Nope, no keylogger

and that is a promise.
The only thing that I have had reported to me is that it throws a firewall notice with some firewalls. The only explaination I have to that is that
WoW.exe uses the internet, and this application calls a shell command to run
WoW.exe. My guess is that this somehow associates my application to
WoW.exe and tosses a firewall alert if there is no exception to allow my program.
This is the ONLY thing I can come up with, as there are absolutly NO functions in my application that make use of any sockets (internet). in any shape, form, or function. The DLL is an encryption class library acquired from CodeProject.com, the only calls the program makes are to this class library for encrypting/decrypting the stored passwords, to system.io.streamwriter/reader (for saving/reading configs) and system.sendkeys(for sending keys to
wow) the rest are just timer/button/textbox handlers.
But it is good to see some firewalls behaving this way, at least you can trust them, but in this case, its a false positive when a firewall alert is thrown.