How to set up a wow private server and making it public

This is a discussion on How to set up a wow private server and making it public within the WoW Private Server Emulation board part of the WoW Private Servers category; Notepad...

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  1. #91
    Serverman's Avatar
    Serverman is offline Paranoia!

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    Notepad

    My car is not leaking oil?
    Its marking its territory!

  2. #92
    dano31's Avatar
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    hey man i wonder if you can give me some help with this stuff. i recently moved out into the country and have no internet connection but wish me and my kids could still play wow if you have time.. I have done everything in your guide but when i run arcemu-world.exe i get a un terminated block error ??

  3. #93
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    you have messed up your configs.
    Post them here and i may or may not look at them..
    My car is not leaking oil?
    Its marking its territory!

  4. #94
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    OK here are my configs wont let me post all at once so ill do on at a time i guess



    ################################################## #####################
    # ArcEmu Realms Configuration File
    # Last updated at rev.1875
    ################################################## #####################


    # LogonDatabase Section
    #
    # These directives are the location of the `realms` and `accounts`
    # tables.
    #
    # LogonDatabase.Host - The hostname that the database is located on
    # LogonDatabase.Username - The username used for the mysql connection
    # LogonDatabase.Password - The password used for the mysql connection
    # LogonDatabase.Name - The database name
    # LogonDatabase.Port - Port that MySQL listens on. Usually 3306.
    # LogonDatabase.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #

    <LogonDatabase Hostname = "localhost"
    Username = "root"
    Password = "ascent"
    Name = "logon"
    Port = "3306"
    Type = "1">


    # Host Directive
    #
    # This is the address that the realmlist will listen on.
    # To listen on all addresses, set it to 0.0.0.0
    # Default: 127.0.0.1 (localhost)
    #
    # Note: ISHost is the interserver communication listener.
    #

    <Listen Host = "0.0.0.0"
    ISHost = "0.0.0.0"
    RealmListPort = "3724"
    ServerPort = "8093">

    # Server console logging level
    #
    # This directive controls how much output the server will
    # display in it's console. Set to 0 for none.
    # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    # Default: 3
    #

    <LogLevel Screen = "0"
    File = "-1">

    # Account Refresh Time
    #
    # This controls on which time interval accounts gets
    # refreshed. (In seconds)
    # Default = 600
    # 600 seconds = 10 minutes - 1 second = 0.0166666667 minutes 300 seconds = 5 minutes, 150 seconds = 2.5minutes
    #
    #

    <Rates AccountRefresh = "600">

    # Accepted Build Range Setup
    #
    # These two directives set up which clients will be
    # allowed to authenticate with the realm list.
    #
    # Set these to the same builds that the server was
    # compiled for.
    #
    # As of the last update, version 3.0.3 was build 9183.
    #

    <Client MinBuild = "9464"
    MaxBuild = "9999">

    # WorldServer Setup
    #
    # RemotePassword
    # This directive controls the password used to authenticate with the worldserver.
    # It must be the same between the two configs. If it is not, your server will
    # not register.
    #
    # Default: "change_me_logon"
    #
    # AllowedIPs
    # This section MUST be completed, otherwise all attempts to link your servers will fail.
    # These "Allowed" fields are a space-seperated list of CIDR-form IP addresses that are allowed
    # to make server connections to your logonserver, and register realms.
    # For example, everything in the 127.0.0.* range would be:
    # 127.0.0.0/24, as 24 of the bits must match the 127.0.0.0
    #
    # To allow a single IP,
    # 1.3.3.7/32, would allow only 1.3.3.7 to connect as 32 of the bits must match.
    #
    # AllowedModIPs
    # In the same form as AllowedIPs, these are the IPs that are allowed to modify the database
    # (adding bans, GMs, account permissions, etc)
    #

    <LogonServer RemotePassword = "SHUBBA!"
    AllowedIPs = "127.0.0.1/24"
    AllowedModIPs = "127.0.0.1/24">

  5. #95
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    ################################################## #########################
    # ArcEmu Optional Configuration File
    # Last Update: $Id: arcemu-optional.conf rev.1875
    #
    # This configuration file contains all non-blizzlike values.
    ################################################## #########################

    #/************************************************** ******************************
    # * How to use this config file: *
    # * Config files are in a block->variable->setting format. *
    # * A < signifies the opening of a block, the block name is expected after that. *
    # * After the block name, a space and then the settings sperated by = / ' '. *
    # * *
    # * e.g. *
    # * <block setting="0" someval = "1"> *
    # * *
    # * Comments can be in C format, e.g. /* some stuff */, with a // at the start *
    # * of the line, or in shell format (#). *
    # ************************************************** ******************************/

