PerfectHooks

This is a discussion on PerfectHooks within the Warcraft 3 Hacks, bots and tools board part of the Warcraft 3 forum category; Originally Posted by darchrow i don't need such a tool. My hooks are already perfect without any help win!...

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  1. #11
    Vlixer's Avatar
    Vlixer is offline Wannabe Member
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    Quote Originally Posted by darchrow View Post
    i don't need such a tool. My hooks are already perfect without any help
    win!


  2. #12
    Mr.End is offline Newbie
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    Lol ????

  3. #13
    DubMeCrazy is offline Newbie
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    GL lol.

  4. #14
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    Very good hope you can as soon as possible: D

  5. #15
    executez is offline Mentor
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    it would have to hook for me as well.

  6. #16
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    This is a good idea, just start creating the tool man. THX!

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  8. #17
    mgsel is offline Wannabe Member
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    I'm hooking at around a ~92% success rate, but I'm still working out some things. If the enemy is standing or running in a linear direction, it basically always lands a hook. Sometimes though, what will happen is the enemy will be running in a certain direction and if he stops suddenly and at the exact same time the hook is autocast, it will miss. It doesn't happen very often but I want to fix it before I release. I just need to account for a sudden change in direction at the very last moment.

    I'll post when it's finished though.

  9. #18
    ZoiD is offline Member

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    Quote Originally Posted by mgsel View Post
    I'm hooking at around a ~92% success rate, but I'm still working out some things. If the enemy is standing or running in a linear direction, it basically always lands a hook. Sometimes though, what will happen is the enemy will be running in a certain direction and if he stops suddenly and at the exact same time the hook is autocast, it will miss. It doesn't happen very often but I want to fix it before I release. I just need to account for a sudden change in direction at the very last moment.

    I'll post when it's finished though.
    One suggestion.

    Create a vector for the target that is defined by movement averaged over a predefined interval(targets time*apm). That way you will only hook once that person has moved in a fixed direction for a certain amount of time based on the targets reaction time.

    Best way to think of this without words is imagine in your mind a character moving in a zigzag motion, obviously you do not want to hook them when they are micro'n in such a manner. You want to wait until they are going on a linear path from a->b or standing still /casting animation. Even after you press the auto-cast key, it should wait until these conditions are met before attempting the hook.

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  11. #19
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    Quote Originally Posted by Darchrow View Post
    I don't need such a tool. My hooks are already perfect without any help
    damn right
    Get Free Steam Games @ http://steam-games-free.com/?i=wfV2K9fQc

  12. #20
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    New Pudge Players could really need this.But guys that play Pudege every time hooks with 98%, thats why i dont need it but good work man

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