World of Warcraft: Warrior and Paladin Best Builds
This is a discussion on World of Warcraft: Warrior and Paladin Best Builds within the WoW Guides forum part of the WoW forum category; Hello There D3Scene Members , well do you like to play world of warcraft and have you been wishing that ...
-
World of Warcraft: Warrior and Paladin Best Builds
Hello There D3Scene Members , well do you like to play world of warcraft and have you been wishing that you could be the best and stay that way , well here is that chance. These are the Builds that i Used on Retail and private servers and i was always killing and kicking a** , so if you think you want to be the best you tobeat the best.
Below I Will be Listing Talent Builds and What Sockets to use and
what Glyphs to use, Lets start with the warrior.
Warrior Talent Builds -
Arms -Try this build if your gear is (near) BiS pre-Ulduar and you don't need hit/exp from talents. Getting 2 to 5 fast slams on a boss before you need to move helps keep DPS up and rage shouldn't be an issue.
Talent Calculator - World of Warcraft
PvE - Talent Calculator - World of Warcraft
PvP - Talent Calculator - World of WarcraftOfcourse you can decide for PVP if you want "Weapon Mastery" or "Improved Harmstring". Dependes on how much hit raiting you have and if you are afraid of the rogue's "Dismantle"
PvP 2 - Talent Calculator - World of Warcraft This build is one i stuck through b4 WoTlk and i adjusted it for Wotlk because I found extremly Reliable in a tight situation its basically all about charge/hamstring/MS/Rend/MS/Hamstring/Cleave/Execute and move on to your next target its all about keeping your foe next to you at all times complete anti-kite
Fury
PvE Raiding Build w/ Bloodsurge - Talent Calculator - World of Warcraft
Precision (Warrior talent) and Weapon Mastery (warrior talent) create maximum hit chance.
PvE Raiding Build w/ out Bloodsurge -Talent Calculator - World of Warcraft
Since Slam is not effective on many bosses regardless of cast time, it is dropped in favor of Improved Execute & Improved Bloodrage.
Tactical Mastery, Improved Charge & Improved Bloodrage create maximum rage generation.
Rotation: Execute>BT>WW(If Rage>50)>Heroic Throw>HS.
Two-Handed Weapon Specialization (Warrior talent) chosen in favor of
Armored to the Teeth. Six % damage > 2-3% AP.
Glyphs: Heroic Strike, Execution, Whirlwind. Minor: Battle, Bloodrage, Charge
Titan's Grip without Unbridled Wrath by Snowlord of Thrall Talent Calculator - World of Warcraft
Armored to the Teeth and Booming Voice chosen in favor of Unbridled Wrath for maximum AP and shout duration.
Maximum AoE damage along with tanking capabilities.
-------------------------------------------------------
Time for the Paladin's Builds
Paladins are one of the four classes in the game that can be adapted to absorb damage like a sponge and keep others from harm. They are particularly famous for the ability to tank multiple (10+) mobs at the same time. Besides, Paladins are also well known for their ability to survive with their unique combination of invulnerability, plate armor and healing spells, which makes them very good for AoE farming.
PvE Tanking Build
For those who want to tank in 5-man instances or raid, investing heavily into protection tree is advised. The following talents can be considered as the most important at level 80:
Threat-improving talents
One-Handed Weapon Specialization, Touched by the Light, Hammer of the Righteous and Improved Judgements (Retribution, note that only one point is necessary to provide a smooth spell rotation).
Survivability talents
Anticipation, Toughness, Improved Righteous Fury, Blessing of Sanctuary (also a mana source), Sacred Duty, Ardent Defender, Redoubt, Guarded by the Light, Judgements of the Just and Deflection (Retribution).
Both
Divine Strength (strength provides both attack power and block value), Holy Shield, and Combat Expertise.
Common gap-filling talents skilled are:
Improved Devotion Aura: This talent was buffed enormously compared to its TBC version. It provides more extra armor than before at lesser talent points cost, as well as the additional healing bonus to the whole party.