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Optional Settings
    #
    # Starting Level
    # This controls at which level characters are created. Range is from 1-80.
    # Default: 1
    #
    # Level Cap
    # This variable controls the level that stats will be generated up to internally.
    # Beyond this level players can still see a higher level visually but their stats won't
    # increase beyond this point.
    # Default: 80
    #
    # Generated Level Level Cap
    # This variable controls the level at which stats will generate up to. Generally the formulas go
    # crazy after level 80 so this way you can keep the high visual but stats at a reasonable value.
    # Default: 80
    #
    # Allow The Burning Crusade characters
    # This will override account settings, so you can disable TBC from your server without having to mess with accounts.
    # Default: 1
    #
    # CustomCharterGiver(EntryID)
    # For registeration of custom script.
    #
    # AdditionalFun
    # it's verbose.
    # Default: 0 (disabled)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Optional StartingLevel="1"
    LevelCap="80"
    GenLevelCap="80"
    AllowTBC="1"
    AntiMasterLootNinja="0"
    CustomCharterGiver="0"
    AdditionalFun = "0">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Interfaction Options
    #
    # InterfactionChat
    # This directive controls whether horde and alliance players can talk to each other.
    # Default: 0 (disabled)
    #
    # InterfactionGroup
    # This directive controls whether horde and alliance players are able to build a group together.
    # Default: 0 (disabled)
    #
    # InterfactionGuild
    # This directive controls whether horde and alliance players are able to build crossfaction guilds
    # Default: 0 (disabled)
    #
    # InterfactionTrade
    # This directive controls whether horde and alliance players can trade with each other.
    # Default: 0 (disabled)
    #
    # InterfactionFriends
    # If this is enabled players can add other players from the opposite faction to their friends list
    # Default: 0 (disabled)
    #
    # InterfactionMisc
    # This directive controls whether horde and alliance players are able to use different functions
    # on players of the opposite faction. This includes e.g. using the /who command.
    # Default: 0 (disabled)
    #
    # CrossOverCharacters
    # If this is enabled players are able to create both, horde and alliance characters on a PVP realm.
    # Default: 0 (disabled)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Interfaction InterfactionChat="0"
    InterfactionGroup="0"
    InterfactionGuild="0"
    InterfactionTrade="0"
    InterfactionFriends="0"
    InterfactionMisc="0"
    CrossOverCharacters = "0">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Color Configuration
    #
    # AnnTagColor
    # This controls which color the [] tag in front of announces has.
    # Default: 2 (Light Blue)
    #
    # AnnGMTagColor
    # This controls the color of the GM/Admin tag in announces. Only enabled if GMAdminTag is set to 1.
    # Default: 1 (Light red)
    #
    # AnnNameColor
    # This controls the color of the gamemaster's name in announces.
    # Default: 4 (Green)
    #
    # AnnMsgColor
    # This controls the color of message in announces.
    # Default: 6 (Gold)
    #
    #
    # You can choose one of the colors below.
    # LightRed = 1
    # LightBlue = 2
    # Blue = 3
    # Green = 4
    # Red = 5
    # Gold = 6
    # Grey = 7
    # White = 8
    # Magenta = 9
    # Yellow = 10
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Color AnnTagColor = "2"
    AnnGMTagColor = "1"
    AnnNameColor = "4"
    AnnMsgColor = "6">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Extra Scripts Configuration
    #
    # Instant80
    # Enables Instant80 mode.
    #
    # PvPToken
    # This directive enables item rewards when there is a PvP Kill and players are level 70
    #
    # PvPTokenID
    # If PvPToken is enabled, specify the item ID of your custom Token ID, or any other item
    #
    # L70etc
    # Enables L70etc Band Gossip script.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Extra Instant80="0"
    PvPToken="0"
    PvPTokenID="13905"
    PvPKillAnnounce="0"
    Portals="0"
    L80etc="0"
    WeddingNPC = "0">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # GameMaster Configuration
    #
    # ListOnlyActiveGMs
    # List only gamemasters with enabled GMFlag to players without any permissions.
    # Default: 0
    #
    # HidePermissions
    # Hides permission flags from players without any permissions.
    # Default:0
    #
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <GameMaster ListOnlyActiveGMs = "0"
    HidePermissions = "0">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Common Schedule Configuration (func from commonschedulethread.cpp p2wow's core)
    #
    # AutoBroadCast (MultiLanguages supported)
    # Enable/Disable new broadcast system.(cebernic: blizzlike )
    # Default: 0(Disable) 1(Enable)
    #
    # BroadCastInterval
    # Contents sending on interval by second
    # DefaultMin:10 Max:1440)
    #
    # BroadCastTriggerPercentCap
    # Setup the cap of chance in condition with contents sending in each BroadCastInterval's value
    # Notice: OP can setup any of message's priority, this could be adjustment in field `percent` of table `worldbroadcast`
    # Default:99 (min:1 max:99, 99 only displaying message on priority 100 set.)
    # i.e : If set 50 ,it means all of messages 100% selected(but may not displayed) by higher than '50' priority with each broadcastinterval.
    # The total selected messages(>51 priority) chosen at random with send to all players.
    #
    # BroadCastOrderMode [0-1]
    # 0:RandomMode - By Triggering & Conditions
    # 1:SerialMode - [ignored both ->field `percent` from table `worldbroadcast` & TriggerPercentCap parameters.]
    # Default:0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <CommonSchedule AutoBroadCast = "1"
    BroadCastInterval = "10"
    BroadCastTriggerPercentCap = "2"
    BroadCastOrderMode = "0">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    #Extra Class Configurations
    # DeathKnightPreReq
    # Enable/Disable requirement to have a level 55 character on your account before allowing creation
    # Of a Death Knight hero class.
    # 1 = level 55
    # 0 = Any level
    #
    # DeathKnightLimit
    # Enable/Disable limit to have a more than one Death Knight Hero Class per realm.
    # 1 = Enabled (Only one Death Knight per realm)
    # 0 = Disabled (You can create a 10 DK per realm)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <ClassOptions DeathKnightPreReq = "1"
    DeathKnightLimit = "1" >

