 |  Model Revamp ModThis is a discussion on Model Revamp Mod within the Warcraft 3 Hacks forum part of the Warcraft 3 forum category; Well, since there is no fitting section for this, I'm again posting here like I did for the fel orcs. ...  Welcome on D3scene.com! Make sure to register - it's free and very quick! You have to register before you can post and participate in our discussions with 70000 other registered members. Downloads, user profiles and some forums can only be seen by registered members. After you create your free account you will be able to customize many options, you will have the full access to new hacks, latest cheats and last but not least will see no advertisements at all. We would love to see you around in our community! 
11-27-2008, 06:20 AM
|  | Codemotion.net | | Join Date: Aug 2008 Location: Azeroth
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Rep Power: 7 | | | Model Revamp Mod Well, since there is no fitting section for this, I'm again posting here like I did for the fel orcs. This mod is not fully completed and I won't continue to work on it. Please follow the instructions and back up War3xlocal.mpq.
Download (56 mb): localmodl.zip - FileFront.com
I'm doing this because of some requests. This a "model mod" that changes some models/textures for orcs, humans and night elves. There is some sound too. Quote: Why is this uncompleted?
1. At some point, I realized that changing everything to my taste wouldn't fit other people's tastes. The best way to have nice custom units that fit your likes is just to change the models yourself, I wrote a guide for this you can download here: Modelchange.zip - FileFront.com
2. It is a long and boring process (heh).
3. It messes DotA heroes up. | Now the real deal: Corrupted night elves Humans ("rebels"). Feel free to remove stuff you don't like with an MPQ editor. There are some sounds too in there for the footmen.
Fel Orcs
Download: localmodl.zip - FileFront.com | | D3scene |
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11-27-2008, 05:00 PM
|  | Wannabe Member | | Join Date: Nov 2008
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Rep Power: 2 | | | Awesome ! But the Undead ? =) | 
11-27-2008, 05:37 PM
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Rep Power: 2 | | wow, thats really great! thank u, tyrano! | 
11-27-2008, 05:45 PM
|  | Member | | Join Date: Sep 2008
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Rep Power: 2 | | | T_T new models doesnt work in bnet, only textures | 
11-27-2008, 07:09 PM
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Rep Power: 2 | | | oh yeah btw, i think it was my mistake o_o | 
11-28-2008, 10:59 AM
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Rep Power: 0 | | Thank you very much  .. Only issue is the peasants for HU, dont show resources being grabbed.
But Im just gonna change them back to normal and that fixes that
But regardless GREAT work mucho Appreciato | 
11-28-2008, 08:10 PM
| | Wannabe Member | | Join Date: Oct 2008
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Rep Power: 2 | | | why some units looks as textures, and dh looks like before? x_x | 
11-28-2008, 09:06 PM
|  | Hacker | | Join Date: Oct 2008 Location: World Wide Web
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Originally Posted by PELMESHK0 T_T new models doesnt work in bnet, only textures | really ? | 
11-28-2008, 11:15 PM
|  | Codemotion.net | | Join Date: Aug 2008 Location: Azeroth
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Originally Posted by TuMQ really ? | You can add custom textures, so I guess you can also add custom models. And yes they work on battle.net, it's the point of that mod. Quote:
Originally Posted by Killon-net why some units looks as textures, and dh looks like before? x_x | What does this mean: "some units looks as textures"? Also, the demonhunter is very different, it has the illidan model.
Last edited by TyranO; 11-28-2008 at 11:20 PM.
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11-29-2008, 01:03 AM
|  | <-hungry little red yoshi | | Join Date: Apr 2008 Location: Germany (village 20 mins away from Münster)
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Originally Posted by Killon-net why some units looks as textures, and dh looks like before? x_x | tyrano used a lot of time in it and if you dont appreciate his models, you should think about add them yourself...
try giving that dh a peon look ... would be awesome ^.-
i think these changes are nice ... bloodelves would have been better though imho..
to bad i cant use it cause of dota:angry: | | D3scene |
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