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Maphack 1.22 by gaypimp.

This is a discussion on Maphack 1.22 by gaypimp. within the Warcraft 3 Hacks forum part of the Warcraft 3 forum category; Originally Posted by gaypimp Version 2D (Found an invisible and ressource offset, added sd's dota offsets with credit : Nice ...

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  #51  
Old 10-09-2008, 09:26 AM
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Quote:
Originally Posted by gaypimp View Post
Version 2D (Found an invisible and ressource offset, added sd's dota offsets with credit :

Nice +rep. Fine you are updating but whats the hotkey mode?
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  #52  
Old 10-09-2008, 10:30 AM
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Can u please put "show hp enemy unit only" for a new version? (If u plan to continue your work)
I hate to run ya superb hack with TFTLocal just to use that feature.(it does conflict sumtime and give me a SYSTEM CRASH!!)
  #53  
Old 10-10-2008, 12:38 AM
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Quote:
Originally Posted by Stroh View Post
Nice +rep. Fine you are updating but whats the hotkey mode?
Well, it binds reveal / all on / reveal all off / quit hack / to 1,2,3 on your keyboard NUMPAD
  #54  
Old 10-10-2008, 04:16 AM
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Quote:
Originally Posted by vosszaa View Post
Can u please put "show hp enemy unit only" for a new version? (If u plan to continue your work)
I hate to run ya superb hack with TFTLocal just to use that feature.(it does conflict sumtime and give me a SYSTEM CRASH!!)


Here you go. You need to have show healthbars on OFF in warcraft 3 options.
Attached Files
File Type: zip revealer2E.zip (205.4 KB, 76 views)

Last edited by TyranO; 10-10-2008 at 04:19 AM.
  #55  
Old 10-10-2008, 05:08 AM
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Thank you very much mate. TBH, u r da best !! ^^
  #56  
Old 10-10-2008, 08:25 AM
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you should add view actions (building and units) so u can see wat hero building
then it will perfect and better than uber map
  #57  
Old 10-10-2008, 08:54 AM
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Thank you gaypimp
Please +rep him for his contribution(s)

Last edited by dog_keeper; 10-10-2008 at 09:01 AM.
  #58  
Old 10-11-2008, 04:02 AM
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wonderful! only thing it's missing is cooldowns/actions
  #59  
Old 10-11-2008, 05:57 AM
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Quote:
Originally Posted by negativeone View Post
wonderful! only thing it's missing is cooldowns/actions
What about a "Show Illusions" thing or is that incorporated into Show Invisible?
  #60  
Old 10-11-2008, 07:25 AM
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Quote:
Originally Posted by Zippy View Post
What about a "Show Illusions" thing or is that incorporated into Show Invisible?
It's in show/illu (sd333221's) It will also work if you click on "all features".
  #61  
Old 10-11-2008, 02:52 PM
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very nice mh, +rep.
still undetected in ggc.

one thing that I am missing is an option to show enemy hero icons on the top left corner of the screen. Shadowfrench maphack/dotahack had this feature and it proved very useful
Any chance of this implementation in the future?
  #62  
Old 10-12-2008, 06:36 AM
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It aint working here
iunno why but,yesterday i ve tried it and it worked
but today,it aint working anymore
any help someone?
Thx in advance
ps: ive already redowloaded and still =/
  #63  
Old 10-12-2008, 09:08 PM
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Quote:
Originally Posted by ViTiN123 View Post
It aint working here
iunno why but,yesterday i ve tried it and it worked
but today,it aint working anymore
any help someone?
Thx in advance
ps: ive already redowloaded and still =/
If you're on windows vista, don't forget to run as administrator.
  #64  
Old 10-12-2008, 10:17 PM
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does not work

it crashes once the game started.. so how??
  #65  
Old 10-13-2008, 02:27 AM
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Quote:
Originally Posted by gaypimp View Post
If you're on windows vista, don't forget to run as administrator.
now it worked
thx,+ rep
  #66  
Old 10-14-2008, 01:18 AM
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Would anyone be interested in this feature (see pics)?