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # GoldSettings Configuration
    #
    # EnableGoldCap
    # Enable/Disable Maximum Gold.
    # Default: 0(Disable) 1(Enable)
    #
    # StartingGold
    # On Creating a character they will start with this amount in Gold
    # Default: 0
    #
    # MaximumGold
    # Maximum amount of Gold a character can hold
    # Default: 214748 (214k gold)
    # Note: Client Max is 214748 Gold (2^31, signed int32)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <GoldSettings EnableGoldCap = "1"
    StartingGold = "0"
    MaximumGold = "214748">

  6. #96
    dano31's Avatar
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    ################################################## #####################
    # ArcEmu Realms Configuration File
    # Last updated at revision rev.1875
    ################################################## #####################

    #************************************************* *******************************
    #* How to use this config file: *
    #* Config files are in a block->variable->setting format. *
    #* A < signifies the opening of a block, the block name is expected after that. *
    #* After the block name, a space and then the settings sperated by = / ' '. *
    #* *
    #* e.g. *
    #* <block setting="0" someval = "1"> *
    #* *
    #* Comments can be in C format, e.g. /* some stuff */, with a // at the start *
    #* of the line, or in shell format (#). *
    #************************************************* *******************************/

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # LogonServer Section
    #
    # Address:
    # The address (no port) of the server.
    #
    # Port:
    # The port on which the logon server listens. (*** NOT 3724 ***)
    #
    # Name:
    # Not really relavant, but name the logon.
    #
    # RealmCount:
    # The number of realms in the next section.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <LogonServer Address = "127.0.0.1"
    Port = "8093"
    Name = "AC Web Ultimate Repack"
    RealmCount = "1">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Realm Section
    #
    # Name:
    # The name of the realm.
    #
    # Address:
    # The address (and port) of that realm.
    #
    # Icon:
    # The type of realm (PVP, Normal, RPPVP, RP)
    #
    # TimeZone:
    # The location of the server (1=Development, 2=United States, 3=Oceanic, 4=Latin America,
    # 5=Tournament, 6=Korean, 8=English, 9=German, 10=French)
    #
    # Population:
    # (0 = low, 1 = medium, 2 = high)
    #
    # Important information below
    #
    # change 127.0.0.1 to your EXTERNAL ip if you wish to have a PUBLIC server.
    # This issues come up a lot!
    #
    # Timezone values :
    # 0=Korean 16=China
    # 1=Development 17=CN1
    # 2=United States 18=CN2
    # 3=Oceanic 19=CN3
    # 4=Latin America 20=CN4
    # 5=Tournament 21=CN5
    # 6=Korean 22=CN6
    # 8=English 23=CN7
    # 9=German 24=CN8
    # 10=French 25=Tournament
    # 11=Spanish 26=Test Server
    # 12=Russian 27=Tournament
    # 13=Tournament 28=QA Server
    # 14=Taiwan 29=CN9
    # 15=Tournament 30=TestServer2
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Realm1 Name = "AC Web Ultimate Repack"
    Address = "127.0.0.1:8129"
    Icon = "PVP"
    Population = "1.0"
    TimeZone = "1">

  7. #97
    dano31's Avatar
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    ok says cant post links and to remove link in post ?? for the world config

  8. #98
    Serverman's Avatar
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    dosent it say anything about where the error is?
    My car is not leaking oil?
    Its marking its territory!

  9. #99
    dano31's Avatar
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    well there error message seems to change a little biteach time but the part in red reads


    configs/arcemu-relms.conf

  10. #100
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    but realms is spellled corectly

    lol

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