 |  Warcraft 1.22 maphackThis is a discussion on Warcraft 1.22 maphack within the Warcraft 3 Hacks forum part of the Warcraft 3 forum category; Well I recently wrote a maphack for Warcraft III 1.22 so I decided to share it with you guys. The ...  Welcome on D3scene.com! Make sure to register - it's free and very quick! You have to register before you can post and participate in our discussions with 35000 other registered members. Downloads, user profiles and some forums can only be seen by registered members. After you create your free account you will be able to customize many options, you will have the full access to new hacks, latest cheats and last but not least will see no advertisements at all. We would love to see you around in our community! 
08-13-2008, 05:31 PM
| | Addict | | Join Date: Jun 2008
Posts: 50
Reputation: 40
Rep Power: 1 | | | Warcraft 1.22 maphack Well I recently wrote a maphack for Warcraft III 1.22 so I decided to share it with you guys. The features it has:
Shows enemy/neutral units and objects of any kind on normal map and on minimap.
No fog anywhere.
Clickable units.
Reveals invisible units and illusions. ( Invisible units are clickable, dont try to attack them or it will disconnect you.)
It uses my own offsets and methods. It should be undetected everywhere for now at least, but I can't guarantee it. Simple to use:
Warcraft III must be running, start it, commands are as follows
1) on - turns it on
2) off - turns it off
3) exit - exits it without turning it off.
If you exit Warcraft III the maphack will exit too after notifying you.
DL LINK:[UPDATED] http://files.filefront.com/KMHrar/;11483839;/filei - @ FileFront http://rapidshare.com/files/137086968/KMH.rar.html - @ RapidShare
Edit: Fixed neutral units invisibility issues.
Thanks for using my Warcraft 1.22 maphack
Last edited by kolkoo; 08-13-2008 at 08:00 PM.
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08-13-2008, 05:49 PM
|  | <|]:( ) | | Join Date: Feb 2007 Location: Germany(Stuttgart)
Posts: 1,202
Reputation: 675
Rep Power: 5 | | Approved and clean.
Bugs:
Doesnt show invisible units
Invisible units which are attackable w/o dust or a "normal" effect on wc3 to see it wont work, as it would disconnect you due the other clients dont have it the same way. | 
08-13-2008, 10:33 PM
|  | Master Hacker | | Join Date: Apr 2008 Location: Germany (village 20 mins away from Münster)
Posts: 543
Reputation: 151
Rep Power: 1 | | | maybe needs some fixes and i personally dislike fog of war mainmap removed, however this a really good work. | 
08-14-2008, 12:45 AM
|  | Member | | Join Date: Aug 2008 Location: Western Australia
Posts: 37
Reputation: 14
Rep Power: 1 | | I tried it once on Ladder, unbanned so far.  | 
08-14-2008, 01:03 AM
|  | I smell good, today... | | Join Date: Feb 2007 Location: In My Bed !
Posts: 1,269
Reputation: 175
Rep Power: 2 | | Quote:
Originally Posted by kolkoo 1) on - turns it on
2) off - turns it off
3) exit - exits it without turning it off. | Damn, I couldn't guess it myself  | 
08-14-2008, 01:10 AM
| | Addict | | Join Date: Jun 2008
Posts: 50
Reputation: 40
Rep Power: 1 | | | I know its pretty complicated :S | 
08-14-2008, 01:30 AM
| | Newbie | | Join Date: Aug 2008
Posts: 5
Reputation: 0
Rep Power: 1 | | | Hi kolkoo, thank's for you release,
could you explain me the way used to find the offsets? (if could explain me for one of them at least that would great)
Thks | 
08-14-2008, 01:53 AM
|  | Hacker | | Join Date: Jul 2008 Location: British Columbia, Canada
Posts: 211
Reputation: 146
Rep Power: 1 | | | Thanks for sharing. +rep for that
I wouldn't recommend having clickable invisible units though. Too many possible problems with that. | 
08-26-2008, 01:59 AM
|  | Administrator | | Join Date: Feb 2007 Location: Hamburg, Germany