It removes borders around text and stuff. Not very useful lol.
Attached Images
File Type: jpg UImod.jpg (178.9 KB, 30 views)
File Type: png uimod2.PNG (100.4 KB, 28 views)
  #67  
Old 10-14-2008, 05:56 AM
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a few features dota players really appreciate
1) hero icons
2) enemy skills+cooldowns
3) invis enemy in red when you are not suppose to be able to see them
not some easy stuff and don't think sf will share his offsets with you.
But yea if you are capable on these please do so thanks much from me and my friends
  #68  
Old 10-14-2008, 06:00 AM
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It's good thanks.
  #69  
Old 10-14-2008, 07:06 AM
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Although those are good ideas.. but
Finding offsets do takes time..
just be contended with what gaypimp has provided.
let him do it slowly ^^
it works better than others yea?
  #70  
Old 10-14-2008, 09:46 AM
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u sounds like i'm rushing him like saying "Why we don't have this feature?""Why ur hack doesn't have skills cd"
All i do is giving him suggestions since he's asking for feedback for feature up there
everyone knows offset is not easy to find. Next time don't educate people with knowledge they always have yes?
  #71  
Old 10-14-2008, 02:38 PM
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Quote:
Originally Posted by mcpkpa View Post
3) invis enemy in red when you are not suppose to be able to see them
hmm better zmap style with gray healthbars if you cant see them
however good luck with finding some new offsets... well that border remove isnt to helpful
  #72  
Old 10-14-2008, 07:53 PM
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First of all, Thank You! this mh is imba...
about the feature u wanna introduce, the shop one is very very good, the other one is kinda useless to me since u can click on unit anyway...
skill+cd would be rly imba
GJ and keep it up!
  #73  
Old 10-14-2008, 10:22 PM
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huhu I got those offsets.
I update the source if I got time soon.
(Making invisible units red is a bit more difficult)
  #74  
Old 10-15-2008, 12:01 AM
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Quote:
Originally Posted by sd333221 View Post
huhu I got those offsets.
I update the source if I got time soon.
(Making invisible units red is a bit more difficult)
I've been trying to find some stuff lately and I just find useless junk (I got countless usless offsets), you're definately better than me, you need to teach me .

For example I just found this offset that removes heroes on minimap when you have a maphack turned on. And another one that turns all the colors of the heroes to white. (Im trying tofind an offset for hero icons)

EDIT: Found one that makes the screen flash every 1 second.

EDIT2: Found another one that leaves a trace behind the enemy heroes, which lets you know the path theyve been taking.

These will remove all your spells, abilities, descriptions, healthbars and will also disable your hotkeys:

6F5F9B95 C786 94000000 01>MOV DWORD PTR DS:[ESI+94],1

6F3414EE 90 NOP
6F3414EF 90 NOP
6F3414F0 90 NOP

6F35D811 90 NOP
6F35D812 90 NOP
6F35D813 90 NOP
6F35D814 90 NOP
6F35D815 90 NOP
6F35D816 90 NOP

Last edited by TyranO; 10-15-2008 at 12:56 AM.
  #75  
Old 10-15-2008, 01:03 AM
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Why do you need to make the invis heroes red? you can see they are invis because they are transparent.. I think that's clear enough
  #76  
Old 10-15-2008, 01:37 AM
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in dota there's tons of heroes
some of them are easy to see if they are currently invis some of them don't
and different graphic does make a difference
it's pretty useful cause human react faster to colored object than transparent
and it's proved to be more than welcome in shadowfrench's shadowdota hack
if you wanna ask me "why don't u use shadowdota then", it's because shadowdota had stopped updating since sf got into hospital and current version has an extremely high cpu usage and might have memory leak.

Last edited by mcpkpa; 10-15-2008 at 01:40 AM.
  #77  
Old 10-15-2008, 04:38 AM
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I just found this offset that stops loading in games (after 5 mins you lose though) and can fake lag when activated/deactivated. I think I'm going to make a revealer v3 in a new thread.
  #78  
Old 10-15-2008, 04:47 AM
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Quote:
Originally Posted by gaypimp View Post
I just found this offset that stops loading in games (after 5 mins you lose though) and can fake lag when activated/deactivated. I think I'm going to make a revealer v3 in a new thread.
Longload and force lag?

Please don't make longload public :x
  #79  
Old 10-15-2008, 05:03 AM
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Quote:
Originally Posted by Visionary View Post
Longload and force lag?

Please don't make longload public :x
Why? It's gonna be a legendary piss-off for the warcraft 3 community.

Quick preview of v3 (I am still not sure if I should release longload and forcelag):

Attached Images
File Type: png v3.PNG (10.1 KB, 8 views)

Last edited by TyranO; 10-15-2008 at 06:27 AM.
  #80  
Old 10-15-2008, 06:27 AM
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can u add view actions of units and building? so i can see what hero they building or what skills they have
thx
  #81  
Old 10-15-2008, 06:47 AM
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Quote:
Originally Posted by hackseeker View Post
can u add view actions of units and building? so i can see what hero they building or what skills they have
thx
I will if I ever find the offset.

  #82  
Old 10-15-2008, 07:14 AM
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If you are interested, I can tell you how to make invisible units red ( and with some work gray healthbars on fogged units) also some other stuff like autoqueue/automine. I have those in my hack which i stopped developing but ofc im willing to share with ppl like you so pm me ( those features require dll injection because you will be calling wc3's functions )
  #83  
Old 10-15-2008, 07:27 AM
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Code Injection is not the best thing to do :-) (<- Tipp)
  #84  
Old 10-15-2008, 09:17 AM
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very big thx
  #85  
Old 10-15-2008, 11:04 AM
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Wow , 3.0 looking like great ^_^
Really mutch new...
  #86  
Old 10-15-2008, 01:43 PM
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