Support thread for Ghost++

This is a discussion on Support thread for Ghost++ within the Warcraft 3 Hacks, bots and tools board part of the Warcraft 3 forum category; Thanks Kavanak. That is one of my points; your admin host is connected to bnet so as to be able ...

Page 8 of 27 FirstFirst ... 67891018 ... LastLast
Results 71 to 80 of 270
  1. #71
    Kerean is offline Guru
    Array
    Join Date
    Jul 2008
    Posts
    79
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    10
    Reputation
    8
    Thanks Kavanak.

    That is one of my points; your admin host is connected to bnet so as to be able to broadcast the game to other bnet users. Your actual game war3.exe is connected to the game via lan.

    My question is, since your war3.exe has been modified by maphacks, but your admin game accoutn Ghost++ is currently connected to bnet. my question originalyl was, wehtehr warden can scan your war3.exe (or wathever memory space has been changed) THROUGH the Ghost++ connection, even though the actual game war3.exe is not being connected to bnet.


  2. #72
    KavanaK is offline Advanced Hacker
    Array
    Join Date
    Nov 2007
    Location
    Germany / Czech republic
    Posts
    377
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    10
    Reputation
    71
    Well in my opinion even Battle.net connection, even Warden connection is not able to scan War3.exe, unless the war3.exe is connected to battle.net.

    Look in your network status, on your firewall or something which allows you to watch network connections.

    Host a game via Ghost and join the game via LAN and look what connections are for process War3.exe. The only connection with Warcraft game is LOCALHOST on port which you have chosen (6119). The thing about changing memory I don't fully understand. What I understand is, that most of hacks are detectable by Warden when you are connected t obattle.net IN GAME.


    EDIT:

    Warden CANNOT scan War3.exe through GHost. Think it over. You have a big local network at home for about 5 people. You will create a game on B.net via GHost. Everyone in you local network will join to LAN game. One of you will use a cheat. So is Warden able to detect him? No way. It is just a different network.

    Another example. You will create a game on two realms, Europe.battle.net and Eurobattle.net. One person from Eurobattle.net will join your game with a cheat. Is Warden able to scan him? No way again. It is just again a different network.
    Last edited by KavanaK; 10-25-2009 at 06:07 PM.

  3. #73
    t3ntru is offline Newbie
    Array
    Join Date
    Dec 2009
    Posts
    1
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0

    very stuck

    hey guys i have a very weird problem

    ill take u thru what i do step by step

    1. start GHost++

    2. open wc3 and go to LAN

    3. enter GHost++ game

    4. enter password (evrything ok)

    5. !map dota (evrything ok from what i can tell)

    6. !pub dota aus dr (cr8s my bnet game ok)

    7. exit GHost++ game

    8. try to enter new game (dota aus dr)

    9. auto kicks me b4 screen loads (e.g. player slots)

    btw ppl r joining my game yet they get kicked too !!

    also

    when i create the new game (dota aus dr)

    before i enter it says max players 10 (az it should)

    yet when i try to re-enter it goes from 10 --> 12 which shudnt happen

    plz help me!!

  4. #74
    ZaDrugLord is offline Newbie
    Array
    Join Date
    Dec 2009
    Posts
    4
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0

    Talking

    Uhh, it works pretty fine for me till now, i installed Ghost One and Mysql, configured it, made an account for the GHost, and when i try to run in it says:
    [ BNLSC: 80.86.83.93:9367:C47361] connecting to server [80.86.83.93] on port 9367
    [ BNET: Europe] cd keys accepted
    [ BNET: Europe] username [G-host] accepted
    [ BNET: Europe] using battle.net logon type (for official battle.net servers only)
    [ BNET: Europe] logon failed - invalid password, disconnecting
    [ BNET: Europe] disconnected from battle.net
    [ BNET: Europe] waiting 90 seconds to reconnect
    [ BNET: Europe] connecting to server [europe.battle.net] on port 6112
    [ BNET: Europe] using cached server IP address 213.248.106.202
    [ BNET: Europe] connected
    [ BNET: Europe] attempting to auth as Warcraft III: The Frozen Throne
    [ BNET: Europe] creating BNLS client
    [ BNLSC: 80.86.83.93:9367:C47361] connecting to server [80.86.83.93] on port 9367
    [ BNET: Europe] cd keys accepted
    [ BNET: Europe] username [G-host] accepted
    [ BNET: Europe] using battle.net logon type (for official battle.net servers only)
    [ BNET: Europe] logon failed - invalid password, disconnecting
    [ BNET: Europe] disconnected from battle.net
    [ BNET: Europe] waiting 90 seconds to reconnect

