[1.23]Opensource Hack with Many offsets!

This is a discussion on [1.23]Opensource Hack with Many offsets! within the Warcraft 3 Hacks forum part of the Warcraft 3 forum category; Originally Posted by pthanhkim I third that Because i dont mind the ban. i just wanna everyone knoe how to ...


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Thread: [1.23]Opensource Hack with Many offsets!

  1. #111
    TyranO is offline Advanced Hacker


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    Quote Originally Posted by pthanhkim View Post
    I third that

    Because i dont mind the ban. i just wanna everyone knoe how to make mh by reading opensource.

    thanks sd33321
    Convert the offsets, it is easy. Get TFTLaunch and warcraft version switcher, open both 1.23 and 1.24 together with ollyDBG on both. Search for bytes (CTRL+B) in 1.24 with bytes around your 1.23 offset. Alternatively you could just use an hex editor with game.dll from both versions.

    For example, TieHack for 1.24:

    6F286826 90 NOP
    6F286827 90 NOP


  2. #112
    FairyElf is offline Wannabe Member
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    this is nice... good work!
    Keep it up!

  3. #113
    LordTerror is offline Member
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    Quote Originally Posted by TyranO View Post
    Search for bytes (CTRL+B ) in 1.24 with bytes around your 1.23 offset.
    CTRL-S (search for sequence of commands) works better.

  4. #114
    xelrix is offline Member
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    i managed to convert these offsets to 1.24.
    these r the only hack that i would use anyway.
    havent tested them yet. could somebody please test these?
    Code:
                PATCH(0x3A1F3C,"\x90\x90",2);
                if(dSize == 0)
                {
                    cout << "Failed to show units in map." << endl;
                }
    
                PATCH(0x361EBC,"\x00",1);
                if(dSize == 0)
                {
                    cout << "Failed to show units in minimap." << endl;
                }
    
                PATCH(0x28351C,"\x40\xC3",2);
                if(dSize == 0)
                {
                    cout << "Failed to reveal illusions." << endl;
                }
    
                NPATCH(0x4559EC,"\x60\x0B\xC0\x75\x2F\x8A\x8E\xD0\x02\x00\x00\x80\xF9\x01\x74\x51\xC6\x86\xD0\x02\x00\x00\x01\xC6\x86\xD1\x02\x00\x00\x01\xC6\x86\xD2\x02\x00\x00\xFF\x8B\xCE\xB8\xFF\x01\x01\xFF\xFF\x15\x60\x5A\x45\x00\xEB\x2D\x8A\x8E\xD0\x02\x00\x00\x80\xF9\xFF\x74\x22\xC6\x86\xD0\x02\x00\x00\xFF\xC6\x86\xD1\x02\x00\x00\xFF\xC6\x86\xD2\x02\x00\x00\xFF\x8B\xCE\xB8\xFF\xFF\xFF\xFF\xFF\x15\x60\x5A\x45\x00\x61\xB8\x01\x00\x00\x00\x23\xD8\x89\x44\x24\xE4\xFF\x35\x65\x5A\x45\x00\xC3",116);
                DWORD addr[3];
                addr[0] = gameBase + 0x29E270;
                addr[1] = gameBase + 0x39A3BF;
                addr[2] = 0x4559EC;
                NPATCH(0x455A60,&addr[0],sizeof(DWORD));
                NPATCH(0x455A65,&addr[1],sizeof(DWORD));
                NPATCH(0x455A6A,&addr[2],sizeof(DWORD));
                PATCH(0x39A479,"\xFF\x25\x6A\x5A\x45\x00",6);
                PATCH(0x3622D1,"\x3B\xC0\x0F\x85\x30\x04\x00\x00",8);
                if(dSize == 0)
                {
                    cout << "Failed to reveal invisible units." << endl;
                }
    
                PATCH(0x40777A,"\x90\x90",2);
                PATCH(0x3A1F5B,"\xEB",1);
                if(dSize == 0)
                {
                    cout << "Failed to show items in map." << endl;
                }
    
    thanks to tyrano for the tips.
    i used the game.dll comparison method using hex editor.
    using game.dll i got from wvs,
    i opened 1.23 dll,
    goto address based on this hack offset,
    find the default values from 10 bytes before and 10 bytes after (so its specific/ dont find multiple address in searches),
    search those values in the 1.24 dll,
    compare (ie, 0x3A1F3C. default value is 23 CA. look within the strings of values uve used to search and which address that has these values).

    i only port those wif PATCH function.
    i dont know if i should also port those wif NPATCH function.
    amidoinitr8?

  5. #115
    downloadkct is offline Wannabe Member
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    The sad part is.. there is a 1.24 already

  6. #116
    alexkof is offline Newbie
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    Quote Originally Posted by sd333221 View Post
    Why? This will get you an easy ban
    I can use on Garena...

    TyranO's maphack is good.
    For some reason if i forgot open garena hack use TyranO's maphack get easy ban,but use sd333221`s not.
    Coz i remove some offsets i don`t need then compile Garena can`t detect.


    sry for my bad ENG.
    Last edited by alexkof; 08-12-2009 at 07:23 AM.

  7. #117
    lollabie is offline Wannabe Member
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    Quote Originally Posted by sd333221 View Post
    Why? This will get you an easy ban

    Please could you update the hack to version 1.24?

    i know its detected but i still have use for it.

    PLEASE!


    thank you

  8. #118
    pthanhkim is offline Wannabe Member
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    Quote Originally Posted by TyranO View Post
    Convert the offsets, it is easy. Get TFTLaunch and warcraft version switcher, open both 1.23 and 1.24 together with ollyDBG on both. Search for bytes (CTRL+ in 1.24 with bytes around your 1.23 offset. Alternatively you could just use an hex editor with game.dll from both versions.

    For example, TieHack for 1.24:

    6F286826 90 NOP
    6F286827 90 NOP
    Thanks your tip

  9. #119
    lollabie is offline Wannabe Member
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    please update this hack!

  10. #120
    sirgod is offline Newbie
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    can u make 1 for 1.24 as well? tyty =D

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