Avenger's Shield (tankadins' main pulling method, as of 3.1 it also provides a silence effect with Shield of the Templar).
Improved Hammer of Justice: When combined with Judgements of the Just provides a paladin with a stun that also interrupts spell casting every 20 seconds.
So a basic tanking build would look something like:
PvE Tanking build with 11 points left
The last few points can be added to other useful talents, such as Seals of the Pure, Heart of the Crusader, Conviction or Pursuit of Justice.
Other viable but less desirable choices:
Stoicism: The main use of this talent is PvP, but if you do not want to talent Blessing of Kings, this can be used as gap-filler. Not recommended for pure PvE tankadins. Generally, the points are better spent in Divine Guardian or Improved Hammer of Justice.
Reckoning: Useful for leveling and AoE farming but its contribution when main-tanking is minimal. Thusly, it can be replaced in a manner similar to Stoicism.
Improved Blessing of Might is only worth the points for tankadins when you buff it to your group/raid members - you will mostly buff yourself with Blessing of Kings or Blessing of Sanctuary.
Choices that you MUST avoid:
Benediction is essentially worthless. A detailed explanation for this can be found at [1]
Guardian's Favor is very useful in PvP but a waste of talent points for tanks.
Seal of Command is NOT a good seal for tanking because its damage is not as good as Seal of Vengeance/Corruption or Seal of Righteousness when using a one-handed weapon.
Vindication may look wonderful at first. Unfortunately, most of the mobs (especially bosses) are immune to it.
PvP Protection Build
Protection Paladins have their advantages and disadvantages in PvP. They are by no means a raw DPS spec, there still are many ways to be useful in battleground based PvP. Most of the damage of protection paladins depends on reflective damage, which allows them to win easily against rogues, warriors, other paladins, and enhancement shamans. The disadvantages is, melee players have the option to retreat; however this may benefit the paladin if he is defending a specific location. Against casters or hunters, the chance to win is reduced.
Protection paladins are effective at tanking (multiple) bosses in Alterac Valley, holding the flag in Warsong Gulch or Eye of the Storm (because of their high survivability and Hand of Freedom), or defending bases in Arathi Basin and Alterac Valley.
Protection paladin's excel at keeping allies alive, two important talents for this are Guardian's Favor, and Divine Sacrifice. Improved Hammer of Justice is also important for stunning enemies. With some of these a protection paladin and a caster(especially) can be a formidable team.
AOE/Grinding builds
Aside from mages, paladins have the highest potential for AoE grinding, combining their incredible survivability against melee attacks with talent procs that occur when they are the victim of enemy attacks. This build is mainly viable against melee targets, preferably those that do not run or use magic/ranged attacks. To make this spec viable, Holy Shield must be obtained. A shield spike, and any other item that causes damage when struck or extra weapon swings, would be very useful as well. Paladins speced this way can singlehandedly take out 5-6 mobs (easily up to 10+ at level 70 with good gear) or 2-3 elites of equal level, and often end up with full health and mana due to Seal/Judgement of Light/Wisdom.
Before level 30 and getting Blessing of Sanctuary it is much easier to level as retribution. At level 30, you can respec into protection and start AOE grind. You will need a shield, a fast weapon and a good shield spike. The goal is to get hit by a lot of mobs. Always have Blessing of Sanctuary running before you pull.
You can aggro multiple mobs with either your warhorse or with Avenger's Shield. After the mobs surround you, cast and refresh Consecration as an AOE. Apply Seal of Light to a target. Where cool down is available apply either Judgement of Wisdom or Judgement of Light depends on if you are low on health or low on mana. The new judgement system allows to use different judgements without releasing the original seal. our blessing should return you mana while your seal should return you health. If you have a runner you can stop it by either using Judgement of Justice or Hammer of Justice.
If your health is dropping faster than it can be replenished, you can bubble up and heal. In case of emergency, do not forget to use mana pots or Lay on Hands.