    I have at main configuration, at your battle.net password the GHost's account password, at normal options at options 1 theres a Battle.net password, i have the Ghost's account password there also, and whats a UDP password?i have Ghost's account pass there also anyways.
    Any help?


    EDIT: Okay, it works now, the GHost connects, but i cant connect at the same time with it. Do i need 2 CD Keys?
    Last edited by ZaDrugLord; 12-24-2009 at 03:11 AM.

  5. #75
    Jolinar's Avatar
    Jolinar is offline rapid response team #1


    Array
    Join Date
    May 2008
    Location
    unicorn island
    Posts
    3,184
    Mentioned
    2 Post(s)
    Tagged
    1 Thread(s)
    Rep Power
    23
    Reputation
    2486
    Quote Originally Posted by ZaDrugLord View Post
    EDIT: Okay, it works now, the GHost connects, but i cant connect at the same time with it. Do i need 2 CD Keys?
    Yup, you need 2 keys to be on battle.net with your own account as well, you can, however, use the admin game function, which creates a LAN game in which you can play THROUGH your bot. See the readme for details on this.


  6. #76
    romtale's Avatar
    romtale is offline Member
    Array
    Join Date
    Aug 2009
    Posts
    38
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    9
    Reputation
    15
    Does GHost require me to Forward my ports ?

    Cause i tried and i couldn't forward ports wich resulted not playing games ....

    Help please .

  7. #77
    Mads's Avatar
    Mads is offline Formerly Zo8

    Array
    Join Date
    Nov 2008
    Location
    Denmark
    Posts
    2,290
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    18
    Reputation
    1647
    Yes it does.

  8. The Following User Says Thank You to Mads For This Useful Post:


  9. #78
    itachi_qc is offline Newbie
    Array
    Join Date
    Jan 2010
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0
    hey i have downloaded Ghost and i completed the setup and when i start it he wrote this :

    [GHOST] iptocountry data: 100% loaded
    [GHOST] finished loading [ip-to-country.csv]
    [GHOST] GHost++ Version 16.2 (with MySQL support)
    [BNET: USEast] connecting to server [useast.battle.net] on port 6112
    [BNET: USEast] resolved and cached server IP address 63.240.202.131
    [BNET: USEast] connected
    [BNET: USEast] attempting to auth as Warcraft III: The Frozen Throne
    [BNET: USEast] creating BNLS client
    [BNLSC: localhost:9367:C1] connecting to server [localhost] on port 9367
    [BNET: USEast] logon failed - game version is invalid, disconnecting
    [BNET: USEast] disconnected from battle.net
    [BNET: USEast] waiting 90 seconds to reconnect






    my setup :
    log :ghost.log
    language :language.cfg
    war3path :C:\Program Files\Warcraft III
    bindaddress :
    commandtrigger :!
    mapcfgpath :C:\Program Files\Warcraft III\Maps\Download\
    savegamespath :savegames
    mappath :C:\Program Files\Warcraft III\Maps\Download\
    replaypath :replays
    virtualhostname :itachi_qc(bot host)
    ipblacklistfile :ipblacklist.txt
    defaultmap :wormwar
    motdfile :motd.txt
    gameloadedfile :gameloaded.txt
    gameoverfile :gameover.txt
    logmerhod :1
    hostport :6112
    maxgames :5
    spoofchecks :2
    allowdownloads :1
    maxdownloaders
    maxdownloadspeed :100
    autokickping :400
    banmethod :1
    lobbytimelimit :10
    latency :100
    synclimit :50
    votekickpercentage :70
    matchmakingmethod :1

    server :useast.battle.net
    serveralias :USEast
    cdkeyroc :MY CD KEY
    cdkeytft :MY CD KEY
    username :Ghost_TLH
    password :MY PASSWORD
    fristchannel :clan TLH
    rootadmin :MY USER NAME(itachi_qc)
    commandtrigger :!
    bnlsserver :localhost
    bnlswardencookie :1
    custom_war3version :24
    custom_exeversion :
    custom_exeversionhash :
    custom_passwordhashtype :
    custom_pvpgnrealmname : PvPGN Realm
    bnlsport :9367
    Last edited by itachi_qc; 01-02-2010 at 11:33 PM.

