Undead Team Guide

This is a discussion on Undead Team Guide within the Warcraft 3 Strategies and replays board part of the Warcraft 3 forum category; Undead Team Guide - Archimonde - IMA FIENDD 6/4/08 Contents Introduction Basics 2v2 Team Games 3v3 Team Games Garging (Pros ...

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  1. #1
    Archimonde's Avatar
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    Undead Team Guide

    Undead Team Guide
    - Archimonde -

    IMA FIENDD
    6/4/08




    Contents
    1. Introduction
    2. Basics
    3. 2v2 Team Games
    4. 3v3 Team Games
    5. Garging (Pros only FFS)
    6. Note to Reader
    7. Conclusion
    8. Credits
    9. Changelog
    1. Introduction


    I haven't posted a guide for a while, been kind of inactive because of HAVING A LIFE. Still enjoy Warcraft, though just started playing again, kind of waiting for a new better hack :o, to coders: Blizzard is giving you infinite time for making a winhack, yes? Anyway, this guide will explain to you how to use your fiends properly and micro and, yes, carry. Undead players have to be able to carry their allies in a game. (unless your ally is an orc :P)


    2. Basics
    Regular fiends, always fiends in team games. I 100% only race combo I dissaprove of is HU/UD, which just doesn't synergy. I suggest UD/NE, for regular mass huntress feed for the UD player. For 3s, anything here isn't good: UD / HU / HU, UD / HU / Orc, UD / HU / HU, basically the only 3s race combo with human and UD on the same team that will work out if your human player is good, is HU/UD/NE. Human is usually a huge putdown for an undead team. If you think your good with your little dual Firelord Ghoul/Foot tower rush, your not, gtfo.



    Basic Build order consists of:
    • 1 Build one Acolyte from Necropolis
    • Graveyard/Crypt at the same time
    • Upon getting 75 gold, your acolyte will be about finished, and you'll be able to make a new one.
    • Then build an Altar, followed by a ziggurat straight after.
    • Ghoul, then Shop. Ghoul is much more important, shop can come after because you hero doesn't need to wait either way when it pops out.
    • After ziggurat finishes, build DK with crypt fiend.



    Pretty much it, Tech after 4 fiends, and at 26/30 food, build a 3rd ghoul (unless your ally is elf, where you'll expect them to feed you for the tech) Argument is some people go ziggurat first, it's perfectly fine, just slower hero.


    3. 2v2
    2v2 is pretty straightforward, your ally gets Potm to harass and mass hunts and pools you gold and doesn't go over 50 food to continue feeding you resources. Wyrms are rarely used in 2v2, stick to destroyers and abominations. Elf players need to harass the enemy UD or keep them from harassing you so you are able to creep to level 3. Focus fire the creeps, and make sure you don't lose any units (except skeletons) Keeping your fiends alive is a must. Save your nukes for enemy heroes/healing your fiends. Meet up with your elf partner, who should have 6-7 hunts and you should have 5-6 fiends, and hit a base. Elf is always a #1 choice, orc 2nd, and human 3rd. Undead's base is virtually indestructable with all the slow towers. In mirror matches, you should always be focusing on Hunts one by one. Huntresses fall pretty fast so in mirror matches be sure you have a Dust of Appearance so that they can't save their huntresses with hide. In otherwards, also be focusing on grunts/footmen/riflemen/low-hp heroes. When you hit Tier 2, get a Lich and Slaughterhouse up ASAP, then tech when you can. It's a great idea to get orb of corruption on your Lich, which makes everything fall pretty fast.

    3. 3v3

    In 3v3 team games, You should have any of the following combos:
    • UD/NE/NE (Best choice)
    • UD/NE/Orc (Wave)
    • UD/NE/Human (Good human a must.)
    Same builds, except dual rax wyrms when you hit Tier 3, destroyers aren't required, but if you MUST have statues, go ahead. NE/NE/UD is a good idea because both allies can feed. Potm/Kotg hunts harass at the beginning of the game. For UD/NE/Orc, Orc MUST go TC Grunts or TC HH (TC HH to counter mass huntresses from the NE/NE/UD, grunts just aren't good against hunts) For HU/NE/UD, HU has to be able to micro AoE damage and Rifles with morts well enough. Garging or Garg/bear is also an option (see 5.)



    5. Garging (Pros ONLY FFS)
    Garging - Two Elfs or one elf and an orc pooling the Undead players to tech to gargoyles and end the game fast.


    Build order for garging:
    • Graveyard/Crypt
    • Tech right after you get all 5 acolytes on the gold mine.
    • Get 4 Zigurats and 3 more crypts up with your altar and a shop by the end of the tech.
    • This should be all done at the start of the game, as fast as possible. Your allies should get 2 Pandas or 2 Demon hunters or 1 Demonhunter/1 Blademaster and be harassing the opponents. If their tech is late, getting web won't mean much once you hit Tier 3.
    • After Tier 2 and 8 Gargoyles out, tech to tier 3.
    • Your hotkey groups have to be well rounded to micro the mass of gargoyles, continue making them, regardless of your food.
    • At tier 3, pop a lich out along with a third hero of your choice (undead) and get an orb of corruption.


    Attacking: For orc, aim burrows out one by one. Pandas immensely help with this, killing repairing peons in 3 fires (you can rush panda 2nd also for 3 pandas on your team if you want) Once the burrows are out, finish off their base. If allies attempt to come help, focus down their units while your allies take on their heroes. Games should end before 15 minutes, if orc gets Tier 2 with Bats, your screwed. Garg/bear also works where an elf ally will stop pooling after they tech and go for triple rax bears. (resource management is a must)

    To counter gargs: (in case you come up to a better team), do the same thing, but instead of gargoyles, pop out crypt fiends with web, which is a better choice to counter them.

    Note: If you have never heard of it/don't like it, I don't want to hear it as a reply to this thread. Thanks.

    6. Note to Reader
    Always a good idea to play with someone you know, most players who will ask to play are elf players too. If you aren't good, practice with your friends in regular 2v2 games online or GGC. ALWAYS GO DEATH KNIGHT FIRST. Also, heres the regular strats:




    2v2
    • Orc/UD = Orc goes regular BM/SH grunt/raider, you go regular fiends with tech.
    • NE/UD = Mass hunts/Fiends, regular tech for you and feed for the elf player.
    • HU/UD (ONLY IF YOU RANDOM IT) = Archmage/MK with foot/rifle/casters and Regular fiends for you. (NEVER GHOUL)
    • UD/UD = Either both fiends, or one guy goes Dreadlord with Ghouls and DK second with abom tech.
    3v3
    • NE/NE/UD = Explained.
    • NE/Orc/UD = Explained.
    • NE/HU/UD = Explained.
    And if your stupid:
    • NE = Night Elf
    • UD = Undead
    • HU = Human
    • Orc = YOUR STUPID.
    7. Conclusion
    Yeah, thanks for reading. Kind of hoped it would be longer, also, good comments are always helpful, even if it is just a Thanks. I know that the Firelord thing is still someone elses opinion, but I don't want to see anything about it, its NOT COOL.


    8. Credits
    Author ~ Archimonde
    Date ~ June 4th, '08.



    9. Changelog
    • 6/4/08 - Finished.
    Last edited by Archimonde; 06-04-2008 at 11:22 PM.

  2. #2
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    Reserved for Posting//Ignore the Numbered lists if they show up as 1. 1. 1. 1., etc.

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    Thanks for the Guide
    The Legend

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    MaRcDk is offline Business Owner

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    Thanks for sharing, good job

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    nice strats ...will try out the garg strat soon=) (as one of the pandas)

  6. #6
    Cyboire is offline Member
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    Quote Originally Posted by Archimonde View Post
    Undead Team Guide

    - Archimonde -

    IMA FIENDD
    6/4/08





    Contents
    1. Introduction
    2. Basics
    3. 2v2 Team Games
    4. 3v3 Team Games
    5. Garging (Pros only FFS)
    6. Note to Reader
    7. Conclusion
    8. Credits
    9. Changelog
    1. Introduction



    I haven't posted a guide for a while, been kind of inactive because of HAVING A LIFE. Still enjoy Warcraft, though just started playing again, kind of waiting for a new better hack :o, to coders: Blizzard is giving you infinite time for making a winhack, yes? Anyway, this guide will explain to you how to use your fiends properly and micro and, yes, carry. Undead players have to be able to carry their allies in a game. (unless your ally is an orc :P)


    2. Basics
    Regular fiends, always fiends in team games. I 100% only race combo I dissaprove of is HU/UD, which just doesn't synergy. I suggest UD/NE, for regular mass huntress feed for the UD player. For 3s, anything here isn't good: UD / HU / HU, UD / HU / Orc, UD / HU / HU, basically the only 3s race combo with human and UD on the same team that will work out if your human player is good, is HU/UD/NE. Human is usually a huge putdown for an undead team. If you think your good with your little dual Firelord Ghoul/Foot tower rush, your not, gtfo.




    Basic Build order consists of:
    • 1 Build one Acolyte from Necropolis
    • Graveyard/Crypt at the same time
    • Upon getting 75 gold, your acolyte will be about finished, and you'll be able to make a new one.
    • Then build an Altar, followed by a ziggurat straight after.
    • Ghoul, then Shop. Ghoul is much more important, shop can come after because you hero doesn't need to wait either way when it pops out.
    • After ziggurat finishes, build DK with crypt fiend.


    Pretty much it, Tech after 4 fiends, and at 26/30 food, build a 3rd ghoul (unless your ally is elf, where you'll expect them to feed you for the tech) Argument is some people go ziggurat first, it's perfectly fine, just slower hero.


    3. 2v2
    2v2 is pretty straightforward, your ally gets Potm to harass and mass hunts and pools you gold and doesn't go over 50 food to continue feeding you resources. Wyrms are rarely used in 2v2, stick to destroyers and abominations. Elf players need to harass the enemy UD or keep them from harassing you so you are able to creep to level 3. Focus fire the creeps, and make sure you don't lose any units (except skeletons) Keeping your fiends alive is a must. Save your nukes for enemy heroes/healing your fiends. Meet up with your elf partner, who should have 6-7 hunts and you should have 5-6 fiends, and hit a base. Elf is always a #1 choice, orc 2nd, and human 3rd. Undead's base is virtually indestructable with all the slow towers. In mirror matches, you should always be focusing on Hunts one by one. Huntresses fall pretty fast so in mirror matches be sure you have a Dust of Appearance so that they can't save their huntresses with hide. In otherwards, also be focusing on grunts/footmen/riflemen/low-hp heroes. When you hit Tier 2, get a Lich and Slaughterhouse up ASAP, then tech when you can. It's a great idea to get orb of corruption on your Lich, which makes everything fall pretty fast.

    3. 3v3


    In 3v3 team games, You should have any of the following combos:
    • UD/NE/NE (Best choice)
    • UD/NE/Orc (Wave)
    • UD/NE/Human (Good human a must.)
    Same builds, except dual rax wyrms when you hit Tier 3, destroyers aren't required, but if you MUST have statues, go ahead. NE/NE/UD is a good idea because both allies can feed. Potm/Kotg hunts harass at the beginning of the game. For UD/NE/Orc, Orc MUST go TC Grunts or TC HH (TC HH to counter mass huntresses from the NE/NE/UD, grunts just aren't good against hunts) For HU/NE/UD, HU has to be able to micro AoE damage and Rifles with morts well enough. Garging or Garg/bear is also an option (see 5.)




    5. Garging (Pros ONLY FFS)
    Garging - Two Elfs or one elf and an orc pooling the Undead players to tech to gargoyles and end the game fast.



    Build order for garging:
    • Graveyard/Crypt
    • Tech right after you get all 5 acolytes on the gold mine.
    • Get 4 Zigurats and 3 more crypts up with your altar and a shop by the end of the tech.
    • This should be all done at the start of the game, as fast as possible. Your allies should get 2 Pandas or 2 Demon hunters or 1 Demonhunter/1 Blademaster and be harassing the opponents. If their tech is late, getting web won't mean much once you hit Tier 3.
    • After Tier 2 and 8 Gargoyles out, tech to tier 3.
    • Your hotkey groups have to be well rounded to micro the mass of gargoyles, continue making them, regardless of your food.
    • At tier 3, pop a lich out along with a third hero of your choice (undead) and get an orb of corruption.

    Attacking: For orc, aim burrows out one by one. Pandas immensely help with this, killing repairing peons in 3 fires (you can rush panda 2nd also for 3 pandas on your team if you want) Once the burrows are out, finish off their base. If allies attempt to come help, focus down their units while your allies take on their heroes. Games should end before 15 minutes, if orc gets Tier 2 with Bats, your screwed. Garg/bear also works where an elf ally will stop pooling after they tech and go for triple rax bears. (resource management is a must)

    To counter gargs: (in case you come up to a better team), do the same thing, but instead of gargoyles, pop out crypt fiends with web, which is a better choice to counter them.

    Note: If you have never heard of it/don't like it, I don't want to hear it as a reply to this thread. Thanks.

    6. Note to Reader
    Always a good idea to play with someone you know, most players who will ask to play are elf players too. If you aren't good, practice with your friends in regular 2v2 games online or GGC. ALWAYS GO DEATH KNIGHT FIRST. Also, heres the regular strats:



    2v2
    • Orc/UD = Orc goes regular BM/SH grunt/raider, you go regular fiends with tech.
    • NE/UD = Mass hunts/Fiends, regular tech for you and feed for the elf player.
    • HU/UD (ONLY IF YOU RANDOM IT) = Archmage/MK with foot/rifle/casters and Regular fiends for you. (NEVER GHOUL)
    • UD/UD = Either both fiends, or one guy goes Dreadlord with Ghouls and DK second with abom tech.
    3v3
    • NE/NE/UD = Explained.
    • NE/Orc/UD = Explained.
    • NE/HU/UD = Explained.
    And if your stupid:
    • NE = Night Elf
    • UD = Undead
    • HU = Human
    • Orc = YOUR STUPID.
    7. Conclusion
    Yeah, thanks for reading. Kind of hoped it would be longer, also, good comments are always helpful, even if it is just a Thanks. I know that the Firelord thing is still someone elses opinion, but I don't want to see anything about it, its NOT COOL.


    8. Credits
    Author ~ Archimonde
    Date ~ June 4th, '08.




    9. Changelog
    • 6/4/08 - Finished.
    dont forget if ur not ud feed ur ud teammate 100 gold at start

  7. #7
    Stealthassn's Avatar
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    Great Guide thanks


  8. #8
    Archimonde's Avatar
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    Quote Originally Posted by Cyboire View Post
    dont forget if ur not ud feed ur ud teammate 100 gold at start
    This is an Undead guide, other one for hunts is here: http://www.d3scene.com/forum/warcraf...s-dummies.html

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