Zombie World Unity Thread

Bruh

Member
Thanks so much for this, considering their pay2win model (literally buying challenges that otherwise take 4+ hours) im really glad someone used their time to save us from that.
Do you think it would also be possible to gain access to the p2w heroes they make? kerrigan etc.
it isnt fully pay to win, you can buy the challenges but it isnt that hard if you know what you are doing for most challenges, most annoying one for me was next to dead but that doesnt take 4+ hours
 

Synka

Member
it isnt fully pay to win, you can buy the challenges but it isnt that hard if you know what you are doing for most challenges, most annoying one for me was next to dead but that doesnt take 4+ hours
Team game is extremely hard unless you do it solo and then it takes for forever.
I did all challenges except the newest one (shield something) and they all took ages and were ridiculous difficult. Also I had over 1M kills in all classes legit, that took forever too. They changed things so that Torment 3 is almost impossible with anything but the p2w heroes
 

AbusedPet

Member
Team game is extremely hard unless you do it solo and then it takes for forever.
I did all challenges except the newest one (shield something) and they all took ages and were ridiculous difficult. Also I had over 1M kills in all classes legit, that took forever too. They changed things so that Torment 3 is almost impossible with anything but the p2w heroes

2 god hybrids x 1 temp x y ravens is reeeeeeeeeeeeeeeeeeeeeally hard to win torment you're absolutely right.
 

AbusedPet

Member
you assume that others in the lobby got kills... I talk about carrying solo. People rarely ever play anything useful
I assume that you're not playing with newfags. Stop acting like you're the only one with kills. There's a shit ton of lobbies daily of people farming Tor 3.
 

Sterillium

Cleaner
Global Moderator
If someone having touble with the buttons, you can pull the newest version from GitHub, i found a little flaw there.
 
I'm sorry, but when I opened this software, there was only one wrong handle in it, and I didn't know how to fix it.

I can't find my own handle, my handle isn't shown here,
 
oh Your reply is valuable, I'm on an Asian server, the map I play is represented by an Asian, and compared to a US server, the map opened by the agent always uses the old version
 
Tried your program, I think it's no longer up to date. I unlocked all challenges but Hydralisk remained unplayable.
Infantry also seems not to work, ghost and marine evolutions are unavailable.
Map creator changed spelling ? changed format ? I don't know.

Good job though (y)
 

AbusedPet

Member
Tried your program, I think it's no longer up to date. I unlocked all challenges but Hydralisk remained unplayable.
Infantry also seems not to work, ghost and marine evolutions are unavailable.
Map creator changed spelling ? changed format ? I don't know.

Good job though (y)
Kills requirements :)
 
</Section>
<Section name="Challenges">
<Key name="CLTeamGame">
<Value flag="1"/>
</Key>
<Key name="CLNextToDead">
<Value flag="1"/>
</Key>
<Key name="CLWarpspeed">
<Value flag="1"/>
</Key>
<Key name="CLInfantry">
<Value flag="1"/>
</Key>
<Key name="CLConstructor">
<Value flag="1"/>
</Key>
<Key name="CLEvasive">
<Value flag="1"/>
</Key>
<Key name="CLTorture1">
<Value flag="1"/>
</Key>
<Key name="CLShieldProblems">
<Value flag="1"/>
</Key>
</Section>

When I enter -challenges into the game, infantry challenge doesnt register as being done (all other are fine).
It seems to me that i used the program correctly. I'm guessing the map creator changed the coding, maybe now its called CL1Infantry or something, but whatever, maybe it is a ME thing as you so helpfully point out, so i'll just do the challenge manually, it's actually one of the easiest ones.

Edit: kill requirements as well, in case you doubt that as well

<Section name="jjj">
<Key name="specialistkills">
<Value int="2453678"/>
</Key>
<Key name="singletargetkills">
<Value int="2875356"/>
</Key>
<Key name="assassinkills">
<Value int="2643626"/>
</Key>
<Key name="supportkills">
<Value int="2134566"/>
</Key>
<Key name="splashkills">
<Value int="2767864"/>
</Key>
<Key name="tankkills">
<Value int="2764111"/>
</Key>
<Key name="builderkills">
<Value int="2515654"/>
</Key>
</Section>
<Section name="number">
<Key name="wave">
<Value int="699"/>
</Key>
</Section>
<Section name="j">
<Key name="UnlockHydralisk2">
<Value flag="1"/>
</Key>
<Key name="KillReducerForBounty">
<Value flag="1"/>
</Key>
<Key name="unlockhero">
<Value flag="1"/>
</Key>
</Section>
<Section name="jj">
<Key name="specialistkills">
<Value int="2453678"/>
</Key>
<Key name="singletargetkills">
<Value int="2875356"/>
</Key>
<Key name="assassinkills">
<Value int="2643626"/>
</Key>
<Key name="supportkills">
<Value int="2134566"/>
</Key>
<Key name="splashkills">
<Value int="2767864"/>
</Key>
<Key name="tankkills">
<Value int="2764111"/>
</Key>
<Key name="builderkills">
<Value int="2515654"/>
</Key>
 
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