PvE Healing BuildTalent Calculator - World of Warcraft
Paladin healers, or healadins, are well-known for mana-efficiency. Illumination is the major reason for this and no good healing specs can do without it. Otherwise, the talent points of the paladin healers are not as tight as those of the paladin tanks or DPS, so you can easily find a lot of viable healing builds out there. Nevertheless, the majority of people would agree that these are the core talents of PvE healadins: Spiritual Focus, Divine Intellect, Healing Light, Illumination, Sanctified Light, Holy Power, Light's Grace, Holy Guidance, Divine Illumination, Judgements of the Pure and Beacon of Light. Other optional but good-to-have talents include Improved Blessing of Wisdom, Improved Lay on Hands, and Divine Favor. A basic healing build would look more or less like this:
PvP Deep Prot Healing Build
With the changes of 3.1 affecting the powerhouse of the 34/0/37 holy/ret build, a new PvP build has come forward to fill its shoes.
With the changes of 3.1 affecting the powerhouse of the 34/0/37 holy/ret build, a new PvP build has come forward to fill its shoes.
Talent Calculator - World of Warcraft
At first glance, this may seem like a very odd build to heal in, seeing as it skips over virtually all holy talents. However when one couples a full set of healing PvP gear with it's huge amounts of stamina and the large amount of free spell power from Guarded by the Light, as well as very large crit heals from Touched by the Light the healing potential of this build is quite high. It also has some very good utility in 20 second Hammer of Justice, ranged silence/daze in Avenger's Shield, reduced party/raid damage in Divine Sacrifice and 60 second Sacred Shield.
The loss of Holy Shock is significant in fights where spell lock out's are prevalent, however the VASTLY superior survivability allows the paladin to simply absorb the damage and keep going.
Glyph of Flash of Light, Glyph of Salvation, Glyph of Divine Plea complement this build well as you will be relying on large, frequent crits from Flash of Light with Sacred Shield as well as the survivability and damage reduction of the other two to outlast your opponents. Glyph of Judgement is useful to those wishing more burst, and Glyph of Hammer of Justice makes for a good choice for those teams lacking crowd controls.
Shockadin Build
Getting gear with spell critical strike rating improves this build's DPS, as it focuses on Holy Shock and Seal/Judgement of Righteousness for DPS while still being able to adequately support a team with healing and debuffing. Compared to Retribution builds, the DPS is relatively weak, though the ability to heal remains intact, even in raids and PvP encounters.
Talent Calculator - World of Warcraft
Many shockadins will go with a build that includes some important Retribution talents to further boost the holy damage they dish out.
Paladin Talents Talents
Minimum Required Level: 70
Required Talent Points: 61
Holy Talents - 31 point(s)
# Divine Intellect - rank 5/5
# Improved Seal of Righteousness - rank 5/5
# Healing Light - rank 3/3
# Unyielding Faith - rank 2/2
# Illumination - rank 5/5
# Improved Blessing of Wisdom - rank 2/2
# Pure of Heart - rank 2/3
# Divine Favor - rank 1/1
# Sanctified Light - rank 2/3
# Holy Power - rank 3/5
# Holy Shock - rank 1/1
Retribution Talents - 30 point(s)
# Improved Blessing of Might - rank 5/5
# Improved Judgement - rank 2/2
# Improved Seal of the Crusader - rank 3/3
# Deflection - rank 2/5
# Conviction - rank 5/5
# Seal of Command - rank 1/1
# Pursuit of Justice - rank 2/2
# Crusade - rank 1/3
# Two-Handed Weapon Specialization - rank 3/3
# Sanctity Aura - rank 1/1
# Vengeance - rank 5/5
The Next Post Will Include Warlock and Mage Builds If you have any
questions or any probelms with any of these builds please post on
this topic or leave me a Profile Message and i will get to ASAP , thank
you for viewing.
-
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
Forum Rules