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TFTLocal 1.24b

This is a discussion on TFTLocal 1.24b within the Warcraft 3 Hacks forum part of the Warcraft 3 forum category; Well, the /map was a nice function. It was easy just to do /closebnet and then /map. Anyway, I still ...


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  #11  
Old 08-26-2009, 06:54 PM
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Well, the /map was a nice function.
It was easy just to do /closebnet and then /map.

Anyway, I still love TFTLocal, thank you Darimus.

Edit: When I try to run it, I get this error:


Last edited by Zo8; 08-26-2009 at 07:11 PM.
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  #12  
Old 08-26-2009, 07:19 PM
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Quote:
Originally Posted by Zo8 View Post
Well, the /map was a nice function.
It was easy just to do /closebnet and then /map.

Anyway, I still love TFTLocal, thank you Darimus.

Edit: When I try to run it, I get this error:

Have you tried redownloading it? That screenshot only shows 3 files (there's a fourth). There should also be tftl111.txt, the command list.
Also, it doesn't look like you extracted it, which is probably necessary. In any case, if it still doesn't work, I'd suggest trying to update WinRAR to a newer version or try a different utility (such as the excellent 7zip).

Last edited by Darimus; 08-26-2009 at 07:24 PM.
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Old 08-26-2009, 07:48 PM
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how do i use mh with this?? and wich mh do i use?
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  #14  
Old 08-26-2009, 07:54 PM
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Quote:
Originally Posted by irocthls View Post
how do i use mh with this?? and wich mh do i use?
Quote:
TFTLocal's been updated to 1.24b

I've removed the maphack commands (map/noalpha), so this counts as more of a tool than a hack now, I suppose. Of course, it's fairly easy to get a working maphack, I think, so this shouldn't be a problem for anyone.
There's no Maphack in
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  #15  
Old 08-26-2009, 07:59 PM
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I tried redownloading twice, and when I extract it, I get the same error.

Edit: I tried to unpack it with 7-Zip, but I still get the same error (a bit diffrent look though).

Edit2: This is the error I get with WinZip.


Last edited by Zo8; 08-26-2009 at 08:25 PM.
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  #16  
Old 08-26-2009, 08:18 PM
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Quote:
Originally Posted by flexo View Post
There's no Maphack in
he said its fairly easy to get a working mh so this shouldnt be a problem... what he mean by that then?.. so no mh for the new patch?.. i was using tyrano with the disconect bnet method but as soon as i run tyrano now wc3 crashes..
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  #17  
Old 08-26-2009, 10:22 PM
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Quote:
Originally Posted by Zo8 View Post
I tried redownloading twice, and when I extract it, I get the same error.

Edit: I tried to unpack it with 7-Zip, but I still get the same error (a bit diffrent look though).

Edit2: This is the error I get with WinZip.
I've uploaded it to another site (see original post).
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  #18  
Old 08-26-2009, 10:36 PM
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Quote:
Originally Posted by irocthls View Post
he said its fairly easy to get a working mh so this shouldnt be a problem... what he mean by that then?.. so no mh for the new patch?.. i was using tyrano with the disconect bnet method but as soon as i run tyrano now wc3 crashes..
Just wait for another or Tyrano to fix his. You can live a few days without your precious MH.
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Old 08-26-2009, 10:38 PM
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yeah well i liked darimus maphack better.
it was slimmer and more stable ten tyranos.
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  #20  
Old 08-26-2009, 10:56 PM
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Well the map/noalpha features work, they're just not enabled. Too many people getting banned because they didn't read my any of my warnings about using those commands. And the people who will use it now, not get banned because warden's disabled, then get banned the moment it's back and post here about it.

Not to mention, even if it was enabled, this thread still gets a lot less views than tyrano's stickied program; any effort I put into a maphack is essentially wasted because only a small subset of users would be using it. Also, on a final note, I don't actually support cheating (the feature existed because there were some valid uses for it in custom games), heh.

Last edited by Darimus; 08-26-2009 at 10:59 PM.
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