  10. #79
    Jolinar's Avatar
    Jolinar is offline rapid response team #1


    Array
    Join Date
    May 2008
    Location
    unicorn island
    Posts
    3,184
    Mentioned
    2 Post(s)
    Tagged
    1 Thread(s)
    Rep Power
    23
    Reputation
    2486
    Quote Originally Posted by itachi_qc View Post
    hey i have downloaded Ghost and i completed the setup and when i start it he wrote this :

    [GHOST] iptocountry data: 100% loaded
    [GHOST] finished loading [ip-to-country.csv]
    [GHOST] GHost++ Version 16.2 (with MySQL support)
    [BNET: USEast] connecting to server [useast.battle.net] on port 6112
    [BNET: USEast] resolved and cached server IP address 63.240.202.131
    [BNET: USEast] connected
    [BNET: USEast] attempting to auth as Warcraft III: The Frozen Throne
    [BNET: USEast] creating BNLS client
    [BNLSC: localhost:9367:C1] connecting to server [localhost] on port 9367
    [BNET: USEast] logon failed - game version is invalid, disconnecting
    [BNET: USEast] disconnected from battle.net
    [BNET: USEast] waiting 90 seconds to reconnect






    my setup :
    log :ghost.log
    language :language.cfg
    war3path :C:\Program Files\Warcraft III
    bindaddress :
    commandtrigger :!
    mapcfgpath :C:\Program Files\Warcraft III\Maps\Download\
    savegamespath :savegames
    mappath :C:\Program Files\Warcraft III\Maps\Download\
    replaypath :replays
    virtualhostname :itachi_qc(bot host)
    ipblacklistfile :ipblacklist.txt
    defaultmap :wormwar
    motdfile :motd.txt
    gameloadedfile :gameloaded.txt
    gameoverfile :gameover.txt
    logmerhod :1
    hostport :6112
    maxgames :5
    spoofchecks :2
    allowdownloads :1
    maxdownloaders
    maxdownloadspeed :100
    autokickping :400
    banmethod :1
    lobbytimelimit :10
    latency :100
    synclimit :50
    votekickpercentage :70
    matchmakingmethod :1

    server :useast.battle.net
    serveralias :USEast
    cdkeyroc :MY CD KEY
    cdkeytft :MY CD KEY
    username :Ghost_TLH
    password :MY PASSWORD
    fristchannel :clan TLH
    rootadmin :MY USER NAME(itachi_qc)
    commandtrigger :!
    bnlsserver :localhost
    bnlswardencookie :1
    custom_war3version :24
    custom_exeversion :
    custom_exeversionhash :
    custom_passwordhashtype :
    custom_pvpgnrealmname : PvPGN Realm
    bnlsport :9367
    Your BNLS server (where you entered 'localhost') is invalid. 'Tis easier if you choose a public BNLS server from this list [List] Public BNLS Warden Servers rather than setting up your own. (Brings way more trouble than it does good.)


  11. #80
    itachi_qc is offline Newbie
    Array
    Join Date
    Jan 2010
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0
    Reputation
    0
    thank you jolinar
    now i try a cd key but he dont work. someone know how we can get this ?

Page 8 of 27 FirstFirst ... 67891018 ... LastLast

Similar Threads

  1. Online Gaming List
    By dog_keeper in forum Other Games
    Replies: 1
    Last Post: 03-24-2011, 05:04 PM
  2. Weird Crashing problem when using my private server
    By Disease in forum WoW Private Servers
    Replies: 9
    Last Post: 06-17-2009, 11:30 PM
  3. support more games
    By xgmx in forum D3scene related
    Replies: 2
    Last Post: 09-01-2008, 11:30 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •