 |  Humans Solo GuideThis is a discussion on Humans Solo Guide within the Warcraft 3 Strategies forum part of the Warcraft 3 forum category; THIS GUIDE IS OUTDATED, PLEASE VIEW http://www.d3scene.com/forum/warcraf...html#post80491
Human Solo Guide
by Archimonde
I. Table of Contents
I. Table of Contents
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11-24-2007, 01:29 PM
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Human Solo Guide
by Archimonde I. Table of Contents - I. Table of Contents
- II. Introduction
- III. Solo Guide
- IV. Changelog
II. Introduction
This is for well experienced knowledgeable users who have a good experience in solo and other types of game play. Starting off, Human is a powerful race when it comes to solo. It creeps faster then any other race thanks to militia and can quick expo and annoy people with tanks and mass towers. (Pros lose to it)
III. Solo Guide You probably want to thumbs down maps with bigger creeps that guard the gold mines like Gnoll Wood & MoonGlade. Starting off, ALWAYS get Archmage, water elemental is the greatest creeping tank ever made. - Turtle Rock - Scout, or "Guess" (Hacks, lol) the area next to you. If there is nobody, I suggest you set rally point your footman near the Green Creeps on the side next to you. Summon an elemental on YOUR green, then send 3 Militia to your green and Archmage to the green on the base on the other side, giving you level 2 at the same speed as getting half a level, then having to go around to the other green. Zzz. I think it was a bit complicated on my explanation, but it works.
- Be sure not to do this as often:
You want to have 1 or 2 Peasants building towers nearby the hall to defend it, then have them go back and help build the hall. Expoing drains your gold by a lot, so be sure to defend your expo well.
This will give you a good advantage. If you are able, at least 4 footies and 5 militia, hit the red under the green you just creeped. - Always build an Arcane Tower. I'm guessing everyone here is a hacker, and you'd hate to see it if someone harassed your base and killed a bunch of peasants because you were off creeping some orange and leveling up. Tech before night, then when you hit Tier 2, build an Mountain King (Versus NE, UD, Orc) or get Panda (Versus Human) and quick build (2 on each) Arcane Sanctums to get 2 priests/Breakers/Sorcs. Always get Sorcs, they are the most annoying unit someone can make. Slow is a bitch. If you are expoing, be sure to tech 1/4th of the way through night, you don't want to be behind from the other player that much.
- When expoing, have at least one arcane tower to start and an Arcane vault to buy heals for your footmen.
- Versus Night Elf: You want to get sorcs/rifles, then Morts. It's a lethal combination. Remember that your sorcs w/archmage's brilliance aura outmanas the enemy dryads. Breakers are necessary when dealing with bears. If you have expo, I suggest getting Gryphons and all 3 heroes. (Archmage, MK, Paladin) Theres a simple strategy. Just tower up and go invisible morts with sorcs. This is annoying. Use the invisible Sorcs to kill main, and when he Tp's, get out. At least 6 Morts will get the job done relatively fast.
- Versus Undead: The hardest challenge because most UD players who Fiend tend to have good micro and a good sense of style and tech. When expoing, don't let them find your expo, fiends and skeletons are a lethal combination to your units. So more towers is fine. Also, you want to get to Tier 3 ASAP for Knights to compete versus the Fiends the UD player has.
- Versus Human: Mirror match is more fun, it allows you to mass spellbreakers, which look awesome and kick caster ass. Get Panda to Breath of fire the enemy footmen, and as third hero, get Mountain King, stormbolt is always good. Against an expoing human, hit his main base when he is expoing and tech, giving you time to get Tier 2 and annoy your opponent.
- Versus Orc: Orc is simple, mass sorc. To avoid getting owned by demolishers, mass Summons with Beastmaster/Archmage. Beastmaster get quilbeast to range the demolishers and Archmage water elemental. You can always tower up and use AoE to annoy them and tech casters. Orc can get annoying if they use Spirit Walkers, so be sure to use spellbreakers and focus fire the walkers to stop their dispel from hitting the slow you have casted.
Being a 16x Tournament champ with Human, I can say that these strategies work, but require a good micro and a defensive end. Remember, if you have expo, don't be afraid to use all your gold on upgrades. Watch your upkeep. 50/50 is good, but for a few minutes, don't let it go over or you'll only be getting 7 gold per Peasant mining gold. Thanks for reading my guide, I'll have more later.
Replies/Suggestions/+Rep: All Welcome. IV. Changelog
Last edited by Archimonde; 11-28-2007 at 01:49 PM.
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11-26-2007, 05:15 AM
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11-26-2007, 06:05 AM
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11-26-2007, 10:34 PM
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11-27-2007, 01:51 AM
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Rep Power: 3 | | Thanks. I Believe I will make a full guide for solo for all the races during early Saturday. ++ Addon to guide. Quote:
Originally Posted by JadedRain and you are... who? | I'm the guy who just made a guide on Humans. ^_^ | | D3scene |
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