 |  TFTLocal 1.24bThis is a discussion on TFTLocal 1.24b within the Warcraft 3 Hacks forum part of the Warcraft 3 forum category; Well, the /map was a nice function.
It was easy just to do /closebnet and then /map.
Anyway, I still ...  Welcome on D3scene.com! Make sure to register - it's free and very quick! You have to register before you can post and participate in our discussions with 70000 other registered members. Downloads, user profiles and some forums can only be seen by registered members. After you create your free account you will be able to customize many options, you will have the full access to new hacks, latest cheats and last but not least will see no advertisements at all. We would love to see you around in our community! 
08-26-2009, 06:54 PM
|  | Advanced Hacker | | Join Date: Nov 2008 Location: Denmark
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It was easy just to do /closebnet and then /map.
Anyway, I still love TFTLocal, thank you Darimus.
Edit: When I try to run it, I get this error:
Last edited by Zo8; 08-26-2009 at 07:11 PM.
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08-26-2009, 07:19 PM
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Originally Posted by Zo8 Well, the /map was a nice function.
It was easy just to do /closebnet and then /map.
Anyway, I still love TFTLocal, thank you Darimus.
Edit: When I try to run it, I get this error:  | Have you tried redownloading it? That screenshot only shows 3 files (there's a fourth). There should also be tftl111.txt, the command list.
Also, it doesn't look like you extracted it, which is probably necessary. In any case, if it still doesn't work, I'd suggest trying to update WinRAR to a newer version or try a different utility (such as the excellent 7zip).
Last edited by Darimus; 08-26-2009 at 07:24 PM.
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08-26-2009, 07:48 PM
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08-26-2009, 07:54 PM
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Originally Posted by irocthls how do i use mh with this?? and wich mh do i use? | Quote:
TFTLocal's been updated to 1.24b
I've removed the maphack commands (map/noalpha), so this counts as more of a tool than a hack now, I suppose. Of course, it's fairly easy to get a working maphack, I think, so this shouldn't be a problem for anyone. | There's no Maphack in | 
08-26-2009, 07:59 PM
|  | Advanced Hacker | | Join Date: Nov 2008 Location: Denmark
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Rep Power: 1 | | I tried redownloading twice, and when I extract it, I get the same error.
Edit: I tried to unpack it with 7-Zip, but I still get the same error (a bit diffrent look though).
Edit2: This is the error I get with WinZip.
Last edited by Zo8; 08-26-2009 at 08:25 PM.
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08-26-2009, 08:18 PM
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Originally Posted by flexo There's no Maphack in  | he said its fairly easy to get a working mh so this shouldnt be a problem... what he mean by that then?.. so no mh for the new patch?.. i was using tyrano with the disconect bnet method but as soon as i run tyrano now wc3 crashes.. | 
08-26-2009, 10:22 PM
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Originally Posted by Zo8 I tried redownloading twice, and when I extract it, I get the same error.
Edit: I tried to unpack it with 7-Zip, but I still get the same error (a bit diffrent look though).
Edit2: This is the error I get with WinZip. | I've uploaded it to another site (see original post). | 
08-26-2009, 10:36 PM
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Originally Posted by irocthls he said its fairly easy to get a working mh so this shouldnt be a problem... what he mean by that then?.. so no mh for the new patch?.. i was using tyrano with the disconect bnet method but as soon as i run tyrano now wc3 crashes.. | Just wait for another or Tyrano to fix his. You can live a few days without your precious MH. | 
08-26-2009, 10:38 PM
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Rep Power: 1 | | | yeah well i liked darimus maphack better.
it was slimmer and more stable ten tyranos. | 
08-26-2009, 10:56 PM
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Rep Power: 3 | | | Well the map/noalpha features work, they're just not enabled. Too many people getting banned because they didn't read my any of my warnings about using those commands. And the people who will use it now, not get banned because warden's disabled, then get banned the moment it's back and post here about it.
Not to mention, even if it was enabled, this thread still gets a lot less views than tyrano's stickied program; any effort I put into a maphack is essentially wasted because only a small subset of users would be using it. Also, on a final note, I don't actually support cheating (the feature existed because there were some valid uses for it in custom games), heh.
Last edited by Darimus; 08-26-2009 at 10:59 PM.
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