Avatar
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    I'm not sure, though it's a LAN game, there are no LAN channels?
    And, are you sure there are any other players in the channel IF there is any channels at all ?

  7. #37
    Shoshosho is offline Member
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    I think the channel means the Warcraft III channel... And i'm not trying to host a lan game, just to use the "Admin game", I dont have 2 keys

  8. #38
    Bat's Avatar
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    I don't know then, I'm not familiar with admin games. But the default channel is: GrotA, try changing it to something else? Or just type !channel 123 or a channel name

  9. #39
    Shoshosho is offline Member
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    Why would it change something ? I dont really understand... My problem is that I dont see my bot in lan

    PS : I would like to host like you, but I need keys Do you know where I can get some ? I can trade it against keys of other games^^

  10. #40
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    Try offering something in the tradeland section.
    Tradeland

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