Posts: 5,120
Reputation: 1148
Rep Power: 9 | | | thank you! | 
08-26-2008, 06:26 AM
|  | Advanced Hacker | | Join Date: Mar 2008
Posts: 289
Reputation: 41
Rep Power: 1 | | | good job / thx | 
08-26-2008, 02:15 PM
| | Member | | Join Date: Jun 2008
Posts: 38
Reputation: 0
Rep Power: 1 | | nice work mate ! if problems with clickable units , just make new maphack without it mate ok ?!  and what about -AH system ?!  | 
08-26-2008, 04:24 PM
| | Addict | | Join Date: Jun 2008
Posts: 50
Reputation: 40
Rep Power: 1 | | Allright since i've released this i found lots of bugs with it so its not recommended to use it  However i am making a better version which will work with -ah and is supposed to be undetectable. Stay tuned i'll try to add other features to it like Click-safe and auto mine  | 
08-26-2008, 04:36 PM
| | Member | | Join Date: Jun 2008
Posts: 38
Reputation: 0
Rep Power: 1 | | Quote:
Originally Posted by kolkoo Allright since i've released this i found lots of bugs with it so its not recommended to use it  However i am making a better version which will work with -ah and is supposed to be undetectable. Stay tuned i'll try to add other features to it like Click-safe and auto mine  | great mate ! waiting new version  | 
08-27-2008, 01:46 AM
| | Wannabe Member | | Join Date: Aug 2008
Posts: 15
Reputation: 0
Rep Power: 1 | | | Anyone tried it in ladder? | 
09-11-2008, 07:41 PM
| | Newbie | | Join Date: Sep 2008
Posts: 2
Reputation: 0
Rep Power: 1 | | | Hacks in warcraft suck though
Last edited by Shinay; 09-12-2008 at 10:02 PM.
| 
09-11-2008, 08:10 PM
| | Addict | | Join Date: Jun 2008
Posts: 50
Reputation: 40
Rep Power: 1 | | Well I said don't use it  It's pretty buggy. Whenever I'm ready new version will pop up  | 
09-30-2008, 06:29 AM
| | Newbie | | Join Date: Sep 2008
Posts: 5
Reputation: 0
Rep Power: 1 | | | the injection is failed :s | 
10-01-2008, 04:04 PM
|  | Addict | | Join Date: Dec 2007 Location: Rinteln
Posts: 70
Reputation: 6
Rep Power: 1 | | Quote:
Originally Posted by xxhackerxx Anyone tried it in ladder? | Yes, it was said in the first Answers... Just try to read you trough the WHOLE Thread so such Questions wont come again.. -_-'
BTW, I always get disced after 1-5 minutes!
Very hard if you wanna play dota or just another game -_-'
Last edited by Stroh; 10-01-2008 at 04:34 PM.
| 
10-01-2008, 04:35 PM
|  | <|]:( ) | | Join Date: Feb 2007 Location: Germany(Stuttgart)
Posts: 1,202
Reputation: 675
Rep Power: 5 | | Quote:
Originally Posted by kolkoo Reveals invisible units and illusions. ( Invisible units are clickable, dont try to attack them or it will disconnect you.) | Btw use the edit button. | 
10-01-2008, 04:51 PM
|  | Addict | | Join Date: Dec 2007 Location: Rinteln
Posts: 70
Reputation: 6
Rep Power: 1 | | | Kay,
BTW I havent clicked on invis units / illusions, cause that I wrote here again.. :/
Im, a bit bored of " BTW " xD | 
10-01-2008, 06:35 PM
| | Addict | | Join Date: Jun 2008
Posts: 50
Reputation: 40
Rep Power: 1 | | | As I have already said, this is a highly buggy version which causes disconnection and probably has more bugs that I don't know of. A new release is coming with all those features working fine, autoqueue is rdy, automine ( having a bit of problems here),invisible units will be shown in red ( this is done already) and -ah bypass ( haven't figured this one out yet). | 
11-14-2008, 04:00 PM
| | Newbie | | Join Date: Nov 2008
Posts: 8
Reputation: 0
Rep Power: 1 | | | once again it is the rapid share crap which keeps on saying that i had already dling the file.... which i am nt so please do not pose at this type of website juz attach the file here on the web which makes the job easier | | D3scene |
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