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TyranO's Maphack 7 (1.22)

This is a discussion on TyranO's Maphack 7 (1.22) within the Warcraft 3 Hacks forum part of the Warcraft 3 forum category; Tyrano's Revealer 7.0 (maphack for 1.22) This thread and file is outdated. New version with crash fixed, default camera values ...


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  #1  
Old 11-04-2008, 04:35 AM
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Arrow TyranO's Maphack 7 (1.22)

Tyrano's Revealer 7.0 (maphack for 1.22)

This thread and file is outdated. New version with crash fixed, default camera values and cdkey grabbing: http://www.d3scene.com/forum/warcraft-3-hacks/20986-d3scene-maphack-1-22-a.html

Detected on ladder like all public maphacks. Undetected in battle.net custom games and garena.

Features:

- Reveal units
- Reveal units on minimap
- Remove fog
- Remove fog on minimap
- Clickable units
- See ressources
- See invisible

- Bypass -ah feature in DotA (Sd333221)
- Show illusions (Sd333221)
- Show enemy pings (Sd333221)
- Clickable invisible units (Sd333221)
- See cooldowns (Sd333221)
- See skills
(Sd333221)
- Show invisible units as red
(Sd333221)- Show hero icons ally/enemy/all (Sd333221)- Enable trade ressources in DotA (Sd333221)
- Show hero icons ally/enemy/all
(Sd333221)
- Enable trade ressources in DotA (Sd333221)
- Working Hotkeys (F4,F5 for on/off and NUM+, NUM- for zoom out/in)
- Namespoofer with colors
- Camera Distance Hack (customizable distance)
- Custom trade amounts
- Minimize to tray button
- Hero paths on minimap (Not where they are clicking, but leaves a trace behind the hero, [and sucks])
- UI mod (remove boxes around text, but sucks)
- Show all HP bars (For the HP bars features, you have to have the option always show healthbars in warcraft III DISABLED)
- Show only enemy HP bars (Darimus)
- Show only ally HP bars
(Darimus)


More functions and features to come...



Note: Show invisible is incompatible with red invisible units as it also shows invisible. Clickable invisible also show invisible units on minimap.


Unless noted, offsets were found by me.

Big thanks to:

Darimus, SD333221 and Kolkoo.

This program is made in C++ in case you want to know.
This is the real revealer, Bendik ripped version 3 and called it v 4.1.0.
Attached Images
File Type: png v77777.PNG (28.9 KB, 375 views)
Attached Files
File Type: zip TyranoReveal7.zip (194.1 KB, 8022 views)

Last edited by TyranO; 03-04-2009 at 01:25 AM.
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  #2  
Old 11-04-2008, 04:43 PM
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What do you make your hacks in? nice hack
  #3  
Old 11-04-2008, 04:58 PM
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Why Did you even maked it .. all public hacks are now detecteble *i think* anyways it's nice
  #4  
Old 11-04-2008, 05:03 PM
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Great Work Once Again Gaypimp/TyranO

<3
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Old 11-04-2008, 05:11 PM
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Great work matey! rep+
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Old 11-04-2008, 05:21 PM
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Can anyone confirm this is undetectable?
  #7  
Old 11-04-2008, 06:11 PM
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It is not undetectable. Think about it: "UndetectABLE" means it cannot be detected at all. Another thing is if it is "undetectED", wich it might be, unless offset is changed/never was found. Good job making the camera setable.

A++

-XplittR
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Old 11-04-2008, 06:14 PM
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AscaL is an unknown quantity at this point
anyway, since i just got a ban, i'd like to know if it is undetected or not
  #9  
Old 11-04-2008, 06:28 PM
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Quote:
Originally Posted by Pan View Post
What do you make your hacks in? nice hack
its c++


i think its detected, cuz it uses same offsets for reveal units and so on.

@tryrano: could you add block ladder and at games? like the old SF had? its kinda nice because i am forgetful
  #10  
Old 11-04-2008, 06:35 PM
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I forgot to edit the description (copied from other thread). I don't know if it's detected, and if it is, then it's about time.

Just consider it detected.

Last edited by TyranO; 11-04-2008 at 06:38 PM.
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